Karpo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 35, D:1) 24 arrows (0, 40, D:1) 8 atropa-tipped darts (14, -15, D:1) a +0 leather armour (14, -12, D:1) a +0 leather armour (16, 9, D:1) 3 stones a +0 dagger (17, 1, D:1) a +0 club (35, -16, D:1) 21 stones (42, 14, D:1) a +0 hunting sling (47, -8, D:1) a +0 robe (49, -13, D:1) a +0 club (50, -8, D:1) a +0 dagger (54, 3, D:1) 21 arrows (61, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 19 bolts (1, -37, D:2) a +0 dagger (7, 4, D:2) a +0 club (18, -43, D:2) a +0 mace a +0 chain mail a wand of flame (8) (37, -32, D:2) a +0 hunting sling (39, -26, D:2) a +0 ring mail (42, -42, D:2) a hobgoblin corpse (skeletalised by now)