KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 whip of pain (7, -13, D:1) 19 bolts (9, 7, D:1) 16 arrows (11, -21, D:1) a +0 whip (11, 19, D:1) 15 arrows (14, 24, D:1) a +0 club (18, -10, D:1) a +0 mace (18, -5, D:1) a +0 hand axe (25, -19, D:1) a +0 club (32, 4, D:1) a +0 short sword (34, 22, D:1) a +2 short sword of draining (43, 19, D:1) a cursed -2 whip Level 2 of the Dungeon (1, 17, D:2) a cursed +0 robe (12, 17, D:2) a +0 short sword (15, 31, D:2) a +0 robe a +0 dagger (19, 22, D:2) a +0 club (32, 13, D:2) 14 poisoned needles (36, -2, D:2) a +0 dagger (51, -6, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -16, D:3) a +0 whip a +0 blowgun 14 poisoned needles (7, -35, D:3) 13 bolts (7, -16, D:3) a poisoned needle (17, 8, D:3) 19 poisoned needles (26, -13, D:3) a +0 hand axe (33, -26, D:3) 26 arrows (36, -14, D:3) a +0 whip (41, 8, D:3) a +0 ring mail (41, 12, D:3) 18 sling bullets (43, -24, D:3) a +0 club (49, -15, D:3) a +0 falchion (52, -25, D:3) an uncursed staff of air Level 4 of the Dungeon (0, 0, D:4) 15 arrows (5, -22, D:4) a +0 whip (8, 2, D:4) a +0 hunting sling (21, 5, D:4) a +0 dagger a +0 robe (21, 6, D:4) a +0 dagger (21, 7, D:4) a +0 club a +3 leather armour (26, 9, D:4) an uncursed amulet of harm (29, -29, D:4) a +0 chain mail a +0 whip (30, -28, D:4) a +0 club (30, -23, D:4) a scroll of random uselessness (31, -27, D:4) a +0 scale mail a +0 falchion (34, -12, D:4) 5 curare-tipped needles (47, -30, D:4) a +0 leather armour a cursed -1 club (51, -17, D:4) a +0 robe (51, -5, D:4) a +0 trident (51, -4, D:4) 8 arrows (56, -32, D:4) a +0 rapier (59, -37, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (8, -22, D:5) a +0 shortbow (15, 19, D:5) a +0 dagger (28, 12, D:5) a +0 rapier (29, -17, D:5) a +0 robe (29, 17, D:5) 17 sling bullets (30, -8, D:5) 20 arrows (31, -1, D:5) a +0 short sword (37, -3, D:5) a +0 long sword (38, -20, D:5) 2 arrows (38, -10, D:5) a +0 giant club (38, 5, D:5) 7 curare-tipped needles (39, -22, D:5) 18 arrows a +0 shortbow (39, -20, D:5) an arrow Level 6 of the Dungeon [Shop] Nihegaze's Assorted Antiques the +2 shield of Resistance {rF+ rC+ MR+} (1356 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +1 robe of magic resistance (419 gold) a +0 hand crossbow (115 gold) a +0 club (33 gold) a +2 centaur barding (1155 gold) a +0 helmet (148 gold) a +0 falchion (99 gold) [Shop] Amotu's Weapon Boutique a +2 great sword of slicing (260 gold) the +6 great mace of Akkuox {antimagic, *Rage rN+ Dex+6} (854 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It protects you from negative energy. It may make you go berserk in combat. the +5 rapier of Noosug {freeze, rPois Str+6 Dex-3} (596 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (-3). It protects you from poison. a +0 hand axe of freezing (88 gold) the +2 war axe of the Median {elec, rN+ Int+4} (459 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from negative energy. 13 stones (15 gold) a +0 morningstar (48 gold) a +0 quarterstaff (48 gold) a +0 falchion (36 gold) 24 bolts (57 gold) [Shop] Kumuysch's Book Shoppe a book of Party Tricks (550 gold) a book of Air (385 gold) a book of Conjurations (330 gold) a book of Cantrips (220 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) Copannan's Disquisition on Transmigration (590 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Blade Hands Transmutation 5 d - Hydra Form Transmutation 6 a book of Necromancy (330 gold) a book of Changes (275 gold) a book of Conjurations (330 gold) a book of Minor Magic (220 gold) [Shop] Iloxabol's General Store a +0 rapier (48 gold) a +0 short sword (36 gold) 21 stones (25 gold) 24 stones (28 gold) 4 large rocks (33 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) 24 stones (28 gold) 19 bolts (45 gold) a ration (60 gold) (0, 0, D:6) 22 sling bullets (14, -25, D:6) a +0 club a +3 leather armour (14, -7, D:6) a +0 dagger (30, 0, D:6) a +0 trident (34, -20, D:6) a +0 robe (38, -28, D:6) a +0 short sword (43, -17, D:6) a +0 club (47, 16, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a wand of random effects (46) (5, -29, D:7) a +0 long sword (6, -31, D:7) a +0 giant spiked club (13, 14, D:7) a +0 spear (16, -32, D:7) a +0 mace a cursed +0 robe a +3 mace a +0 robe (17, -33, D:7) a +0 dagger a +0 robe (18, -21, D:7) 5 potions of heal wounds (19, -34, D:7) a +0 flail a +0 robe (20, -11, D:7) a +0 ring mail (22, 15, D:7) the +8 glaive "Lefatwi" {flame, rElec Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. (31, -19, D:7) a +0 war axe (31, -6, D:7) a +0 giant spiked club (33, -21, D:7) a +0 chain mail (37, -30, D:7) a +0 chain mail a +0 dagger (38, -31, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 short sword a +0 falchion (2, 1, D:8) a +0 whip (2, 2, D:8) a +0 battleaxe a +0 chain mail an orc skeleton (3, 2, D:8) a +3 whip a +0 halberd a gnoll skeleton a gnoll skeleton (3, 3, D:8) a +0 trident a +0 ring mail (3, 6, D:8) 16 bolts (4, 3, D:8) a +0 whip (5, 4, D:8) a +0 halberd (14, 19, D:8) 21 poisoned needles (14, 24, D:8) a +0 falchion (15, 21, D:8) a +0 trident (18, 12, D:8) 2 arrows the Ecumenical Temple