KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -18, D:1) a +0 club (13, -20, D:1) a +0 dagger (15, -35, D:1) a +0 club (15, -32, D:1) a +0 dagger (16, -36, D:1) a +0 club (20, -10, D:1) a +0 dagger (25, 1, D:1) a +0 dagger (28, -40, D:1) 31 sling bullets (38, -33, D:1) 18 sling bullets (46, 1, D:1) a +0 club (54, -34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 8, D:2) a +0 club a +0 club (17, -33, D:2) a +0 robe (17, -10, D:2) a +0 dagger (20, -8, D:2) a +0 robe a +0 dagger a +0 hunting sling a +0 club (21, -17, D:2) a +0 scale mail (25, -45, D:2) a +0 club (26, -44, D:2) a +0 dagger (27, -39, D:2) a cursed -2 mace (27, -38, D:2) a +0 trident (28, -20, D:2) a +0 spear (33, -9, D:2) a cursed +0 club (37, 13, D:2) 13 arrows (44, -42, D:2) a +0 ring mail (44, -23, D:2) 12 sling bullets (50, -40, D:2) a +2 robe of magic resistance a +5 club Level 3 of the Dungeon (0, 0, D:3) 19 arrows (7, -19, D:3) a +0 mace (7, 0, D:3) a +0 dagger (9, -20, D:3) a +0 dagger a +0 whip (13, 20, D:3) a poisoned needle (13, 22, D:3) 13 poisoned needles a +0 dagger a +0 blowgun a +0 dagger (19, 9, D:3) a +0 robe a +0 flail a +0 dagger a +0 flail (20, 9, D:3) a +0 robe a +2 dagger of venom (27, -16, D:3) a +0 trident (33, 14, D:3) 21 sling bullets (40, -2, D:3) a +0 dagger (44, -9, D:3) a +0 flail a +0 ring mail a +0 flail of protection (47, -17, D:3) a +0 club (56, 14, D:3) 15 sling bullets (58, 6, D:3) a +0 dagger (61, -25, D:3) a +0 short sword a +0 ring mail (64, -19, D:3) a cursed -3 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 ring mail (10, 37, D:4) a cursed +0 giant spiked club a +0 flail (28, 26, D:4) a +0 giant club (31, 22, D:4) a +0 giant club (37, 17, D:4) a +0 flail (37, 38, D:4) a +0 falchion a +0 mace a +0 chain mail a +0 flail (38, 39, D:4) a +0 leather armour (45, 11, D:4) a +0 pair of boots (49, 3, D:4) a +4 ring mail (49, 16, D:4) a +0 rapier (50, 16, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 0, D:5) a +0 scale mail a +0 hand axe (1, 1, D:5) a +0 ring mail a +0 dagger (15, 31, D:5) a +0 scale mail (20, 13, D:5) a +0 ring mail (25, 4, D:5) an arrow (26, 5, D:5) an arrow (27, 3, D:5) 2 arrows (27, 7, D:5) an arrow (27, 8, D:5) an arrow (27, 10, D:5) 14 arrows a +0 shortbow (31, 2, D:5) a +0 club a +0 robe a +0 dagger (32, 1, D:5) a +0 mace (34, 2, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Loisuso's Serpentskin Sales 4 poisoned tomahawks (48 gold) the Grimoire of Venom (650 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Alistair's Intoxication Transmutation/Poison 5 4 poisoned tomahawks (48 gold) 6 poisoned tomahawks (72 gold) 7 poisoned tomahawks (84 gold) a +0 blowgun (30 gold) 10 poisoned needles (48 gold) (0, 0, D:6) a +0 flail (1, -1, D:6) a +0 robe a +0 whip (1, 0, D:6) a potion of ambrosia (2, -2, D:6) a +0 club (2, 1, D:6) a +0 hand axe (3, 8, D:6) an arrow (3, 9, D:6) an arrow (4, 6, D:6) an arrow (4, 11, D:6) 11 arrows a +0 shortbow (13, 18, D:6) a +0 chain mail (15, 2, D:6) a +0 robe (16, 1, D:6) a +0 long sword (18, -9, D:6) a +0 dagger of speed a +0 robe (18, 9, D:6) a +0 leather armour a +0 club (19, -9, D:6) a +0 giant club a +0 giant spiked club (21, -5, D:6) an uncursed amulet of harm (22, -16, D:6) a wand of clouds (4) (23, -10, D:6) a +0 war axe (27, -22, D:6) a +0 falchion (27, -21, D:6) a potion of flight (27, -20, D:6) 19 gold pieces (27, -19, D:6) a scroll of remove curse (27, -18, D:6) a potion of degeneration (28, -22, D:6) 18 gold pieces (28, -18, D:6) 9 gold pieces (29, -3, D:6) a potion of heal wounds (31, -18, D:6) a +0 dagger a +0 robe (31, -9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a wand of random effects (21) (1, 22, D:7) a +0 dagger a +0 robe (4, -12, D:7) a +0 flail (5, -12, D:7) a +0 flail (11, -5, D:7) a +0 trident (11, 5, D:7) a +0 robe a +1 whip of freezing (12, 30, D:7) a +0 helmet (15, -7, D:7) a +0 animal skin (20, 2, D:7) a +0 robe a +2 dagger of venom (20, 18, D:7) a +0 giant spiked club (26, 21, D:7) a +0 war axe (28, -6, D:7) a +0 morningstar (29, -11, D:7) a +0 robe of positive energy a +4 dagger of pain (31, 9, D:7) 18 poisoned needles (33, -2, D:7) 22 bolts (36, -1, D:7) a cursed -2 flail (40, -17, D:7) a +0 flail (41, -17, D:7) a +0 giant spiked club a +0 whip a +0 leather armour a +0 short sword (41, -10, D:7) a +0 spear Level 8 of the Dungeon (4, -9, D:8) a +0 dagger (5, -18, D:8) a +0 pair of boots (10, 11, D:8) 15 poisoned needles (14, -25, D:8) a +0 club (14, -4, D:8) a +1 hunting sling of freezing (17, 4, D:8) 14 arrows (22, -2, D:8) a +0 animal skin (25, 2, D:8) a +0 leather armour (25, 6, D:8) a +0 dagger (27, 7, D:8) a +0 trident (28, 6, D:8) a cursed -1 flail (29, -13, D:8) a +0 robe (29, 8, D:8) a +0 mace (29, 11, D:8) a +0 dagger (30, -29, D:8) a +0 dagger a +0 robe (30, -18, D:8) a +0 chain mail a +0 falchion (31, -19, D:8) a +0 leather armour a +0 short sword (32, -20, D:8) a +0 flail a +0 leather armour (32, -19, D:8) a +0 robe a +0 dagger of speed (32, -18, D:8) a +0 robe a +0 dagger a +0 animal skin (33, -25, D:8) a +0 hand axe (36, -6, D:8) a +0 ring mail a +0 mace (36, -5, D:8) a +0 leather armour a +0 dagger (37, -22, D:8) a +0 short sword (44, -13, D:8) 7 curare-tipped needles (46, -8, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Amyhist's Antique Weapon Emporium a +2 hunting sling of freezing (367 gold) a +0 war axe (87 gold) a +0 bardiche of holy wrath (455 gold) a +0 great mace (162 gold) a +0 whip (62 gold) a +0 long sword (87 gold) a +0 club (25 gold) a +0 arbalest (112 gold) a +0 great sword (162 gold) the cursed +1 hand crossbow "Ifoiff" {elec, +Inv rC+ Int+5 Dex-4} (845 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (-4). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. a +0 morningstar of holy wrath (230 gold) a +3 battleaxe of electrocution (830 gold) (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 dagger (2, 2, D:9) a +0 dagger (3, 29, D:9) a +0 long sword a +0 robe (3, 31, D:9) a +0 dagger a +0 robe (4, 30, D:9) a +1 great sword a +0 robe a +4 dagger a +0 robe (12, 30, D:9) a +0 halberd (13, 11, D:9) a +0 giant club a +0 giant club (16, -8, D:9) a +0 chain mail (20, 29, D:9) a +0 flail (22, 29, D:9) a cursed -2 giant club (24, 15, D:9) 22 arrows a +0 shortbow (26, 4, D:9) the +11 hunting sling of Somewhere Else {freeze, Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). (26, 15, D:9) an arrow (26, 17, D:9) an uncursed staff of death (30, 1, D:9) a +0 whip (31, -10, D:9) a +0 mace (32, 12, D:9) a +2 robe a +0 dagger (32, 28, D:9) a +0 battleaxe of freezing (33, 12, D:9) a +0 plate armour a +0 battleaxe (33, 13, D:9) a +0 chain mail a +0 flail (33, 28, D:9) a +0 plate armour (34, 11, D:9) a cursed -2 mace (35, 26, D:9) an arrow (37, 19, D:9) a +0 falchion a +0 club (37, 26, D:9) 2 arrows (38, -3, D:9) a +0 leather armour a +0 flail (38, -2, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (38, 19, D:9) a +0 ring mail a +0 flail a +0 scale mail a +0 hand axe (39, 26, D:9) 2 arrows (40, -12, D:9) a cursed amulet of inaccuracy (40, 19, D:9) a +0 hand axe (41, 25, D:9) 19 arrows a +0 shortbow (43, -14, D:9) a +0 club Level 10 of the Dungeon (2, 11, D:10) 10 bolts (13, -9, D:10) a +0 dagger (14, -9, D:10) a +0 short sword a +0 short sword (15, -2, D:10) a cursed +0 flail a +0 club (15, 1, D:10) a +0 morningstar (16, -7, D:10) a +0 whip (23, -2, D:10) a +0 morningstar (24, 4, D:10) a +0 morningstar (26, 1, D:10) a +0 war axe (26, 2, D:10) a +0 dire flail a +0 giant spiked club (28, 11, D:10) a +0 leather armour (38, 0, D:10) a cursed amulet of inaccuracy (56, -23, D:10) a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 robe of magic resistance a +0 dagger of protection (1, 3, Orc:1) a +0 leather armour a +3 hand axe (2, 3, Orc:1) a +0 robe a +0 dagger a +0 giant club (2, 4, Orc:1) a cursed +0 leather armour a +0 hand axe (2, 5, Orc:1) a cursed +0 plate armour a +0 flail (3, 3, Orc:1) a +0 leather armour a +0 falchion (4, 2, Orc:1) a +0 plate armour a +0 glaive (4, 3, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +1 mace of protection (4, 4, Orc:1) a +0 war axe a +0 leather armour a +0 falchion a +0 leather armour (5, 0, Orc:1) a +0 leather armour a +0 club (5, 1, Orc:1) a +0 leather armour a +0 hand axe (6, 2, Orc:1) a +0 robe a +0 dagger (7, 0, Orc:1) a +0 plate armour a +1 glaive of venom (7, 2, Orc:1) a +0 leather armour (7, 4, Orc:1) a +0 mace (7, 5, Orc:1) a +0 giant club (8, 2, Orc:1) a +0 chain mail a +1 bardiche of venom (18, -3, Orc:1) a +0 scale mail a +0 whip a +0 whip (18, -1, Orc:1) a +0 falchion (19, -2, Orc:1) a +0 plate armour a +0 halberd (19, -1, Orc:1) a +0 chain mail a cursed -1 war axe Level 2 of the Orcish Mines (3, 0, Orc:2) a +0 hand axe a +0 plate armour (4, 0, Orc:2) a +0 flail (5, 0, Orc:2) a +0 leather armour (5, 2, Orc:2) a tomahawk (6, 2, Orc:2) a +0 short sword (unseen) (6, 3, Orc:2) 2 tomahawks (7, 4, Orc:2) a +0 short sword an orc corpse (10, 2, Orc:2) 22 gold pieces (13, 8, Orc:2) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 scrolls of enchant armour (1, 0, Lair:1) 2 scrolls of immolation (2, -8, Lair:1) a +0 club (2, -7, Lair:1) a scroll of torment (2, -1, Lair:1) the +3 dagger of Loixorawn {antimagic, *Contam *Drain rElec MR+++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It causes draining when unequipped. (2, 0, Lair:1) 2 scrolls of enchant weapon (2, 2, Lair:1) an uncursed ring of flight (2, 3, Lair:1) an uncursed amulet of the gourmand (4, -25, Lair:1) an uncursed staff of energy (5, -1, Lair:1) a book of Transfigurations a book of Air (9, -38, Lair:1) a potion of degeneration (20, -38, Lair:1) 23 stones (20, -37, Lair:1) a +0 hat (21, -37, Lair:1) a +2 naga barding of stealth (21, -30, Lair:1) a potion of resistance (22, -38, Lair:1) a potion of might (22, -37, Lair:1) a scroll of teleportation (22, -22, Lair:1) 6 bolts (38, 6, Lair:1) a potion of heal wounds Level 2 of the Lair of Beasts (1, 43, Lair:2) a +0 pair of boots (54, 41, Lair:2) 31 bolts (59, 44, Lair:2) 17 arrows (60, 9, Lair:2) 18 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of heal wounds (0, 27, Lair:3) a +0 trident (3, 10, Lair:3) 18 sling bullets (12, 36, Lair:3) 15 arrows (35, 32, Lair:3) a cursed -1 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (11, -17, Lair:4) a +0 helmet (13, -16, Lair:4) 14 bolts (16, 8, Lair:4) an uncursed ring of stealth (18, 8, Lair:4) a potion of ambrosia (21, -19, Lair:4) a potion of heal wounds (28, -20, Lair:4) 21 arrows (28, 13, Lair:4) a potion of degeneration (33, -2, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (16, -28, Lair:5) a +0 ring mail (32, -8, Lair:5) a +0 chain mail (49, 1, Lair:5) a +2 flail of draining Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 gold pieces (6, -8, Lair:6) 18 stones (14, -5, Lair:6) a ration