KamiKatze Level 1 of the Dungeon [Shop] Hefrynur's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) (0, 0, D:1) a +0 cloak (4, 4, D:1) a +0 club (8, -7, D:1) a +0 chain mail (18, -13, D:1) a +0 dagger (22, 12, D:1) a +0 club (29, 20, D:1) a +0 robe (30, 1, D:1) a +0 robe (34, -3, D:1) a +0 ring mail (37, 13, D:1) 2 boomerangs (40, 24, D:1) an orb of mayhem (43, 9, D:1) a +0 short sword (45, 8, D:1) 6 poisoned darts (46, -5, D:1) a +0 dagger (58, -3, D:1) 4 stones (61, -12, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (3, -2, D:2) a +0 dagger (5, 4, D:2) a +0 club (5, 15, D:2) a +0 dagger (9, 7, D:2) 3 poisoned darts (14, 0, D:2) 4 stones (18, 1, D:2) a +1 dagger of speed (30, 48, D:2) a +0 dagger (33, 37, D:2) a +0 dagger a +0 robe (33, 39, D:2) a +0 robe (34, 46, D:2) a +0 club a +0 animal skin a +0 helmet (34, 47, D:2) a +0 club (36, 46, D:2) a +0 dagger (39, 15, D:2) a +0 dagger (39, 46, D:2) a +0 dagger (41, 47, D:2) a +0 dagger of pain a +0 club (42, 5, D:2) a +0 chain mail (43, 47, D:2) a +0 dagger a +0 dagger a +0 club (44, 47, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wuujarph's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:3) a +0 robe (9, -30, D:3) a +0 short sword a +0 ring mail (11, -22, D:3) a +0 hand axe a +0 leather armour (13, -32, D:3) a +0 whip (14, -29, D:3) a +0 club (15, -30, D:3) a +0 halberd (15, -29, D:3) a +0 flail (15, -28, D:3) a +0 spear 5 stones (16, -29, D:3) a +0 short sword (19, -36, D:3) a +0 short sword (20, -36, D:3) a +0 falchion (21, -36, D:3) a +0 leather armour a +0 hand axe (23, -35, D:3) a +0 short sword a +0 leather armour (24, -34, D:3) a +0 club (24, -33, D:3) a +0 flail of protection a +0 ring mail (26, -34, D:3) a +0 dagger of flaming a +0 robe (26, -19, D:3) a +0 club a +0 arbalest a +0 robe (28, -3, D:3) a +1 barding of stealth (39, -27, D:3) a +2 falchion of holy wrath (49, -19, D:3) a +0 club (59, -17, D:3) 6 stones (66, -11, D:3) a +0 dagger Level 4 of the Dungeon (10, 12, D:4) a +0 robe (11, 36, D:4) a +0 short sword (21, 23, D:4) a +0 robe (26, 19, D:4) 3 stones (33, 18, D:4) a +0 short sword (35, 14, D:4) a +0 flail a +0 leather armour (36, 15, D:4) a +0 club a +0 leather armour (36, 22, D:4) a +0 club Level 5 of the Dungeon [Shop] Ovavir's Weapon Emporium a +0 falchion (33 gold) a +2 falchion of electrocution (214 gold) the +4 dagger of the Last Wonders {vamp, +Blink Str+3 Int+2} (555 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+2). +Blink: It lets you blink. a +0 sling (16 gold) 7 stones (7 gold) a +0 sling (16 gold) a +0 hand axe (33 gold) a +0 halberd (44 gold) (0, 0, D:5) a +0 giant club (1, 0, D:5) a +0 flail (2, -6, D:5) a +0 scale mail a +0 whip (6, -6, D:5) a +0 leather armour a +0 club (9, -6, D:5) a +0 spear (22, -13, D:5) 5 stones a +0 shortbow (23, 7, D:5) a +0 pair of boots (25, 17, D:5) a +0 robe (26, 34, D:5) 3 stones (27, 31, D:5) a +0 club a boomerang (27, 32, D:5) a +0 giant spiked club (30, 1, D:5) a +0 giant club (40, 6, D:5) a +0 short sword (42, -8, D:5) a +0 chain mail (42, 7, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Ysmi's Antique Weapon Shoppe the +7 rapier "Seh Giuz" {drain, *Rage rElec Str+5} (1292 gold) Str: It affects your strength (+5). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +4 sling of freezing (494 gold) a +3 broad axe (420 gold) a +0 morningstar (80 gold) a +0 hand axe (60 gold) a +0 long sword (70 gold) a +0 halberd (80 gold) a +0 flail (70 gold) a +0 battleaxe (130 gold) [Shop] Zangunis's Antique Weapon Shoppe a +0 quarterstaff (116 gold) a +0 flail (101 gold) a +1 rapier of venom (342 gold) a +0 long sword (101 gold) a +0 war axe (101 gold) a +3 heavy hand axe (649 gold) [Shop] Sesojot's Assorted Antiques a +0 battleaxe (221 gold) a scroll of identify (68 gold) the +6 arbalest "Damnation" {damnation} (2720 gold) a potion of curing (102 gold) a wand of acid (2) (285 gold) a +0 ring mail of fire resistance (374 gold) a +0 ring mail (136 gold) a +0 cloak (153 gold) (0, 0, D:6) a +0 giant spiked club (12, 32, D:6) a +0 helmet (15, 14, D:6) a +0 long sword (31, -7, D:6) a +0 leather armour a +0 dagger (35, -8, D:6) a +0 robe a +2 dagger of electrocution (36, -7, D:6) a +0 flail a +0 leather armour (36, -6, D:6) a +0 mace (37, -7, D:6) a +0 chain mail (37, 35, D:6) a +0 giant club (41, -11, D:6) a +0 short sword (42, 10, D:6) a +0 rapier (64, 25, D:6) a +0 spear Level 7 of the Dungeon (1, 10, D:7) a +0 scale mail (11, 13, D:7) a +0 club (13, 6, D:7) a +0 ring mail a +0 dagger (39, 6, D:7) a +0 leather armour (46, -1, D:7) a +0 hand axe a +0 whip (47, 1, D:7) a +0 whip (47, 2, D:7) a +0 dagger a +0 robe (47, 7, D:7) a +0 short sword (50, -11, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Qaganky's Antique Weapon Emporium the +5 longbow "Zyqic" {speed, Contam rN++ Dex+6} (1380 gold) Dex: It affects your dexterity (+6). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. a +1 shortbow of draining (248 gold) a +1 shortbow of flaming (248 gold) a +0 dagger (40 gold) a +2 heavy great mace (474 gold) a +1 heavy broad axe (284 gold) a +0 longbow (130 gold) [Shop] Ejuor's Jewellery Emporium an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) a ring of wizardry (420 gold) the ring of Maaf {Fly Will+ Stlth+} (516 gold) [ring of willpower] Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you more stealthy. a ring of wizardry (420 gold) the ring "Weikh" {Wiz Str+4} (635 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). (0, 0, D:8) a +0 trident a +0 robe (2, 5, D:8) a +0 dagger (5, 22, D:8) a +0 whip 5 stones (7, -1, D:8) a +0 halberd a +0 robe (7, 0, D:8) a +0 long sword a +0 robe (7, 1, D:8) a +1 dagger a +0 robe (7, 25, D:8) a +0 club (9, 0, D:8) a +0 short sword a +0 robe (9, 6, D:8) a +0 hand axe (9, 23, D:8) a +0 short sword 5 poisoned darts (11, -7, D:8) a +0 scale mail (14, -16, D:8) 8 poisoned darts a +0 dagger (14, -15, D:8) 2 stones a +0 short sword (15, -15, D:8) a +0 dagger 2 stones a +0 dagger 3 poisoned darts a +0 dagger (15, 22, D:8) a +0 whip 2 poisoned darts (16, -8, D:8) 5 stones a +0 short sword (16, -5, D:8) a +0 dagger (16, -4, D:8) a +0 dagger (17, -5, D:8) a +0 dagger 5 poisoned darts (17, -4, D:8) a +0 club a stone (17, -3, D:8) a +0 short sword (17, 4, D:8) a +0 ring mail (17, 23, D:8) a +2 dagger of draining a stone (18, -7, D:8) 2 stones a +0 whip (33, 11, D:8) a +0 quarterstaff a curare-tipped dart (39, 21, D:8) 2 stones (42, 9, D:8) 2 stones (48, 4, D:8) a staff of conjuration Level 9 of the Dungeon [Shop] Ziasou's Jewellery Boutique a ring of wizardry (390 gold) an amulet of magic regeneration (390 gold) a ring of ice (325 gold) a ring of resist corrosion (260 gold) the ring "Lasyjied" {rF+ rC+++ Will+ SInv Stlth-} (980 gold) [ring of protection from fire] rF: It protects you from fire. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you less stealthy. a ring of positive energy (260 gold) (0, 0, D:9) 4 poisoned darts a +0 club (1, -2, D:9) a +0 whip (1, -1, D:9) a +0 robe a +0 dagger (1, 0, D:9) a +0 whip (2, -3, D:9) 2 poisoned darts a +0 short sword (2, -1, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 1, D:9) a +0 club (7, -40, D:9) a +0 chain mail (9, -25, D:9) a +0 robe (17, -33, D:9) a +0 robe a +0 dagger (20, -2, D:9) 5 scrolls of enchant weapon (20, 0, D:9) a scroll of enchant armour (20, 1, D:9) 3 potions of degeneration (23, 6, D:9) 8 scrolls of noise (25, -41, D:9) a +0 dagger a +0 robe (25, -40, D:9) a +0 hand axe (26, -34, D:9) a throwing net (27, -42, D:9) a +0 hand axe of flaming a +0 leather armour a +0 dagger (30, -11, D:9) the +8 flail of the Doomed Warrior {flame, Dex+2} Dex: It affects your dexterity (+2). (30, -2, D:9) a +0 club 3 stones a +0 dagger 5 poisoned darts (31, -24, D:9) 5 boomerangs of dispersal (31, -16, D:9) 13 gold pieces (31, -14, D:9) a potion of curing (31, -11, D:9) the +1 leather armour "Jetosu" {Fly rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. (31, -2, D:9) a +0 short sword (31, -1, D:9) a +0 short sword (31, 1, D:9) a +0 dagger (31, 2, D:9) a +0 short sword a curare-tipped dart (32, -2, D:9) a +0 short sword (33, -2, D:9) a +0 dagger a stone (35, -14, D:9) a manual of Earth Magic (37, -45, D:9) a +0 robe a +0 dagger (38, -13, D:9) a book of Minor Magic (39, -20, D:9) a book of Lightning (45, -39, D:9) 3 stones a +0 dagger (47, -39, D:9) 4 poisoned darts a +0 short sword (48, -39, D:9) 3 stones a +0 short sword (49, -40, D:9) a +0 club (50, -40, D:9) 2 stones a +0 dagger (50, -13, D:9) a +0 whip (51, -41, D:9) a stone a +0 dagger (53, 12, D:9) a +0 ring mail (57, -6, D:9) a +0 war axe (58, -6, D:9) a +0 short sword (59, -8, D:9) a +0 mace (59, -6, D:9) a +0 plate armour a +0 halberd (60, -6, D:9) a +0 whip Level 10 of the Dungeon [Shop] Atiott's Book Shoppe a book of Conjurations (220 gold) a book of Storms (286 gold) a book of Iron (396 gold) a book of Necromancy (264 gold) a book of the Wilderness (418 gold) a book of Misfortune (396 gold) a Young Poisoner's Handbook (220 gold) a book of Vapours (286 gold) (0, 0, D:10) a +0 short sword (2, -22, D:10) a +0 halberd a +0 chain mail (9, -26, D:10) a +0 flail 3 silver boomerangs a +0 ring mail (9, -25, D:10) a +0 hand axe a +0 club (9, -22, D:10) a +0 falchion a +0 whip (10, -27, D:10) a +0 dagger (10, -22, D:10) a +0 leather armour a +0 mace a +0 ring mail a +0 club (11, -21, D:10) a +0 hand axe (11, 7, D:10) a +0 robe a +2 dagger of venom (13, -28, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 scale mail (13, -27, D:10) a +0 scimitar a +0 arbalest a +0 chain mail a +0 war axe a +0 flail (13, -26, D:10) a +0 club (14, -27, D:10) a +0 mace a +0 dagger a +0 scale mail a +0 flail a +0 flail a +0 plate armour (15, -27, D:10) a +0 club (17, -14, D:10) a +0 club (20, -3, D:10) a +0 short sword (22, -1, D:10) a +0 chain mail a +0 morningstar (23, 0, D:10) a +0 leather armour a +0 dagger of flaming (23, 1, D:10) a +0 robe a +0 dagger (26, 1, D:10) 4 boomerangs (27, -20, D:10) 9 stones (34, 2, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow a +0 shortbow (1, 2, D:11) a +0 shortbow (2, -39, D:11) a +0 robe (3, -13, D:11) a +0 leather armour (4, -4, D:11) a +0 shortbow (5, -19, D:11) a +0 giant club a +0 giant club (5, -3, D:11) a +0 shortbow (6, -42, D:11) 2 poisoned darts (11, -40, D:11) a +0 leather armour (17, -47, D:11) a +0 halberd a +0 club a +0 halberd a +0 spear (18, -46, D:11) a +0 ring mail a +0 spear (20, -34, D:11) a boomerang of dispersal a +0 short sword (20, -31, D:11) a +0 robe a +0 dagger (21, -25, D:11) a +0 leather armour a +0 club (22, -27, D:11) a +0 whip a +0 leather armour a +0 dagger a +0 robe (29, -41, D:11) a +0 scale mail (33, -29, D:11) a +0 rapier (36, -48, D:11) a staff of fire (39, -44, D:11) a +0 flail a +0 ring mail a +0 morningstar a +0 plate armour (39, -22, D:11) a +0 chain mail (40, -45, D:11) a +0 short sword (41, -43, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (9, -45, Lair:1) a +0 chain mail (13, -23, Lair:1) a +0 robe (34, -33, Lair:1) a +0 shortbow (39, 11, Lair:1) 4 stones (68, -26, Lair:1) a +6 ring of dexterity (69, -34, Lair:1) a +0 dagger (70, 1, Lair:1) a +0 great sword (71, -6, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (2, 3, Lair:2) a +1 rapier of venom (11, -35, Lair:2) a +0 hand axe (36, 10, Lair:2) the +3 ring mail of Juesequk {rElec rF- rN+ Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (15, 5, Lair:3) a +0 leather armour (34, 2, Lair:3) 5 stones (40, -4, Lair:3) a scroll of enchant weapon Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (17, 42, Lair:4) 9 gold pieces (18, 44, Lair:4) 16 gold pieces (24, 45, Lair:4) a +0 dagger a +0 robe (35, 53, Lair:4) a +0 morningstar