Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 13508821910267967707 81 Kallu the Conjurer (level 4, -11/39 HPs) Began as a Naga Conjurer on Dec 23, 2023. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:26 (1819 turns). Kallu the Conjurer (Naga Conjurer) Turns: 1819, Time: 00:04:27 Health: -11/39 AC: 2 Str: 10 XL: 4 Next: 42% Magic: 4/9 EV: 9 Int: 20 God: Gold: 94 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . a - +3 hand axe rCold . . . (no shield) rNeg . . . d - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... h - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.51/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +3 hand axe (weapon) Armour d - a +0 robe (worn) Jewellery h - an amulet of magic regeneration (around neck) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} i - a potion of resistance {unknown} j - a potion of invisibility {unknown} k - 2 potions of cancellation {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Summon Guardian Golem Hex/Summ 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Ice Form Ice/Tmut 3% N/A 80% 4 Summon Ice Beast Ice/Summ 3% N/A 80% 4 Orb of Destruction Conj 10% 9d6 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You start resting. Magic restored. Things that are here: a +0 whip; a gnoll corpse A gnoll comes into view. It is wielding a +0 halberd. A hobgoblin comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 78% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... #.....#.....#.....#.....#.....# #.#########.#.#########.#.....### #...........#...........#.....>.. #########################......## #....#.## ####### #.##..... ....... ##.###..## .......### ##.......# .......@.# #..♣..#.## .......#.# #...♣...# .....#g#.# #.....### ####.# #.#.#####.####### ....# †.#.#...††......# #..# #.#.#...........# #..###.#)#...........# #......#.#.........).# ###..###.#...........# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs 5 ball pythons 6 bats An endoplasm (D:2) 2 giant cockroaches 8 goblins 3 hobgoblins (D:2) 2 jackals (D:2) 2 kobolds (D:1) 3 quokkas 2 frilled lizards 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kallu the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 132 | D:1 | Reached skill level 1 in Fighting 193 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/5 197 | D:1 | Learned a level 2 spell: Searing Ray 636 | D:1 | Reached XP level 3. HP: 31/32 MP: 3/6 1645 | D:2 | Reached XP level 4. HP: 39/39 MP: 4/8 1819 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring D:2: layout_basic, roderic_serpentine_path, chequers_mini_garden Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.4 Dodging | | 1.5 Stealth | | 3.0 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Dagger | 12 | || 12 Hand axe | 8 | 2 || 10 Cast: Magic Dart | 47 | || 47 Searing Ray | 5 | 5 || 10 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 35 | 4 || 39