Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 8412264566119153141 52 Kallu the Conjurer (level 3, 0/24 HPs) Began as a Vampire Conjurer on Jan 29, 2024. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1421 turns). Kallu the Conjurer (Vampire Conjurer) Turns: 1421, Time: 00:01:42 Health: 0/24 AC: 2 Str: 6 XL: 3 Next: 60% Magic: 1/6 EV: 12 Int: 22 God: Gold: 46 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of mutation {unknown} e - a potion of haste {unknown} f - a potion of degeneration {unknown} g - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Jessica shouts! (Press . to maintain the ray.) You hear an angry hiss. Jessica gestures at you while chanting. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Jessica. Jessica is almost dead. An adder comes into view. The searing ray hits Jessica. You kill Jessica! Your Conjurations skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can now turn into a vampire bat when bloodless. Press: ? - help, v - describe, . - travel, g - get item Items here: a +4 club; a +0 robe. The floor. Unknown command. You finish channelling your searing ray. The adder hisses angrily. You hit the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka barely misses you. There is an escape hatch in the floor here. You completely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... #.#........... #............. ...##........ ####.##........ ...... ##.............. ..... #...#+#......... S... ##..♣#+#♣........ ... ####..###'###.###... .. ##Sr@..'''∩'''.###.#. #. ###..##..###'###.#...## ###)###...###...♣#+#♣....### #.......### #....#+#....## #.....### ###.........# #.....# #####...## #.....# ##### ####### You could see an adder and a quokka. Vanquished Creatures Jessica (D:2) 2 bats (D:2) 5 endoplasms 2 giant cockroaches 2 goblins A hobgoblin (D:1) 2 jackals (D:2) 3 kobolds 3 ball pythons A frilled lizard (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kallu the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Reached skill level 3 in Conjurations 298 | D:1 | Found a faded altar of an unknown god. 347 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 1369 | D:2 | Found Nacvysul's Jewellery Emporium. 1398 | D:2 | Noticed Jessica 1404 | D:2 | Learned a level 2 spell: Searing Ray 1409 | D:2 | Killed Jessica 1410 | D:2 | Reached skill level 4 in Conjurations 1410 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1410 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/6 1421 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 28 Bite || 6 Cast: Magic Dart || 43 Searing Ray || 1 Armour: Robe || 30 Dodge: Dodged || 21