Kaderl Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 17, D:1) a +0 club (9, 28, D:1) a cursed -1 hunting sling (16, -4, D:1) a +0 club (17, 18, D:1) 21 stones (21, -6, D:1) a cursed -2 club (25, 15, D:1) 3 stones (27, 25, D:1) a +0 scale mail (36, 24, D:1) 15 poisoned needles (36, 26, D:1) 14 stones (50, -8, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (6, 2, D:2) a stone a cursed -2 short sword (7, -25, D:2) a +0 whip (7, 21, D:2) a +0 club (12, 16, D:2) 3 large rocks (20, -20, D:2) 21 sling bullets (22, 3, D:2) a +0 short sword (24, -28, D:2) a +0 dagger (26, 3, D:2) a +0 short sword (27, -13, D:2) 19 stones (27, 4, D:2) 5 stones (28, -15, D:2) a cursed -3 club (28, 5, D:2) a +0 short sword (29, 15, D:2) a +0 short sword (33, 5, D:2) 27 sling bullets (33, 11, D:2) 12 arrows (35, 10, D:2) a +0 whip (44, 14, D:2) a +0 centaur barding Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 quarterstaff (4, -13, D:3) a +0 ring mail (6, -9, D:3) a +0 rapier (9, -13, D:3) a +0 mace (12, -11, D:3) a +0 flail (13, -15, D:3) a +0 club (27, 14, D:3) a +0 flail (28, 14, D:3) a +0 whip (29, 20, D:3) a +0 whip (44, -9, D:3) a +0 dagger of holy wrath (45, -11, D:3) a +0 dagger (45, -1, D:3) a +0 chain mail a +0 falchion (46, -10, D:3) a +0 hand axe (46, -5, D:3) a +0 club (46, -3, D:3) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (46, 1, D:3) a +0 dagger (49, -13, D:3) a +0 club (55, 20, D:3) a +0 club a +0 leather armour (56, 24, D:3) a +0 chain mail (57, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -30, D:4) a +0 war axe (8, -17, D:4) 13 poisoned needles (13, -20, D:4) 18 arrows (18, -36, D:4) 9 arrows (19, -6, D:4) 10 poisoned needles (39, -31, D:4) the cursed +2 hand axe "Wisipam" {speed, rC++ Str+4 Dex+5} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+5). It greatly protects you from cold. It has a curse placed upon it. Level 5 of the Dungeon (4, 26, D:5) a +0 falchion (6, 17, D:5) a +2 leather armour of poison resistance a +0 flail (25, 35, D:5) a +0 long sword (27, 3, D:5) a +0 flail (34, 9, D:5) a +0 quarterstaff (35, -2, D:5) a +0 trident (45, -11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -16, D:6) 3 stones (5, -16, D:6) 2 stones (unseen) (17, -15, D:6) a +0 scale mail (25, 10, D:6) a cursed +0 leather armour (30, -2, D:6) a throwing net (43, -9, D:6) a +0 flail 17 stones (45, -10, D:6) a +0 club (46, -12, D:6) a +0 dagger a +0 robe (47, -11, D:6) a +0 dagger 4 stones (47, -9, D:6) a stone