Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 10510657193904073043 1 Kaptain the Conjurer (level 1, 2/11 HPs) Began as an Octopode Conjurer on Dec 17, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (28 turns). Kaptain the Conjurer (Octopode Conjurer) Turns: 28, Time: 00:00:42 Health: 2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.7 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is almost dead. The jackal bites you. A hobgoblin comes into view. The hobgoblin shouts! You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You hear a bark! You hear an angry hiss. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#.#. .# # ...... .. #. #.#.####.### ##.##..........# #....8....## #.##...##..# # ##.##...## .## #'#.....####h..#.# #'#.....'.@hg....# ##⌠##....####...... +⌠<⌠+...## .##.# ##⌠##..## # #+#..## #.. ##. You could see 2 jackals and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kaptain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 28 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_corners Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 2 Armor: Skin || 1 Dodge: Dodged || 4