Dungeon Crawl Stone Soup version 0.27-a0-890-ged2907cb04 (webtiles) character file. Game seed: 14878961618700796172 829 Kakkamies the Magician (level 7, -4/49 HPs) Began as a Djinni Air Elementalist on Apr 5, 2021. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:16:31 (5165 turns). Kakkamies the Magician (Djinni Air Elementalist) Turns: 5165, Time: 00:16:32 Health: -4/49 AC: 2 Str: 7 XL: 7 Next: 97% Gold: 176 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn n - ring of see invisible MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - a ring of see invisible (left hand) Wands b - a wand of charming (11) p - a wand of flame (9) Scrolls c - 3 scrolls of magic mapping d - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of enchant armour {unknown} m - 2 scrolls of immolation {unknown} o - a scroll of amnesia {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of brand weapon {unknown} Potions e - a potion of brilliance f - 2 potions of heal wounds g - a potion of cancellation i - a potion of might k - 3 potions of curing l - a potion of resistance {unknown} Skills: * Level 2.9 Fighting + Level 3.0 Dodging + Level 2.4 Stealth * Level 6.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Swiftness Air 30% N/A 1% 2 c - Static Discharge Conj/Air 30% N/A 1% 3 d - Airstrike Air 15% N/A 7% 4 e - Lightning Bolt Conj/Air 15% 1d29 19% 5 f - Corona Hex 33% N/A 1% 1 g - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 h - Passwall Tmut/Erth 25% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur, p - necrophage Aim: a centaur, quivering arrows (16% to evade) The zap hits the necrophage. The necrophage is almost destroyed. The zap hits the centaur. The centaur is moderately wounded. The necrophage hits you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (moderately wounded, 16% to evade) The zap hits the necrophage. You destroy the necrophage! The zap hits the centaur. The centaur is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 16% to evade) The zap hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (severely wounded, 16% to evade) The zap hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .# #.# .# #.# ## .# #.# . .## #.# ###. ## ..# #.# #((# .# #.###.# #c?# .# ......# ###### .# ..##### ##....####c# #....# #.####..@.# #.##.## #.# ######### ♣..♣..###.# #..)....# ♣≈....P##.####..#.88.# ♣≈♣...P###....###.88.# ≈≈≈..P## ########....# ≈≈≈...####.###.##'#### ≈..PP..##..##..#.....# ≈..♣<..##..#.........# You could see a centaur. Vanquished Creatures A sky beast (D:5) 2 necrophages (D:5) An ogre (D:4) A scorpion (D:4) A bullfrog zombie (D:5) An orc priest (D:4) A bullfrog skeleton (D:4) A hound (D:5) An iguana (D:5) 5 orc wizards (D:5) 5 adders 2 adder skeletons (D:4) 4 worms 5 dart slugs 6 orcs 6 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins 9 jackals 6 kobolds A quokka (D:4) A ball python (D:1) A frilled lizard (D:2) A rat (D:3) 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kakkamies the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Reached skill level 3 in Spellcasting 36 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/0 628 | D:2 | Reached skill level 1 in Fighting 628 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/0 628 | D:2 | Learned a level 1 spell: Corona 1575 | D:2 | Found a faded altar of an unknown god. 1648 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 2173 | D:2 | Reached skill level 4 in Spellcasting 3410 | D:3 | Reached XP level 5. HP: 31/37 MP: 0/0 3410 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 3580 | D:4 | Noticed an ogre 4426 | D:4 | Killed an ogre 4427 | D:4 | Reached skill level 5 in Spellcasting 4427 | D:4 | Reached XP level 6. HP: 40/43 MP: 0/0 4554 | D:5 | Entered Level 5 of the Dungeon 4709 | D:5 | Reached XP level 7. HP: 24/49 MP: 0/0 4709 | D:5 | Learned a level 2 spell: Passwall 4726 | D:5 | Reached skill level 6 in Spellcasting 5165 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar D:3: layout_loops_corners D:4: layout_gridville D:5: minmay_chambers_of_fours, layout_loops_cross, nicolae_vehumet_radiance, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_ford_a, minmay_a_box_with_orc_wizards_in_it Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.8 Fighting | 1 2 | 2.9 Stealth | 2 | 2.4 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Shock | 63 | 127 | 31 || 221 Ensorcelled Hiber | | 3 | || 3 Static Discharge | | 2 | || 2 Airstrike | | | 4 || 4 Use: Scroll | | 6 | || 6 Potion | | | 1 || 1 Armor: Robe | 3 | 6 | 4 || 13 Dodge: Dodged | 3 | 20 | 7 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5165 | 5076 | 89 | 1181 | 3384 | 5 | 1033.0 | Dungeon | 5165 | 5076 | 89 | 1181 | 3384 | 5 | 1033.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1633 daAuts D:3: 1552 daAuts D:4: 752 daAuts D:1: 617 daAuts D:5: 610 daAuts