Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 2321464545543269601 0 Kallu the Apothecary (level 1, 0/13 HPs) Began as a Vampire Alchemist on Jan 29, 2024. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (16 turns). Kallu the Apothecary (Vampire Alchemist) Turns: 16, Time: 00:00:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, Kallu the Vampire Alchemist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A gnoll comes into view. It is wielding a +0 flail. Found 9 gold pieces. The gnoll shouts! The sting hits the gnoll but does no damage. The gnoll is poisoned. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You closely miss the gnoll. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ~~≈# ..#########~~≈# $.....g@.##.≈≈# ########.##~~≈ #..#.≈##### ##.#~~#...# #.#.~#.<.# #...~#.>.# ##..~'...# ##~~##### #.≈≈≈≈≈≈≈≈ You could see a gnoll (very poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kallu the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 2 Armour: Robe || 2