KamiKatze Level 1 of the Dungeon (0, 0, D:1) 2 stones (14, 16, D:1) a +0 leather armour (14, 17, D:1) a +0 leather armour (17, 19, D:1) 7 stones (19, 15, D:1) a +0 club (20, 24, D:1) a +0 club (27, 15, D:1) a +0 leather armour (44, -12, D:1) a +0 animal skin (47, -12, D:1) a +0 dagger (50, 27, D:1) a +0 dagger (55, 17, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Ceruvajaotimp's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:2) a +0 mace (5, 5, D:2) 4 stones (14, 14, D:2) 2 stones (18, -9, D:2) 5 stones (19, -6, D:2) a +0 robe (19, 26, D:2) the +3 leather armour of Vaustos {-Tele rPois Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (21, -1, D:2) a +0 short sword (24, 1, D:2) 7 stones (25, 1, D:2) 3 stones (33, 5, D:2) a +0 robe (40, 19, D:2) a book of Ice (40, 23, D:2) a +0 robe (41, 25, D:2) a +0 robe (52, 20, D:2) a +0 club (53, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 0, D:3) a There-And-Back Book (10, 23, D:3) a +0 whip 2 stones (13, -12, D:3) a book of Conjurations (18, 2, D:3) a +0 club (24, -20, D:3) a book of Blasting (27, 9, D:3) 2 stones (27, 10, D:3) 6 stones (28, 2, D:3) a +0 club a +0 sling (29, 6, D:3) a +0 club (29, 7, D:3) a +0 falchion (30, 6, D:3) a +0 dagger a +0 dagger (31, 6, D:3) a +0 club (32, 14, D:3) a +0 flail (32, 17, D:3) a +0 club (33, 16, D:3) a +0 dagger a +0 sling (34, 9, D:3) a +0 dagger (34, 10, D:3) a +0 hand axe (36, 3, D:3) a +0 club a +0 leather armour a boomerang a +0 dagger (41, -8, D:3) a +0 whip a +0 robe (43, -9, D:3) a +0 whip 4 stones (49, -2, D:3) a +0 hammer (50, 1, D:3) a +3 quarterstaff of chaos Level 4 of the Dungeon [Shop] Wol Iwk's Antique Armour Shop a +0 helmet (103 gold) a scarf of repulsion (276 gold) +0 acid dragon scales (920 gold) a +0 pair of gloves (103 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 plate armour (529 gold) a +2 barding of flying (920 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2447 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (0, 0, D:4) a +0 ring mail a +0 hand axe (0, 1, D:4) a +0 ring mail a +0 trident (2, 0, D:4) a +0 flail (7, 29, D:4) a +0 ring mail a +0 short sword (7, 30, D:4) a +0 club (8, 28, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (10, 12, D:4) a +0 club (12, 11, D:4) a book of Cantrips (18, 36, D:4) a +0 robe a +0 whip a +0 dagger (21, -4, D:4) 7 stones (28, 37, D:4) 4 stones (31, -6, D:4) a +0 mace (32, -6, D:4) a +0 robe a +0 dagger (32, -5, D:4) a +0 whip a +0 whip of electrocution (36, -1, D:4) a +0 mace (36, 32, D:4) a +0 giant club (37, 35, D:4) a +0 ring mail a +0 club (38, 5, D:4) a +0 long sword (38, 37, D:4) a +0 club (39, 15, D:4) a +0 giant spiked club (41, 15, D:4) a +0 leather armour (42, 34, D:4) a +0 club (43, 32, D:4) a +0 club (43, 33, D:4) a +0 flail (44, 4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 club (1, 1, D:5) a +0 scale mail a +0 club (16, 22, D:5) a +0 spear (19, 5, D:5) a +0 spear (19, 23, D:5) a +0 shortbow a +0 robe (28, 1, D:5) a +0 leather armour (35, -6, D:5) a +0 chain mail a +0 dagger (40, -1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a book of Rime (0, 24, D:6) a +0 dagger (1, 19, D:6) a +0 dagger (16, 10, D:6) a necrophage corpse (skeletalised by now) (27, 15, D:6) a +0 cloak (29, 9, D:6) a book of Chaos (29, 13, D:6) a +0 spear (29, 17, D:6) a +0 mace (30, 14, D:6) a +0 halberd (30, 15, D:6) 5 stones a +0 robe a +0 dagger a +0 ring mail a +0 short sword (31, 14, D:6) a +0 scale mail a +0 spear (31, 15, D:6) a +0 ring mail a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe (12, 21, D:7) an amulet of magic regeneration (24, -5, D:7) a +6 ring of dexterity (25, -6, D:7) 15 gold pieces (25, -5, D:7) a potion of heal wounds (25, -4, D:7) 10 gold pieces (26, -23, D:7) a +0 robe a +0 dagger (26, -21, D:7) a +0 leather armour (31, -20, D:7) a +0 leather armour a +0 whip (35, -15, D:7) a +0 hand axe a +0 hand axe (35, -14, D:7) a +0 hand axe (36, -15, D:7) a +0 hand axe (37, -20, D:7) a +0 hand axe a +0 leather armour (38, 36, D:7) a +0 shortbow a centaur corpse (47, 25, D:7) 5 stones (53, -22, D:7) a +0 hand axe (55, -19, D:7) a +0 hand axe (56, -19, D:7) a +1 robe of the Archmagi (57, 4, D:7) a +0 war axe a +0 robe (58, 10, D:7) a +0 scale mail (64, -9, D:7) a +0 battleaxe (64, -7, D:7) a +0 robe a +0 robe