Dungeon Crawl Stone Soup version 0.19-a0-1162-g527d089 (webtiles) character file. 0 KarasuTengu the Grasshopper (level 1, 10/10 HPs) Began as a Tengu Wanderer on Aug 14, 2016. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). KarasuTengu the Grasshopper (Tengu Wanderer) Turns: 1, Time: 00:00:06 Health: 10/10 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - Sif Muna's Almanac of Slavery Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Sif Muna's Collected Works on the Compass Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 Comestibles f - a bread ration Skills: Level 1.0 Shields + Level 3.0 Spellcasting Level 1.1 Necromancy Level 3.2 Translocations Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, KarasuTengu the Tengu Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 20 sling bullets. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣ ♣@♣ ♣P......( ♣........ ♣........ ♣♣♣..≈≈.. ≈≈≈≈≈≈ ≈≈≈≈≈≈ ≈≈≈≈≈≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KarasuTengu the Tengu Wanderer began the quest for the Orb. 0 | D:1 | KarasuTengu set off with: a book of Minor Magic, Sif Muna's Almanac of Slavery, Sif Muna's Collected Works on the Compass, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 0 | D:1 | Identified Sif Muna's Almanac of Slavery 0 | D:1 | Identified Sif Muna's Collected Works on the Compass 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: kennysheep_arrival_seaside, minivault_5, minmay_circled_x