Kairok Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 10, D:1) a +0 club (3, -2, D:1) a +0 short sword (14, -3, D:1) a stone (16, -3, D:1) a stone (18, 12, D:1) 27 stones (19, -3, D:1) 2 stones (21, -2, D:1) a +0 flail (21, 6, D:1) a +0 club (26, -7, D:1) a +0 dagger (30, -7, D:1) a cursed -1 club (33, 12, D:1) a +0 dagger (36, 2, D:1) a +0 club (37, 32, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 7, D:2) a +0 club (1, 0, D:2) a +0 dagger (1, 24, D:2) a +0 club (2, 15, D:2) a scroll of random uselessness (7, 14, D:2) 16 bolts (8, 25, D:2) 5 boomerangs (11, 11, D:2) a +0 short sword a +0 ring mail (21, 32, D:2) a +0 club (23, -5, D:2) a +0 club (33, 34, D:2) a +0 club (37, -3, D:2) 25 stones (41, 38, D:2) a +0 leather armour Level 3 of the Dungeon (6, 19, D:3) a +0 robe (7, -12, D:3) 17 stones (7, 30, D:3) 4 stones (16, 7, D:3) a +0 club (18, 2, D:3) a potion of lignification (34, 31, D:3) 28 stones a +0 scale mail (42, -8, D:3) a +0 mace (42, 34, D:3) a +4 dagger (44, -10, D:3) a +0 club (51, -4, D:3) a potion of lignification (54, 0, D:3) 16 stones (55, 27, D:3) a +0 mace (55, 28, D:3) a +0 hand axe a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (18, 8, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, 19, D:5) a +0 giant spiked club (15, 1, D:5) a +0 club (18, 16, D:5) a +0 hand axe a +0 leather armour (25, 10, D:5) a +0 dagger a cursed +0 robe (26, 34, D:5) a +0 helmet (28, 5, D:5) 3 boomerangs (29, 3, D:5) a +0 leather armour (29, 15, D:5) a cursed +0 club a +0 leather armour (32, 10, D:5) a +0 dagger a +0 ring mail (32, 17, D:5) a +0 club (34, 4, D:5) a +0 short sword 5 boomerangs a cursed +0 chain mail (34, 11, D:5) 22 stones (47, 10, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Xijoati's General Store 25 stones (35 gold) the +7 chain mail of Coronation {-Tele rN++ rCorr Str+2} (856 gold) It affects your strength (+2). It greatly protects you from negative energy. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 pair of gloves (63 gold) a ration (70 gold) a +0 ring mail (56 gold) a wand of iceblast (7) (154 gold) a +0 chain mail of fire resistance (161 gold) a scroll of remove curse (42 gold) [Shop] Oratz's General Store a scroll of remove curse (36 gold) a +0 ring mail (48 gold) 2 potions of berserk rage (120 gold) 2 scrolls of magic mapping (84 gold) a lightning rod (4/4) (480 gold) a scroll of remove curse (36 gold) an uncursed ring of flight (210 gold) a +0 chain mail (54 gold) a wand of paralysis (4) (72 gold) a wand of scattershot (6) (360 gold) a scroll of amnesia (42 gold) [Shop] Motazac's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Xuefrey's Book Shoppe a book of Party Tricks (550 gold) a book of Minor Magic (220 gold) a book of Callings (330 gold) a book of Callings (330 gold) a Young Poisoner's Handbook (440 gold) the Volume of Sinister Air (632 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Pain Necromancy 1 c - Swiftness Charms/Air 2 d - Regeneration Charms/Necromancy 3 e - Deflect Missiles Charms/Air 6 f - Death Channel Necromancy 6 a book of the Tempests (770 gold) a manual of Axes (1214 gold) Sif Muna's Reference Book on Cankerous Dark Secrets (869 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Olgreb's Toxic Radiance Poison 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Minor Magic (220 gold) a book of Battle (440 gold) a book of Necromancy (330 gold) a book of Air (385 gold) [Shop] Nytema's Antique Weapon Emporium a +0 whip (75 gold) the +8 halberd of the Equinox {protect, rPois rF+ Int-4} (1638 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-4). It protects you from fire. It protects you from poison. a +0 war axe (105 gold) a +0 hand crossbow (105 gold) a +0 short sword (90 gold) a +0 short sword (90 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2757 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 battleaxe (195 gold) a +6 giant spiked club (1017 gold) a +0 long sword (105 gold) a +1 mace of holy wrath (372 gold) (3, -48, D:6) an uncursed amulet of the acrobat (6, -49, D:6) a +0 hand axe (10, -25, D:6) a +2 dagger (11, -16, D:6) a +0 falchion (17, -28, D:6) an uncursed ring of teleportation (21, -14, D:6) a +0 robe a cursed -1 dagger (25, -23, D:6) a +0 robe a +0 dagger (27, -32, D:6) a +0 robe (27, -9, D:6) a +0 war axe (27, -7, D:6) a +0 dagger a +0 robe (28, -32, D:6) a +0 short sword a +0 leather armour a +0 whip (29, -31, D:6) a +0 chain mail a cursed -3 hand axe (30, -31, D:6) a +0 club (33, -30, D:6) 21 stones (34, -5, D:6) a +0 long sword (40, -19, D:6) a +0 scale mail (44, -34, D:6) a +0 ring mail (54, -43, D:6) 23 arrows Level 7 of the Dungeon (0, 0, D:7) 2 potions of heal wounds (7, 41, D:7) a +0 spear a +0 shortbow 24 arrows (8, 40, D:7) 4 potions of degeneration (10, 10, D:7) a +0 spear (10, 11, D:7) a +0 spear (11, 11, D:7) a +0 club (11, 12, D:7) a +0 club (15, 1, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour (29, 2, D:7) 2 arrows (29, 6, D:7) 2 arrows (29, 8, D:7) a +0 shortbow 4 arrows (30, 38, D:7) a +0 rapier (34, 24, D:7) 8 stones (45, 25, D:7) a +0 dagger (47, 33, D:7) a +0 dagger a +0 robe (49, 21, D:7) a +0 cloak (52, 43, D:7) a +0 dagger a +0 robe a +0 trident (52, 50, D:7) a +0 giant spiked club (53, 44, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 28 stones (5, 5, D:8) 28 arrows (18, 17, D:8) a +0 dagger a +0 robe (19, 16, D:8) a +0 dagger a +0 robe (19, 17, D:8) a +0 club a +0 leather armour (24, 11, D:8) a +0 shortbow 12 arrows (27, 27, D:8) a +0 falchion (27, 29, D:8) a +0 club (still there?) a +0 scale mail (still there?) a +0 flail (still there?) (28, 27, D:8) a +0 hand axe (unseen) (29, -27, D:8) 31 stones (32, -5, D:8) a +0 flail (33, -6, D:8) a +1 dagger of freezing (33, -5, D:8) 4 stones a +0 dagger (34, -6, D:8) a +0 plate armour a +0 trident (37, -1, D:8) a +0 robe (38, 2, D:8) 21 sling bullets (38, 13, D:8) 28 stones (41, 13, D:8) a +0 hand axe (42, 13, D:8) a +0 dagger a +0 leather armour a +0 club (43, 0, D:8) a +0 flail Level 9 of the Dungeon [Shop] Niabb's Assorted Antiques the cursed +2 hunting sling of Dismay {velocity, rC+} (649 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It has a curse placed upon it. a lightning rod (4/4) (1120 gold) a wand of iceblast (7) (308 gold) a potion of cancellation (224 gold) a wand of polymorph (10) (336 gold) a wand of paralysis (6) (224 gold) a scroll of amnesia (98 gold) a scroll of identify (56 gold) a scroll of enchant weapon (210 gold) a +0 hand crossbow (98 gold) a scroll of identify (56 gold) a potion of lignification (84 gold) (0, 0, D:9) a stone (0, 1, D:9) a stone (0, 43, D:9) a +0 club (1, 0, D:9) a +0 dagger (2, -1, D:9) a +0 whip (2, 0, D:9) a +0 club 2 stones (2, 46, D:9) 21 stones (6, 34, D:9) a +0 ring mail (8, -5, D:9) a +0 quarterstaff (12, -4, D:9) a +0 giant club (16, 35, D:9) a +0 dagger a +2 dagger of venom a +0 robe (16, 36, D:9) a +0 mace a +0 leather armour (17, 36, D:9) a +0 mace (19, 10, D:9) a +0 giant club a +0 giant spiked club (22, 10, D:9) a +0 scimitar of flaming a +0 leather armour (30, 18, D:9) a +0 robe (31, 9, D:9) a +0 long sword (33, 35, D:9) a +0 giant spiked club a +0 giant spiked club (34, 21, D:9) a +0 leather armour (34, 37, D:9) a +0 ring mail (36, 10, D:9) a +0 leather armour (37, 41, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 3, D:10) a +0 shortbow 4 arrows (1, -2, D:10) an arrow (1, -1, D:10) an arrow (1, 0, D:10) an arrow (6, 9, D:10) a +0 falchion (7, 9, D:10) a +0 dagger a +0 robe (8, 8, D:10) a +0 trident (10, 10, D:10) a +0 dagger of freezing a +0 robe (15, -30, D:10) a +0 halberd (22, 17, D:10) a +0 naga barding (23, 16, D:10) a +0 whip (29, 14, D:10) a +0 dagger a +0 robe (29, 15, D:10) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (30, -18, D:10) a potion of lignification (34, -24, D:10) a +0 robe (34, -21, D:10) a +0 trident (36, -19, D:10) a +0 war axe (36, -18, D:10) a +0 club a +0 leather armour (38, -18, D:10) a +0 flail (39, 15, D:10) a +0 club (40, -25, D:10) a +0 flail (42, 2, D:10) a +1 battleaxe a +0 chain mail (42, 16, D:10) a cursed -2 flail (43, -15, D:10) a +0 robe a +0 battleaxe a +0 chain mail (43, 2, D:10) a +0 halberd a +0 chain mail a +0 great mace a +0 plate armour a +0 giant club a +0 giant club (44, -17, D:10) a +0 falchion a +0 plate armour a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour (44, -16, D:10) a +0 trident (44, -15, D:10) a +0 leather armour (44, 2, D:10) a cursed +0 rapier a +0 robe (45, 2, D:10) a +0 flail (45, 14, D:10) a +0 club a +1 leather armour of magic resistance (46, 2, D:10) a +0 spear 19 stones (47, 2, D:10) a +0 spear a throwing net (47, 15, D:10) a +0 spear a cursed +0 robe a +0 dagger a +0 robe a +0 club (48, -17, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield a +2 robe of resistance a +0 robe a +0 ring mail (0, 6, Lair:2) 4 boomerangs (1, 7, Lair:2) a +0 dire flail (6, -30, Lair:2) a +0 scale mail (10, 25, Lair:2) 11 stones (25, -2, Lair:2) a +1 hand axe of distortion (33, 7, Lair:2) a +0 scale mail (36, 17, Lair:2) a +0 robe a +0 scimitar (60, 13, Lair:2) a +2 robe of cold resistance (62, -26, Lair:2) 19 sling bullets (64, 25, Lair:2) a +0 broad axe (66, 7, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows (3, 17, Lair:3) 21 sling bullets (6, 40, Lair:3) a +0 dagger (7, 5, Lair:3) 28 sling bullets (10, 36, Lair:3) a +0 ring mail (14, 31, Lair:3) 10 stones (15, -8, Lair:3) a +0 leather armour (17, 34, Lair:3) 15 stones (17, 35, Lair:3) a +2 dire flail of protection (17, 36, Lair:3) a +0 falchion (24, 17, Lair:3) 12 arrows (25, 30, Lair:3) a +1 helmet (36, 36, Lair:3) a +0 flail (41, 3, Lair:3) a +0 troll leather armour {Purgy} a +2 broad axe 4 javelins Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 vampiric demon whip (0, 2, Lair:4) a +0 pair of boots (5, -11, Lair:4) 26 stones (10, 1, Lair:4) a +2 hat (11, 9, Lair:4) a +0 trident (14, 3, Lair:4) a cursed +0 chain mail (14, 7, Lair:4) a +0 robe (23, -1, Lair:4) a cursed -1 quarterstaff (25, -1, Lair:4) a scroll of random uselessness (27, -1, Lair:4) a +1 hand axe of flaming (28, -4, Lair:4) a +0 robe (32, -15, Lair:4) a +0 plate armour (35, -18, Lair:4) an uncursed amulet of harm an uncursed amulet of the acrobat 3 scrolls of amnesia a scroll of noise an uncursed amulet of magic regeneration an uncursed ring of ice (39, -18, Lair:4) a potion of heal wounds (40, -11, Lair:4) 25 stones (45, -4, Lair:4) a +0 chain mail (48, 15, Lair:4) 21 stones (53, -21, Lair:4) a +0 flail (54, -22, Lair:4) 21 stones (57, 25, Lair:4) 12 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (18, 31, Lair:5) 17 arrows (24, 48, Lair:5) a +0 double sword (31, 13, Lair:5) a +0 scale mail (31, 24, Lair:5) a +0 robe (40, 44, Lair:5) a +0 short sword (42, 4, Lair:5) a +0 spear (57, 39, Lair:5) 17 stones (60, 17, Lair:5) 20 bolts (62, 18, Lair:5) 11 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 throwing nets (7, 13, Lair:6) 2 potions of ambrosia (8, 15, Lair:6) a +2 cloak of magic resistance a +2 rapier of venom a +1 dagger of speed (26, 9, Lair:6) a scroll of torment (30, -3, Lair:6) a +0 shortbow (33, 2, Lair:6) 26 arrows (38, -35, Lair:6) a +1 long sword of flaming (38, -23, Lair:6) a cursed +0 great sword (40, 0, Lair:6) an uncursed ring of attention (42, 12, Lair:6) a +4 hand crossbow of freezing (43, 13, Lair:6) a +0 cloak (44, 12, Lair:6) a +0 battleaxe (45, -1, Lair:6) a +0 scimitar (45, 13, Lair:6) a +0 short sword (62, -6, Lair:6) a +0 plate armour (64, 2, Lair:6) a +0 scale mail (67, -10, Lair:6) a +0 helmet Level 1 of the Shoals (0, 0, Shoals:1) a snapping turtle corpse (4, 11, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (4, 15, Shoals:1) a +0 spear (6, 13, Shoals:1) a cursed +0 scale mail (10, 3, Shoals:1) a +0 mace (11, 4, Shoals:1) 18 stones (18, -3, Shoals:1) a +0 trident (unseen) (26, 15, Shoals:1) 20 gold pieces (37, 22, Shoals:1) a +0 trident a +0 trident of flaming a +0 leather armour a merfolk corpse (37, 33, Shoals:1) 15 stones (38, 20, Shoals:1) a sea snake corpse (38, 26, Shoals:1) an atropa-tipped dart (39, 23, Shoals:1) a +0 rapier of speed a +0 robe (40, 20, Shoals:1) an atropa-tipped dart (40, 30, Shoals:1) a potion of heal wounds (44, 7, Shoals:1) a +5 dagger of protection a +3 antimagic dagger (45, 31, Shoals:1) a +0 mace (55, 4, Shoals:1) a +0 leather armour