Kallu Level 1 of the Dungeon (0, 31, D:1) a stone (8, 22, D:1) a +0 club 4 stones a +0 club (13, 2, D:1) a ball python corpse (skeletalised by now) (15, 30, D:1) a +0 robe (22, -17, D:1) a +0 short sword (22, 5, D:1) a +0 dagger (23, 28, D:1) a +0 short sword (42, 23, D:1) a +0 dagger (43, 19, D:1) a +0 club (45, 3, D:1) a +0 pair of boots (49, 5, D:1) a +0 dagger of distortion (52, -10, D:1) a +0 sling (52, -3, D:1) a +0 spear (54, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (unseen) (6, -1, D:2) 13 gold pieces (7, -16, D:2) a hobgoblin corpse (10, -7, D:2) a ball python corpse (11, -8, D:2) a ribbon worm corpse (12, -18, D:2) a bat corpse (14, -17, D:2) a hobgoblin corpse (25, -16, D:2) a +0 whip (26, -17, D:2) a +0 ring mail (29, -20, D:2) a bat corpse (32, -13, D:2) a hobgoblin corpse