Kaderl Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (4, 7, D:1) 3 curare-tipped needles (4, 9, D:1) a +0 club (5, 2, D:1) a +0 short sword (9, 27, D:1) 18 stones (12, 25, D:1) a +0 dagger (15, 35, D:1) a +0 dagger (17, -22, D:1) a +0 leather armour (25, 9, D:1) a +0 club (32, 6, D:1) a +0 leather armour (38, -17, D:1) 17 sling bullets (48, 18, D:1) 13 stones (49, 24, D:1) a cursed -2 dagger (54, -7, D:1) a +0 short sword (56, 9, D:1) a +0 whip 3 stones Level 2 of the Dungeon (6, 0, D:2) a quokka corpse (skeletalised by now) (8, 4, D:2) a +0 short sword (11, 8, D:2) a rat corpse (11, 11, D:2) a +1 helmet (12, 12, D:2) an uncursed ring of stealth (12, 15, D:2) a scroll of teleportation (13, 5, D:2) a stone (13, 14, D:2) a scroll of identify (15, 5, D:2) 6 stones (16, 5, D:2) a jackal corpse a leopard gecko corpse (17, 5, D:2) a stone (19, 5, D:2) a +0 club (unseen) (22, -5, D:2) 16 poisoned needles (25, -1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (25, 0, D:2) a frilled lizard corpse (skeletalised by now) (26, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 28, D:2) 18 stones (27, 4, D:2) a frilled lizard corpse (skeletalised by now) (27, 29, D:2) 23 stones (28, 26, D:2) 9 stones (34, 28, D:2) 17 stones