KarmaPolice Level 1 of the Dungeon (2, 0, D:1) a +0 club (18, 24, D:1) 10 stones (31, -11, D:1) 18 arrows (31, 10, D:1) a stone (31, 14, D:1) a stone (31, 15, D:1) a stone (31, 16, D:1) a +0 dagger 4 stones (31, 17, D:1) 3 stones Level 2 of the Dungeon (1, 0, D:2) a stone (6, -18, D:2) a +0 club (10, -17, D:2) 2 stones (13, -22, D:2) 12 stones (14, -11, D:2) 19 stones (23, 15, D:2) a +0 hand axe (25, -4, D:2) 11 sling bullets (29, -14, D:2) a stone (29, -12, D:2) a stone (31, -12, D:2) a stone (32, -10, D:2) 6 stones (34, 15, D:2) a +0 club a +0 ring mail (47, -14, D:2) a cursed +0 hand axe (48, -4, D:2) a stone (49, -4, D:2) a stone (49, -3, D:2) a +0 dagger (unseen) (56, -5, D:2) 12 sling bullets Level 3 of the Dungeon (5, -28, D:3) a meat ration (14, -22, D:3) a cursed -2 club a +0 dagger (14, 0, D:3) a +0 short sword (15, -10, D:3) a +0 dagger (18, -24, D:3) a giant gecko corpse (skeletalised by now) (26, -33, D:3) a jackal skeleton (26, -31, D:3) a +0 club a +0 short sword a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, -33, D:3) a jackal skeleton (28, -46, D:3) Sif Muna's Grimoire of Attacks Spells Type Level a - Sting Conjuration/Poison 1 (28, -30, D:3) a jackal skeleton (30, -27, D:3) 14 stones (33, -39, D:3) a +0 leather armour (35, -23, D:3) 7 gold pieces (49, -22, D:3) 20 stones (51, -27, D:3) a ball python corpse