Kaptain Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -6, D:1) a +0 club (40, 23, D:1) a +0 club (40, 29, D:1) a +0 club (42, 5, D:1) a +0 dagger (47, -3, D:1) a +0 whip (49, 2, D:1) 2 poisoned darts (58, 2, D:1) a +0 robe (58, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -18, D:2) a +0 club (3, 12, D:2) a +0 ring mail (9, 9, D:2) a +0 mace (15, 23, D:2) a +0 mace (16, 22, D:2) a +0 mace (16, 23, D:2) a +0 whip (19, 3, D:2) a frilled lizard corpse (skeletalised by now) (25, 21, D:2) a +0 mace (28, -2, D:2) a +0 dagger (28, 15, D:2) a +0 dagger (32, -20, D:2) an adder corpse (37, -22, D:2) a +0 club (37, -20, D:2) a +0 mace (37, -10, D:2) a +0 dagger (44, 11, D:2) a +0 mace (45, -24, D:2) a rat skeleton (49, 12, D:2) a +0 chain mail (54, 13, D:2) a +0 hunting sling