Kaptain Level 1 of the Dungeon (1, 36, D:1) a +0 short sword (9, 22, D:1) a +0 dagger (14, 56, D:1) a +0 club (19, 3, D:1) a +0 dagger (26, 11, D:1) a +0 club (33, 9, D:1) a +0 dagger (45, 47, D:1) a +0 short sword Level 2 of the Dungeon (1, 12, D:2) a +0 flail a +0 ring mail (6, 14, D:2) a +0 short sword (7, 21, D:2) a +0 whip (20, 22, D:2) a +0 dagger (40, 35, D:2) a +0 club (41, 11, D:2) a +0 short sword (42, -1, D:2) a +0 dagger (58, 23, D:2) a +0 dagger Level 3 of the Dungeon (1, -10, D:3) a +0 mace (1, -9, D:3) a +0 mace (1, -8, D:3) a +0 mace (2, -12, D:3) a +0 mace (2, -10, D:3) the +9 mace "Spider's Death" {vorpal, Fly rCorr Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (2, -9, D:3) a +0 mace (2, 2, D:3) a +0 club (3, -16, D:3) a +0 mace (3, -14, D:3) a +0 mace (3, -13, D:3) a +0 mace (3, -10, D:3) the +10 mace of Doors {vorpal, rC- Str+2 Int+4 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (3, -9, D:3) a +0 mace (3, -8, D:3) a +0 mace (4, -17, D:3) a +0 mace (4, -15, D:3) a +0 mace (6, -4, D:3) a +0 club (15, 22, D:3) a +0 short sword (21, 0, D:3) a +0 leather armour (22, 25, D:3) a +0 whip (29, 22, D:3) a +0 dagger a +0 robe (29, 23, D:3) a +0 dagger a +0 hunting sling (31, 23, D:3) a +0 mace a +0 hunting sling of flaming (44, 17, D:3) a +0 dagger (47, 3, D:3) a +0 club a +0 club a +0 club a +0 animal skin a +0 helmet (48, 3, D:3) a +0 dagger (48, 4, D:3) a +0 dagger (48, 5, D:3) a +0 dagger (49, 27, D:3) a +0 great sword (49, 30, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail (5, 11, D:4) a +0 giant club (10, 44, D:4) a +0 club (21, 0, D:4) a +0 ring mail (23, 7, D:4) a +1 hand axe of venom (27, -6, D:4) a +0 whip (27, 1, D:4) a +0 scale mail (28, 11, D:4) a +0 whip (30, 3, D:4) a +0 vampiric hand axe a +0 short sword (31, 28, D:4) a +1 vorpal hand axe (32, 19, D:4) a +0 whip a +0 leather armour a +0 club (33, 19, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (34, 19, D:4) a +0 dagger a +0 robe (39, 15, D:4) a +0 dagger (42, 39, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (7, 14, D:5) a +0 flail (36, 42, D:5) a +0 leather armour (44, 18, D:5) a +0 hand axe (45, -7, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Cafeim's Hydra Hut a +0 great sword of flaming (191 gold) a +0 battleaxe of flaming (191 gold) a +2 war axe of flaming (256 gold) a +0 lajatang of flaming (406 gold) a +2 great sword of flaming (331 gold) a +2 hand axe of flaming (243 gold) a +2 arbalest of freezing (281 gold) (0, 0, D:6) a +1 short sword of holy wrath a +0 dagger a +0 trident (0, 1, D:6) a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail a +0 flail a +0 ring mail a +0 hand axe (0, 21, D:6) +0 steam dragon scales (2, -9, D:6) a +0 hand axe a +0 giant spiked club (3, -7, D:6) a +1 whip of pain a +0 hand crossbow a +0 whip a +0 leather armour a +0 flail (3, -6, D:6) a +0 dagger (3, -5, D:6) a +0 dagger (8, -17, D:6) a +0 leather armour (11, 19, D:6) a +0 robe (14, 4, D:6) a +0 chain mail (14, 5, D:6) a +0 giant club (19, -8, D:6) a +0 long sword (20, 1, D:6) a +0 long sword (21, 27, D:6) a +4 flail of holy wrath a +0 leather armour of cold resistance Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (5, -28, D:7) a +0 dagger a +0 robe (28, -6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (29, -7, D:7) a +0 flail (31, -9, D:7) a +0 battleaxe a +0 plate armour (38, -20, D:7) a +0 hand axe a +0 ring mail (39, -13, D:7) a +0 dagger a +0 robe (41, 14, D:7) 3 potions of attraction (42, -23, D:7) a +0 mace of holy wrath a +0 leather armour Level 8 of the Dungeon [Shop] Onwis's Distillery a potion of degeneration (15 gold) a potion of cancellation (120 gold) a potion of berserk rage (75 gold) a potion of mutation (120 gold) a potion of cancellation (120 gold) a potion of lignification (45 gold) 2 potions of brilliance (120 gold) 2 potions of berserk rage (150 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant spiked club (1, 4, D:8) a +0 short sword (2, 7, D:8) a +0 chain mail (2, 21, D:8) a +0 dagger of venom a +0 robe (3, 7, D:8) a +0 scimitar (3, 9, D:8) a +0 battleaxe a +0 plate armour (5, 10, D:8) a +0 dagger (8, -3, D:8) a +0 short sword (9, 4, D:8) a +0 quarterstaff (9, 33, D:8) a +0 flail (10, 2, D:8) a +0 shortbow (12, -12, D:8) a +3 trident of venom a +2 scale mail of fire resistance (14, 7, D:8) a +0 spear (17, -9, D:8) a +0 halberd a +0 flail (18, -10, D:8) a +0 club (19, 24, D:8) a +0 giant spiked club a +0 giant club (22, -12, D:8) a +1 vorpal flail (37, -17, D:8) a +0 helmet (41, 2, D:8) a +1 vampiric spear a +0 scimitar a +0 vampiric short sword (42, 4, D:8) a +0 war axe a +0 chain mail (43, 3, D:8) a +0 club (45, -11, D:8) a +0 plate armour (47, -12, D:8) a +0 war axe (49, 22, D:8) +0 steam dragon scales (55, 21, D:8) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (2, -2, Lair:1) a +0 robe (13, 14, Lair:1) 2 potions of degeneration (20, 27, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 hand axe (14, -17, Lair:2) an arrow (14, -16, Lair:2) an arrow (17, -16, Lair:2) a sling bullet (21, -16, Lair:2) a sling bullet