KamiKatze Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -10, D:1) a cursed +0 short sword (11, 19, D:1) a +0 club (12, 21, D:1) a +0 whip (21, 17, D:1) a +0 club (21, 38, D:1) a +0 ring mail (37, -4, D:1) 18 arrows (39, 20, D:1) a +0 club (40, -5, D:1) a +0 club (40, 22, D:1) a +0 club (41, 0, D:1) a +0 animal skin (41, 1, D:1) a +0 leather armour (41, 25, D:1) a +0 dagger (43, 30, D:1) a +0 robe (45, 38, D:1) a +0 leather armour (46, 24, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, -5, D:2) 9 bolts (17, 1, D:2) a +0 club (25, 32, D:2) a book of Cantrips (28, -2, D:2) a +0 robe a +0 club (30, -8, D:2) a +0 whip (31, 6, D:2) a +0 dagger (31, 20, D:2) a +0 short sword (32, -8, D:2) a +0 dagger (34, 22, D:2) an uncursed amulet of rage (37, 15, D:2) 17 bolts (42, 6, D:2) a +0 hand axe (44, 6, D:2) a +0 dagger (45, 6, D:2) a cursed -3 short sword (48, -4, D:2) a +0 ring mail (56, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -5, D:3) a +0 dagger (1, -2, D:3) a +0 club (5, -5, D:3) a +0 hand axe (6, -4, D:3) a +2 dagger of electrocution a +0 robe (7, 6, D:3) a +0 hand axe (14, 9, D:3) a +0 dagger (16, -16, D:3) a +0 whip (17, 8, D:3) a +0 club (21, 6, D:3) a +0 spear a +0 long sword (26, -13, D:3) a +0 spear (26, 33, D:3) a +0 club (27, 8, D:3) a book of Misfortune (36, -6, D:3) a +0 club (38, 6, D:3) a +0 spear (40, 8, D:3) a +0 club a cursed -1 dagger a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (19, 36, D:4) a +0 dagger a +0 ring mail (25, 1, D:4) 15 arrows (33, -2, D:4) a +0 falchion (67, 43, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 12, D:5) a +3 rapier of protection a +0 leather armour (6, -10, D:5) the +8 short sword of War {holy, rC++ MP+9 Int-3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It greatly protects you from cold. It affects your magic capacity (+9). It lets you see invisible. (12, 21, D:5) a +0 scale mail (18, 27, D:5) a +0 robe a +0 dagger (18, 30, D:5) a +0 ring mail a +0 dagger (19, 9, D:5) 23 sling bullets (22, 2, D:5) a book of Minor Magic (34, 5, D:5) a +0 flail a +0 club (36, 4, D:5) a +0 hand axe (43, 6, D:5) a +0 ring mail (43, 19, D:5) a +0 ring mail (57, 13, D:5) a +0 giant spiked club Level 6 of the Dungeon (2, 30, D:6) a +0 giant club (6, -6, D:6) 16 arrows (28, -7, D:6) a +2 robe of the Archmagi a +0 dagger a +0 ring mail a +0 hand axe (28, -6, D:6) a +0 robe a +0 dagger (30, 22, D:6) a +0 ring mail a +0 short sword a +0 whip (32, 22, D:6) a +0 ring mail a +0 short sword (34, 4, D:6) a +0 chain mail a +0 dagger a +0 robe (34, 17, D:6) a +0 whip a +0 leather armour a +0 hand axe (34, 19, D:6) a +0 robe a +0 dagger (34, 20, D:6) a +0 robe a +0 dagger of draining (35, 4, D:6) a +0 hand axe (36, 1, D:6) a +0 chain mail (36, 4, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon [Shop] Xasef's Jewellery Shoppe an uncursed amulet of rage (480 gold) a cursed amulet of inaccuracy (24 gold) a +2 ring of strength (90 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of wizardry (360 gold) a cursed ring of teleportation (54 gold) the ring "Kikaq" {rF+++ MP+9 AC+3 Str-5 Dex+4} (957 gold) [ring of protection] It affects your AC (+3). It affects your strength (-5). It affects your dexterity (+4). It renders you almost immune to fire. It affects your magic capacity (+9). an uncursed amulet of magic regeneration (360 gold) a cursed -2 ring of evasion (24 gold) a +5 ring of intelligence (494 gold) (0, 0, D:7) a +0 giant club (3, 20, D:7) a +0 dagger (4, 10, D:7) a +0 hand axe (8, 26, D:7) a +0 flail a +0 leather armour (18, 15, D:7) a -3 hand axe (29, -5, D:7) a +0 hand axe a +0 leather armour (32, 19, D:7) a +0 dagger (35, -5, D:7) a +0 giant club (43, 15, D:7) a +0 club a +0 hunting sling a cursed -3 mace a +0 dagger a +0 scale mail Level 8 of the Dungeon [Shop] Judwuz's Antique Weapon Shoppe a +0 club (21 gold) a +0 arbalest (94 gold) a +0 longbow (94 gold) the +4 hunting sling of Jaw Yroije {flame, rC+ rN++} (991 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It greatly protects you from negative energy. a +0 long sword (73 gold) a +0 hand axe (63 gold) a +0 rapier (84 gold) a +0 club (21 gold) the +8 falchion "Worm" {antimagic, rElec Str+2 SInv} (1499 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It insulates you from electricity. It lets you see invisible. the +9 war axe of the Wilderness {chop, +Inv rC+++ rN+ Stlth-} (2129 gold) It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. (0, 0, D:8) 21 sling bullets (3, -23, D:8) a wand of polymorph (10) (4, -19, D:8) a book of Minor Magic (20, -30, D:8) a +0 chain mail a +0 short sword (20, -29, D:8) a +0 plate armour a cursed -2 mace (20, -28, D:8) a +0 robe a +0 dagger (34, -20, D:8) 22 arrows a +0 shortbow (49, -24, D:8) the +3 leather armour of Imaatyru {rC- rN+ Str+2 Stlth+} It affects your strength (+2). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (12, -30, D:9) a +0 dagger (12, -29, D:9) a +0 leather armour (13, -31, D:9) a +0 glaive a +0 chain mail (13, -30, D:9) a +0 dagger a +0 robe (17, 13, D:9) a +0 falchion (30, 13, D:9) a +0 short sword a +0 ring mail (31, 11, D:9) a +0 war axe (31, 12, D:9) a +0 long sword a +0 plate armour (31, 13, D:9) a +0 whip (35, -11, D:9) a cursed -3 mace (37, -11, D:9) a +0 chain mail (38, -10, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, -8, D:10) a scroll of immolation (8, -24, D:10) 16 bolts (12, 3, D:10) a +0 robe (27, 26, D:10) a +2 centaur barding of stealth (29, -28, D:10) a +0 cloak (41, 17, D:10) a +0 troll leather armour (48, 14, D:10) a +0 dagger (51, 24, D:10) a +0 ring mail (55, 14, D:10) a +0 mace (55, 15, D:10) a +0 leather armour a cursed +0 flail (56, 15, D:10) a cursed +0 ring mail a +0 hand axe (62, -2, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a box of beasts (3, 15, D:11) a +0 whip a +0 ring mail (4, 18, D:11) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe 4 arrows (5, 18, D:11) a cursed +0 halberd a +0 chain mail (6, 17, D:11) a +0 shortbow 12 arrows (15, -32, D:11) 18 gold pieces (16, -21, D:11) a +0 rapier (23, 10, D:11) a +0 scale mail a +0 flail (45, 0, D:11) a large rock (49, -24, D:11) a +0 shortbow a +0 shortbow 38 arrows (49, -23, D:11) a +0 shortbow 19 arrows (50, -23, D:11) a +0 shortbow a +0 shortbow 40 arrows (50, 17, D:11) a +2 shortbow of flaming (unseen) (50, 18, D:11) an arrow (51, -23, D:11) an arrow a +0 short sword a kobold corpse (skeletalised by now) (51, 17, D:11) an arrow (52, -23, D:11) an arrow (52, -22, D:11) a +0 dagger a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (52, -1, D:11) a +0 dagger of chaos a +1 robe of magic resistance (52, 0, D:11) 3 large rocks (53, -21, D:11) a +0 vampiric whip (54, -22, D:11) an arrow (54, 12, D:11) a large rock (55, -25, D:11) a +0 shortbow 6 arrows (57, -21, D:11) an arrow the Ecumenical Temple