Kaptain Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -20, D:1) a +0 chain mail (20, 15, D:1) a +0 leather armour (22, -12, D:1) a ring of poison resistance (24, 19, D:1) a +0 club (25, 25, D:1) a +0 club (33, 25, D:1) a +0 short sword (37, 27, D:1) a potion of resistance (47, 4, D:1) a +0 hand axe (48, -7, D:1) 4 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -12, D:2) 6 boomerangs (19, 15, D:2) a +0 ring mail (25, -21, D:2) 2 scrolls of vulnerability (30, -11, D:2) a +0 dagger (31, 10, D:2) a +0 short sword (31, 12, D:2) an amulet of faith (50, -13, D:2) a +0 short sword (51, -10, D:2) 15 sling bullets (52, 5, D:2) a +0 dagger (53, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 2, D:3) the +0 robe of the Dolphin {+Inv rElec Will- Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Will: It decreases your willpower. (8, -14, D:3) an adder corpse (8, -12, D:3) a +0 club a +1 vorpal hunting sling 17 stones (8, -11, D:3) a +0 club (still there?) a goblin corpse (still there?) (10, -7, D:3) a +0 club (still there?) a goblin corpse (still there?) (13, -7, D:3) a +0 club (still there?) a goblin corpse (still there?) (15, -6, D:3) a +0 dagger (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (18, -20, D:3) an adder skeleton (18, -5, D:3) a +0 hunting sling a +0 dagger a goblin corpse (21, -9, D:3) a +0 dagger (23, -27, D:3) a +0 short sword 8 poisoned darts (33, -25, D:3) a +0 robe (40, -13, D:3) a +0 war axe (46, -7, D:3) 23 sling bullets (48, 14, D:3) a +0 club (55, 10, D:3) a +0 club