Kairakan Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, -4, D:1) a +0 dagger (9, 16, D:1) a +0 rapier (10, 22, D:1) a +0 dagger a stone (17, -9, D:1) a +0 long sword (33, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Varchean's Antique Armour Emporium a +0 leather armour (56 gold) an orb of mayhem (364 gold) the +0 helmet "Otuenn" {Harm rElec Dex+2} (635 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +2 helmet of intelligence (602 gold) a +0 helmet (126 gold) a +0 scale mail (112 gold) a +4 ring mail (728 gold) the +3 robe of the Iron City of Dis {rElec Int-3 Dex+6} (1008 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. (3, -8, D:2) a +0 rapier (10, 3, D:2) 5 stones (11, 0, D:2) a staff of death (14, -1, D:2) a +0 hand axe (30, 21, D:2) 5 stones (33, -24, D:2) a +0 dagger (46, 0, D:2) a +0 short sword (48, 3, D:2) a +0 hand axe (55, 8, D:2) a +0 flail (56, 8, D:2) a +0 whip (59, 7, D:2) a +0 club (59, 9, D:2) a +0 whip (60, -2, D:2) a +0 sling (61, -4, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail a +1 dire flail of draining (0, 11, D:3) a +0 leather armour (4, -1, D:3) 3 scrolls of teleportation (4, 3, D:3) a +0 leather armour a potion of attraction (7, -3, D:3) a +0 war axe (13, 4, D:3) a +2 heavy hand axe (17, 8, D:3) a +0 dagger (25, 18, D:3) a scarf of invisibility (34, 25, D:3) 3 stones (37, 9, D:3) a +0 war axe (37, 10, D:3) a +0 hand axe a +0 trident (38, 23, D:3) 6 stones (42, 0, D:3) 9 stones (46, -8, D:3) a +0 club 2 stones (55, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 8, D:4) a +0 chain mail a +0 falchion 5 poisoned darts (1, 8, D:4) a +0 club a +0 club (3, 6, D:4) 3 stones (3, 10, D:4) a +0 flail (4, 10, D:4) a +0 club a +0 ring mail a +0 falchion (11, -6, D:4) a +0 dagger (14, 4, D:4) a +0 ring mail a +0 club (14, 16, D:4) a +3 leather armour a +0 whip (15, 18, D:4) a +0 whip (17, 27, D:4) a +0 helmet (21, 14, D:4) 2 stones (23, 21, D:4) a +0 hand axe (44, 17, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 robe (0, 5, D:5) 7 stones (2, 0, D:5) a +0 mace (7, -11, D:5) a +0 whip (7, -10, D:5) a +0 spear (8, 5, D:5) 2 scrolls of vulnerability (12, 6, D:5) a +0 club a +0 leather armour (12, 31, D:5) 4 stones (14, 3, D:5) a +0 quarterstaff (16, 3, D:5) a +0 dagger (16, 10, D:5) a +0 helmet (17, 39, D:5) a +0 shortbow (28, -2, D:5) a +0 flail (33, 9, D:5) the +3 short sword "Fuefies" {venom, rElec rF+ MP+9 Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (36, 17, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 scale mail (1, 0, D:6) a +0 dagger a +0 robe (4, -4, D:6) a +0 hand axe (6, -17, D:6) a +0 short sword (12, 13, D:6) a +0 robe (12, 24, D:6) a +0 battleaxe (13, 20, D:6) a +0 ring mail (17, 13, D:6) 4 stones (24, 3, D:6) a +0 spear a +0 robe a +1 whip of venom (24, 4, D:6) a +2 whip of draining a +0 flail a +0 heavy spear (24, 5, D:6) a +0 halberd (35, 12, D:6) a +0 scale mail a +0 club (35, 13, D:6) a +0 ring mail a +0 club (36, 13, D:6) a +0 ring mail a +0 whip (37, -18, D:6) a +0 scythe a +0 robe (38, 14, D:6) a +0 club (40, 13, D:6) a +0 trident (42, 3, D:6) a +0 dagger a +0 robe (44, -4, D:6) 7 stones (45, 20, D:6) +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -43, D:7) a +0 hand axe (24, -39, D:7) a +0 leather armour a +0 hand axe (24, -23, D:7) a +0 ring mail (32, -51, D:7) a +0 flail (32, -22, D:7) a +0 spear (33, -22, D:7) a +0 flail (33, -21, D:7) a +0 club (33, -20, D:7) a +0 club a +0 leather armour a +0 ring mail (33, -15, D:7) a +0 shortbow (37, -16, D:7) 3 stones (40, -15, D:7) a +0 leather armour (44, -7, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a scroll of torment (1, 13, D:8) a +1 spear a +0 animal skin (2, 2, D:8) a +0 falchion (9, -1, D:8) a +0 trident (10, 2, D:8) a +0 ring mail a +0 club a +0 hand axe a +0 dagger a +0 leather armour a +0 flail (11, 9, D:8) a +0 whip (12, 26, D:8) a +0 short sword (13, 26, D:8) 8 stones (18, 7, D:8) a +0 dire flail a +0 plate armour a +0 flail a +0 leather armour (19, 5, D:8) a +0 hand axe (23, 6, D:8) a +3 sling a +0 scale mail (26, 17, D:8) a +0 dagger a +0 leather armour (27, 9, D:8) a +0 leather armour (31, -3, D:8) a +1 vampiric spear (34, 25, D:8) a +0 ring mail (36, 32, D:8) a +0 ring mail (37, -3, D:8) a +0 whip (37, 6, D:8) a +0 short sword (40, 20, D:8) 5 stones (45, 9, D:8) a +0 short sword a +0 ring mail (45, 36, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Ziak's Antique Weapon Emporium a +0 glaive (182 gold) the +3 falchion of Indomitability {vamp, Contam rN+++ Dex+7} (1710 gold) Dex: It affects your dexterity (+7). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. the +6 mace of Segrerad {elec, rN++ Str+3} (1716 gold) Str: It affects your strength (+3). rN: It greatly protects you from negative energy. a +0 dagger (56 gold) a +0 short sword (84 gold) a +0 morningstar (112 gold) [Shop] Wootwoof's Jewellery Boutique the ring of Shadows {Umbra +Inv Stlth+} (520 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a ring of fire (325 gold) a +6 ring of intelligence (468 gold) a +4 ring of protection (468 gold) a +6 ring of dexterity (468 gold) a ring of resist corrosion (260 gold) [Shop] Motec's Antique Armour Boutique a +0 pair of boots (117 gold) a +0 leather armour (52 gold) the +0 crystal plate armour of the Farrier {rElec} (2444 gold) rElec: It insulates you from electricity. a +0 robe (18 gold) a +0 ring mail (104 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (522 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. [Shop] Buoxzeq's Assorted Antiques a +0 morningstar (104 gold) the +7 glaive of Misery {heavy, rC+ rCorr} (1723 gold) rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a potion of mutation (208 gold) a +2 chain mail of poison resistance (481 gold) a potion of curing (78 gold) a +0 ring mail (104 gold) an amulet of reflection (780 gold) a scroll of teleportation (78 gold) a +0 leather armour (52 gold) a +0 falchion (78 gold) a +0 ring mail (104 gold) [Shop] Dukyum's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of silence (133 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of fog (56 gold) (0, 0, D:9) a +0 mace (1, -1, D:9) a +0 leather armour (25, 8, D:9) a +0 leather armour (33, 6, D:9) a +0 bardiche (33, 24, D:9) a +0 robe (36, 8, D:9) a +1 vampiric trident (37, 9, D:9) a +0 dagger a +0 robe (38, 7, D:9) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (38, 8, D:9) a +0 short sword (41, 23, D:9) a +0 dagger a +0 robe a +0 dagger (43, 21, D:9) a +0 short sword (43, 22, D:9) a +0 hand axe (45, 7, D:9) an orb of mayhem (48, -8, D:9) a scroll of torment (49, 7, D:9) a +0 whip a +0 scale mail (50, 7, D:9) a +0 dagger of speed a +0 club a +0 leather armour (51, 7, D:9) a +0 dagger a +0 robe (52, 7, D:9) a +0 trident Level 10 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:10) a +0 dagger of draining (unseen) (20, -7, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (24, -23, D:10) 7 stones (27, -8, D:10) 6 stones (32, -27, D:10) a +0 flail (35, -27, D:10) a +0 shortbow (36, -13, D:10) a potion of brilliance a +0 war axe (37, -17, D:10) a scroll of vulnerability (37, -3, D:10) a scroll of enchant armour the Ecumenical Temple Level 2 of the Abyss