Kaptain Level 1 of the Dungeon [Shop] Sapiaz's Distillery a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of ambrosia (104 gold) (0, 0, D:1) a +0 club (20, -30, D:1) a +0 club (22, 21, D:1) a +0 club (33, -21, D:1) 15 bolts (34, -19, D:1) a +0 dagger (47, 17, D:1) a +0 dagger (53, 21, D:1) a +0 club (57, 11, D:1) a +0 dagger (59, 14, D:1) a +0 whip (61, 25, D:1) a scroll of noise 2 potions of degeneration Level 2 of the Dungeon [Shop] Moruups's Jewellery Shop an amulet of regeneration (300 gold) a ring of ice (250 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) the ring of the Scarab {Drain rF+ Will+ rCorr} (340 gold) [ring of resist corrosion] rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a +6 ring of intelligence (585 gold) an amulet of faith (400 gold) a +6 ring of dexterity (585 gold) a +4 ring of evasion (360 gold) a +6 ring of intelligence (585 gold) [Shop] Xytoho's Antique Weapon Emporium a +0 quarterstaff (92 gold) a +0 quarterstaff (92 gold) a +0 quarterstaff (92 gold) a +0 whip (57 gold) a +0 quarterstaff (92 gold) a +0 flail (80 gold) [Shop] Ajopeloure's Distillery a potion of degeneration (14 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) 2 potions of haste (280 gold) a potion of haste (140 gold) a potion of haste (140 gold) a potion of attraction (42 gold) a potion of mutation (112 gold) [Shop] Sisehy's General Store 17 stones (20 gold) a scroll of teleportation (36 gold) a wand of polymorph (4) (72 gold) a potion of brilliance (48 gold) 8 stones (9 gold) 21 arrows (50 gold) a +0 whip (30 gold) a scroll of vulnerability (90 gold) [Shop] Soam's General Store a wand of flame (16) (90 gold) the ring of the Thieving King {Ice Fly} (341 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. a potion of ambrosia (80 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) 11 stones (11 gold) 16 bolts (32 gold) a scroll of brand weapon (200 gold) (3, -40, D:2) a +0 dagger (10, -35, D:2) a +0 club (11, -25, D:2) 2 poisoned darts (18, -36, D:2) a +0 ring mail (18, -11, D:2) a +0 dagger (26, -22, D:2) a +0 dagger (31, 2, D:2) a +0 mace (41, -42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 large rocks (3, 0, D:3) a +0 long sword (11, 17, D:3) a +0 flail a +0 scale mail an orc corpse (12, 17, D:3) a +0 trident a +0 hand axe a +0 chain mail a +0 falchion an orc corpse (13, 13, D:3) a +0 club (13, 16, D:3) a +0 short sword a +0 club a +0 leather armour an orc corpse (14, 16, D:3) a +0 falchion a +0 hand axe an orc corpse (17, 23, D:3) a +0 whip a +0 flail a gnoll skeleton