Kallu Level 1 of the Dungeon (0, 0, D:1) a +0 tower shield (13, 35, D:1) a +2 dagger of protection (19, -1, D:1) 23 stones (19, 0, D:1) a +0 club (24, 3, D:1) a +0 club (24, 24, D:1) a +0 whip (39, 14, D:1) a +1 dagger of speed (39, 31, D:1) 17 stones (42, 38, D:1) 19 bolts (48, 4, D:1) a +0 club (57, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Silikija's General Store a scroll of identify (24 gold) a scroll of identify (24 gold) a wand of flame (19) (126 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) the +5 lajatang "Wamops" {drain, Int+3 Dex+4} (884 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). Zin disapproves of the use of such an item. 18 bolts (43 gold) a +0 ring mail (48 gold) a +2 chain mail of positive energy (222 gold) [Shop] Jaubut's Book Emporium a book of Dangerous Friends (520 gold) a book of Conjurations (260 gold) a manual of Maces & Flails (1040 gold) a book of Conjurations (260 gold) a book of the Dryads (494 gold) a book of Spatial Translocations (338 gold) Pyp Xut's Almanac of Calling (260 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Monstrous Menagerie Summoning 7 no the Tome of the Destructive Voyage (338 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Chain Lightning Conjuration/Air 9 no a book of Iron (468 gold) a book of Stone (468 gold) a book of Weapons (416 gold) a There-And-Back Book (390 gold) Ozocubu's Autobiography (312 gold) [Shop] Rohoar's Antique Weapon Shoppe a +0 dagger (52 gold) a +0 hunting sling (39 gold) a +0 rapier (104 gold) a +0 spear (78 gold) a +2 hunting sling of freezing (382 gold) a +0 dagger (52 gold) a +0 mace (78 gold) a +0 whip (65 gold) a +0 hunting sling (39 gold) the +9 scimitar of Doom {freeze, Dex+4} (1757 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). the +8 short sword "Tule" {vorpal, Str+4 Int+8 Dex-4 SInv} (1885 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. (0, 0, D:2) a +0 spear (0, 1, D:2) a +0 dagger (4, -24, D:2) a scroll of noise (13, -19, D:2) 24 stones (13, -1, D:2) a +0 whip (15, -18, D:2) a +0 dagger (20, -33, D:2) 25 stones (22, 1, D:2) a +0 whip (26, -18, D:2) a +0 mace (28, -28, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, -32, D:3) 10 poisoned darts (10, -39, D:3) 15 arrows (10, -2, D:3) a +0 dagger 5 stones (13, -21, D:3) a +0 dagger a +0 leather armour (16, -21, D:3) 12 arrows (18, -18, D:3) a +0 morningstar (18, 3, D:3) 17 arrows (21, 14, D:3) a +0 club (23, -18, D:3) a +0 dagger (24, -18, D:3) a +0 whip 5 stones (24, -13, D:3) a +0 dagger (25, -15, D:3) a +0 short sword (27, 0, D:3) a +0 dagger 2 stones (31, 12, D:3) 12 stones (32, -29, D:3) a +0 club (39, -19, D:3) a +0 trident (58, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 5, D:4) a +0 dagger (8, 26, D:4) 25 bolts (12, 4, D:4) a +0 dagger (12, 22, D:4) a +0 club 3 stones (13, 9, D:4) a stone a +0 dagger (14, 18, D:4) 12 arrows (14, 22, D:4) a +0 giant club (15, -11, D:4) a staff of conjuration (25, 2, D:4) a +0 giant club (39, 2, D:4) a +0 dagger (40, -8, D:4) a +0 leather armour (44, -12, D:4) a +0 rapier (47, -3, D:4) a +0 club (53, 9, D:4) a staff of earth (56, 16, D:4) a +0 long sword (60, 24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -11, D:5) a +0 ring mail (12, -30, D:5) a +0 short sword (23, -21, D:5) a +0 buckler (23, 1, D:5) a +0 robe a +0 scale mail a +0 falchion (36, -3, D:5) a +0 buckler (38, -19, D:5) a +0 vampiric hand axe (51, -17, D:5) a +0 robe 14 poisoned darts (52, -38, D:5) a +0 mace (57, -15, D:5) a +0 whip (63, -15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (3, 2, D:6) 18 stones (8, -13, D:6) a +0 dagger a +0 leather armour (8, 6, D:6) 16 stones (11, 17, D:6) 14 bolts (15, -1, D:6) a +0 hand axe a +0 leather armour (15, 0, D:6) a +0 club (16, 1, D:6) a +1 whip of electrocution (20, -6, D:6) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (20, -4, D:6) a +0 leather armour (20, -1, D:6) a +0 falchion (25, 9, D:6) 2 potions of lignification Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 1, D:7) a +0 short sword a +0 plate armour (1, 19, D:7) a +0 mace (3, 23, D:7) a +0 broad axe (10, -5, D:7) a +0 dagger (17, 4, D:7) the +7 dagger "Arcanum" {holy, rC- rCorr Dex+5 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (19, -8, D:7) 21 stones (19, 10, D:7) a +0 chain mail (21, 10, D:7) a +0 dagger a +0 robe (21, 11, D:7) a +0 short sword (23, 11, D:7) a +0 flail (25, 10, D:7) a +0 dagger a +0 robe (32, -19, D:7) a +0 halberd +0 steam dragon scales (33, 5, D:7) a +2 long sword of protection a +0 chain mail (44, 13, D:7) a +0 hand axe a +0 mace Level 8 of the Dungeon (3, 2, D:8) a +0 ring mail (4, 0, D:8) a +0 club a +0 leather armour a +0 club (5, 1, D:8) a +0 mace a +0 ring mail a +0 falchion a +0 robe (6, 1, D:8) a +0 whip a +0 short sword 16 stones a +0 ring mail a +0 dagger of freezing a +0 robe a +0 spear a +0 robe (7, 0, D:8) a +0 halberd a +0 robe (7, 1, D:8) a +0 short sword a +0 leather armour a +0 trident a +0 robe (19, -4, D:8) a +0 robe a +0 battleaxe (19, -3, D:8) a +0 robe a +0 morningstar a +0 robe a +2 great sword (19, -2, D:8) a +0 robe a +0 flail (20, -3, D:8) a +0 robe a +0 dagger (21, -1, D:8) a +0 whip (22, -15, D:8) a potion of degeneration (25, 22, D:8) 15 gold pieces (26, 27, D:8) a +6 ring of strength (28, -10, D:8) a +0 leather armour (29, 26, D:8) a potion of lignification (32, 17, D:8) a +4 trident of freezing a +0 robe (32, 25, D:8) a +0 club (32, 26, D:8) a potion of heal wounds (32, 27, D:8) 11 gold pieces (35, 17, D:8) a +1 trident a +0 robe (40, 10, D:8) a +1 flail a +0 robe (41, 0, D:8) a +0 spear a +0 animal skin (41, 2, D:8) a +0 flail a +0 robe a +0 spear a +0 robe Level 9 of the Dungeon [Shop] Casta's Commerce Corner a +0 cloak (72 gold) a book of Callings (320 gold) a potion of cancellation (128 gold) a book of Conjurations (320 gold) a book of Cantrips (256 gold) a +0 chain mail (72 gold) a staff of conjuration (400 gold) a wand of charming (7) (144 gold) a condenser vane (640 gold) a +0 crystal plate armour (1280 gold) a staff of cold (400 gold) a book of Changes (288 gold) a manual of Crossbows (1280 gold) (0, 0, D:9) 4 large rocks (6, -1, D:9) a staff of cold (8, 3, D:9) a +0 morningstar (9, -1, D:9) a +0 dagger a +0 robe (10, -1, D:9) a +0 whip (14, 9, D:9) a +0 cloak (16, -1, D:9) 13 stones (16, 11, D:9) 21 stones (17, -4, D:9) 2 potions of degeneration (22, -12, D:9) a +0 flail of protection (23, 24, D:9) a +0 dagger a +0 scale mail (29, 16, D:9) 13 stones (39, -9, D:9) a +0 scimitar (57, 35, D:9) a +1 hat (58, -11, D:9) a +0 flail a +0 scale mail (59, -11, D:9) a +0 falchion a +0 dagger a +0 robe (59, 3, D:9) 19 stones (67, -15, D:9) the +1 chain mail of Disaster {Will+ SInv} SInv: It lets you see invisible. Will: It increases your willpower. Level 10 of the Dungeon [Shop] Wyhuucsu's Firing Range a +0 triple crossbow (120 gold) 13 poisoned darts (62 gold) a throwing net (36 gold) a +0 fustibalus (180 gold) the +10 longbow of Opises {vorpal, rPois Dex+2} (865 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rPois: It protects you from poison. 21 bolts (50 gold) a +0 triple crossbow (120 gold) a +0 fustibalus (180 gold) a +0 triple crossbow (120 gold) 18 arrows (43 gold) a +0 longbow (54 gold) (0, 0, D:10) a throwing net (0, 1, D:10) a bolt (0, 3, D:10) a sling bullet (1, 0, D:10) an arrow (still there?) a bolt (still there?) (1, 5, D:10) a sling bullet (2, 0, D:10) a bolt (2, 1, D:10) an arrow (2, 2, D:10) an arrow (9, -4, D:10) 19 stones (21, -26, D:10) a +0 spear (22, -36, D:10) 19 poisoned darts (27, -40, D:10) a +0 scimitar (31, -31, D:10) a wand of polymorph (7) (31, -15, D:10) a +0 hunting sling (36, -13, D:10) 23 stones (43, -30, D:10) 16 stones (46, -8, D:10) a +2 kite shield of cold resistance (46, 5, D:10) a +0 tower shield (54, -12, D:10) a +0 club (60, 3, D:10) the ring "Womyngip" {+Blink rPois rF- rC+ Dex-5} [ring of protection from cold] Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. (61, 2, D:10) a +0 helmet (61, 3, D:10) 19 stones (61, 4, D:10) a scroll of teleportation (61, 5, D:10) 29 stones Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (3, 16, D:11) a +0 short sword a +0 scale mail (4, 9, D:11) 26 bolts (4, 14, D:11) a +0 club a +0 leather armour a +0 club a +0 ring mail (5, 14, D:11) a +1 dagger of venom (5, 15, D:11) a +0 hand axe (5, 16, D:11) 27 arrows a +0 shortbow a +0 whip (5, 18, D:11) a +0 mace (6, 18, D:11) a +0 chain mail a +0 long sword (7, 18, D:11) a +0 scale mail of cold resistance a +0 flail (7, 19, D:11) a +0 plate armour a +0 battleaxe a +0 giant club a +0 leather armour a +0 flail (8, 19, D:11) a +0 hand axe (9, 15, D:11) a +0 battleaxe a +0 chain mail (9, 16, D:11) a +0 club (9, 19, D:11) a +0 ring mail a +0 falchion (9, 20, D:11) a +0 hand axe (10, 15, D:11) a +0 club (10, 20, D:11) a +0 chain mail a +0 trident (13, 19, D:11) a +0 dagger (15, 20, D:11) a +0 giant club (16, 19, D:11) a +0 dagger (19, 2, D:11) a +0 war axe (19, 18, D:11) a +0 hand axe a +0 ring mail (19, 19, D:11) a +0 club (24, 18, D:11) a +0 hunting sling (26, 18, D:11) a scarf of shadows (26, 28, D:11) a +0 leather armour a +0 club (26, 29, D:11) a +0 robe a +0 dagger (27, 1, D:11) 9 arrows (27, 24, D:11) 20 stones (27, 28, D:11) a +0 plate armour a +0 scimitar (27, 29, D:11) a +0 leather armour a +1 hand axe of electrocution (28, 28, D:11) a +0 robe a +0 dagger (32, 42, D:11) the +4 chain mail of Hysteria {Harm Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). Harm: It increases damage dealt and taken. (37, 11, D:11) a +0 long sword (38, 42, D:11) 20 stones (39, 9, D:11) a staff of conjuration (47, 10, D:11) a +0 spear (47, 11, D:11) a +0 halberd (47, 13, D:11) a +0 dagger a piece from Xom's chessboard (15/15) (48, 10, D:11) a +0 whip a +0 ring mail a +0 trident (48, 11, D:11) a +0 flail (51, -7, D:11) 13 stones (52, 1, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (1, 31, D:12) 24 stones (6, 33, D:12) a +0 shortbow 27 arrows (7, 33, D:12) a +0 ring mail (9, 4, D:12) +0 acid dragon scales a +0 troll leather armour (18, 17, D:12) a +0 rapier (21, 5, D:12) a +0 chain mail (31, 34, D:12) a +0 morningstar (38, 26, D:12) a +0 club (40, 35, D:12) 24 stones (40, 37, D:12) 3 large rocks (45, 11, D:12) a +0 hand axe (46, 8, D:12) a +0 giant club a +0 giant club (56, 1, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 5 large rocks (9, -24, D:13) a +0 shortbow 25 arrows (9, -22, D:13) a +0 shortbow 13 arrows (9, -21, D:13) a +0 shortbow 20 arrows (9, -20, D:13) a +0 shortbow 17 arrows (10, -10, D:13) a +0 hand crossbow (19, -23, D:13) a +0 robe (23, -32, D:13) a +0 shortbow 25 arrows (23, -11, D:13) 9 arrows (26, -49, D:13) a +0 shortbow 25 arrows (31, -9, D:13) a +0 mace (32, -11, D:13) a +0 long sword (36, -12, D:13) a +0 longbow 23 arrows (39, -15, D:13) a +0 troll leather armour (46, -26, D:13) a +0 long sword Level 14 of the Dungeon (0, 5, D:14) 8 curare-tipped darts (4, -1, D:14) a piece from Xom's chessboard (15/15) (4, 3, D:14) a +0 longbow 18 arrows (5, -4, D:14) a +0 arbalest 20 bolts (6, -1, D:14) a +2 arbalest of flaming (7, 4, D:14) a +0 shortbow 11 arrows (8, 1, D:14) 25 bolts (13, -10, D:14) a +0 shortbow a +0 shortbow 23 arrows (14, -10, D:14) a +0 longbow 14 arrows (14, 5, D:14) 24 arrows (15, -10, D:14) a +0 shortbow 25 arrows (15, -7, D:14) a +0 shortbow 29 arrows (15, -2, D:14) 19 stones (16, -27, D:14) a +3 quarterstaff (18, -24, D:14) a +0 spear (18, -6, D:14) a +0 trident (19, -21, D:14) a +0 great sword a +0 longbow 9 arrows (20, -23, D:14) a +0 shortbow 12 arrows (20, -21, D:14) a +0 shortbow a +0 shortbow 32 arrows (21, -26, D:14) a +0 shortbow 21 arrows a +2 robe of willpower (22, 0, D:14) 11 poisoned darts (23, 9, D:14) a +0 kite shield (33, -3, D:14) a +0 kite shield (34, -12, D:14) a +2 bardiche of flaming a +0 plate armour (34, 0, D:14) a +0 plate armour (35, -9, D:14) a +0 dagger a +0 robe (37, -19, D:14) a book of Fire (38, -5, D:14) a +0 hand axe a +0 leather armour (38, -4, D:14) a +0 hand axe a +0 robe (38, 0, D:14) a +0 plate armour (39, -7, D:14) a +0 barding (40, -5, D:14) a +0 hand axe a +0 leather armour (40, 2, D:14) 15 sling bullets (46, 7, D:14) a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a potion of lignification (5, 8, D:15) a staff of earth (11, -11, D:15) 17 stones (28, -1, D:15) a +0 arbalest (still there?) 10 bolts (still there?) (31, 3, D:15) a scroll of enchant weapon (32, 2, D:15) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (0, 33, Lair:1) 18 arrows (7, 50, Lair:1) 17 bolts (13, 40, Lair:1) 22 arrows (13, 50, Lair:1) a +0 trident (18, 52, Lair:1) a +0 chain mail (28, -2, Lair:1) a +0 hunting sling (29, 29, Lair:1) 11 stones (30, 27, Lair:1) 13 stones (30, 29, Lair:1) 13 stones (30, 44, Lair:1) 20 stones (40, 32, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of magic regeneration (1, 1, Lair:2) a wand of polymorph (9) (2, 12, Lair:2) a +0 war axe (4, -14, Lair:2) 20 stones (6, -1, Lair:2) a +0 spear (7, -21, Lair:2) a +0 scale mail (18, 15, Lair:2) 5 javelins a +3 scale mail of fire resistance (19, 4, Lair:2) 22 bolts (19, 14, Lair:2) a +3 flail of freezing (22, -10, Lair:2) a +0 scale mail (22, 11, Lair:2) 13 poisoned darts (23, -19, Lair:2) a +0 flail (25, -25, Lair:2) 24 stones (29, -25, Lair:2) a +0 dagger (34, -30, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 pair of gloves (7, 7, Lair:3) a +0 hand axe (9, 6, Lair:3) a +0 mace a +0 robe (9, 8, Lair:3) a +0 hand axe a +0 robe a +0 war axe a +0 trident a +0 robe a +0 robe a +0 battleaxe (12, -11, Lair:3) 20 stones (13, 18, Lair:3) a +0 ring mail (19, 12, Lair:3) 21 stones (21, 12, Lair:3) a +0 flail (27, -14, Lair:3) a +0 flail (33, -16, Lair:3) a +0 leather armour (34, -7, Lair:3) a +0 kite shield (34, -2, Lair:3) a +0 bardiche (38, 9, Lair:3) a +0 mace (52, -16, Lair:3) 25 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (10, 18, Lair:4) a +0 chain mail (13, -18, Lair:4) a +0 hunting sling (16, -25, Lair:4) 23 sling bullets (19, 2, Lair:4) a +0 chain mail (19, 13, Lair:4) a +0 robe (26, 21, Lair:4) 19 stones (27, 23, Lair:4) 16 stones (28, 26, Lair:4) a +0 robe (31, 37, Lair:4) a scroll of noise (42, 20, Lair:4) a +0 club (44, 2, Lair:4) 21 sling bullets (46, -4, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (1, 3, Lair:5) a condenser vane (5, -2, Lair:5) a +0 plate armour a +0 falchion (16, -9, Lair:5) a wand of polymorph (11) (19, 24, Lair:5) 7 sling bullets (28, -15, Lair:5) a +0 leather armour (50, 12, Lair:5) 19 arrows (56, 17, Lair:5) 14 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 arrows (11, -32, Lair:6) 13 stones (16, 10, Lair:6) 26 stones (23, 4, Lair:6) a potion of lignification (25, -9, Lair:6) 19 stones (30, -2, Lair:6) a +0 dagger (39, -40, Lair:6) a ring of fire a ring of fire (41, -25, Lair:6) the +12 trident of the Well-Known Youths {elec, rF- Dex+6} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. (42, -22, Lair:6) a +0 glaive (46, -39, Lair:6) a +0 robe (48, -40, Lair:6) a +2 hand axe of flaming (51, -7, Lair:6) 12 poisoned darts