Kaptain Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 5, D:1) a +0 club (42, -21, D:1) a +0 club (45, -17, D:1) a +0 club (52, -40, D:1) a +0 dagger (60, -31, D:1) a +0 club a +0 hand axe Level 2 of the Dungeon (7, -13, D:2) a +0 leather armour (18, -6, D:2) a +0 ring mail (35, -12, D:2) a +0 leather armour (38, -5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club (1, 0, D:3) a +0 club (still there?) a goblin corpse (still there?) (5, -21, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (7, -30, D:3) a +0 mace (7, 9, D:3) the +2 ring mail "Deatatis" {+Inv rElec Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (12, -16, D:3) a +0 ring mail (18, -30, D:3) a frilled lizard corpse (skeletalised by now) (34, 19, D:3) a frilled lizard corpse