Kaderl Level 1 of the Dungeon (0, 0, D:1) a leopard gecko skeleton (2, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 10, D:1) a +0 short sword (18, 10, D:1) a kobold corpse (skeletalised by now) (19, 10, D:1) a stone (20, 10, D:1) a +0 club (22, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 10, D:1) a stone (23, 10, D:1) 5 gold pieces (26, 9, D:1) a +2 dagger of venom (29, 4, D:1) 16 arrows (31, -3, D:1) a +0 dagger (35, 27, D:1) a +0 shield (36, -5, D:1) a +0 ring mail (40, 10, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (40, 13, D:1) a rat corpse (skeletalised by now) (43, 25, D:1) a stone (44, -1, D:1) a frilled lizard corpse (skeletalised by now) (44, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (0, 2, D:2) a cursed ring of teleportation (0, 7, D:2) a potion of ambrosia (8, 0, D:2) a scroll of remove curse (9, -8, D:2) 9 gold pieces (11, -9, D:2) a +0 mace (14, -8, D:2) 14 gold pieces (14, 1, D:2) a ration (16, 1, D:2) a +0 whip (17, 19, D:2) a +0 dagger (23, 11, D:2) 17 poisoned needles (26, -1, D:2) a ration (26, 17, D:2) a bat corpse (27, 5, D:2) 9 gold pieces (30, -4, D:2) a ration (32, 11, D:2) a +0 leather armour