Kaptain Level 1 of the Dungeon (5, -17, D:1) a +0 club (6, -14, D:1) a +0 ring mail (15, -26, D:1) a +0 ring mail (26, -14, D:1) a +0 club (39, 7, D:1) 3 large rocks (41, 0, D:1) a +0 club Level 2 of the Dungeon [Shop] Pisepeku's Distillery a potion of haste (120 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) 2 potions of heal wounds (120 gold) a potion of heal wounds (60 gold) [Shop] Ytaabugo's Armour Emporium a +0 robe (7 gold) a +0 leather armour (20 gold) a scarf of invisibility (120 gold) a +1 buckler of reflection (135 gold) a +2 chain mail of willpower (215 gold) the +6 ring mail of Vim Jiu {*Corrode Dex+7} (501 gold) Dex: It affects your dexterity (+7). *Corrode: It may corrode you when you take damage. a +2 pair of gloves of stealth (215 gold) a +1 hat (110 gold) the +0 ring mail of Iplaucaf {rC- Regen+ Dex+4 Slay+2 SInv} (250 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a +0 ring mail (40 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (0, 32, D:2) a +0 mace (4, 10, D:2) a +0 whip (8, 30, D:2) a +0 robe (12, 13, D:2) 11 gold pieces (14, 33, D:2) a +0 robe (18, 1, D:2) a +0 dagger (20, 3, D:2) a +0 dagger a +0 club (21, 6, D:2) a potion of degeneration (24, -8, D:2) a +0 robe (31, -2, D:2) a +0 short sword