Karpo Level 1 of the Dungeon [Shop] Ewiutuf's Antique Armour Shoppe a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +2 scale mail of poison resistance (378 gold) a +0 leather armour (42 gold) a +1 ring mail of willpower (336 gold) a +0 robe (14 gold) a +1 hat (231 gold) a +0 chain mail (94 gold) a +0 plate armour (483 gold) a +0 leather armour (42 gold) a +0 helmet (94 gold) (0, 0, D:1) a +0 club (6, -15, D:1) a +0 short sword a stone (6, -3, D:1) a +0 dagger (9, 14, D:1) 18 poisoned darts (12, -18, D:1) 10 sling bullets (48, -6, D:1) a +0 scale mail (53, 6, D:1) a +0 dagger (61, -23, D:1) a +0 dagger a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -27, D:2) a +0 chain mail (5, -22, D:2) a +0 club (5, -7, D:2) a +0 club a +0 animal skin a +2 helmet (12, -38, D:2) a +0 leather armour (13, -22, D:2) a +0 robe (14, 1, D:2) a +0 dagger (17, -5, D:2) 22 stones (23, -6, D:2) a +0 club (31, -34, D:2) 22 stones (32, -31, D:2) a +0 dagger (42, -19, D:2) a +0 whip (43, -19, D:2) a +0 club a +0 hunting sling 33 stones a +2 ring mail of willpower (43, -18, D:2) a +0 falchion 7 stones a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 34, D:3) a +0 club (0, 41, D:3) 23 stones (14, 21, D:3) a +0 ring mail a +0 flail (24, 7, D:3) a +0 giant club (27, 14, D:3) a +0 ring mail (47, 12, D:3) a +0 club (52, 15, D:3) a +0 club (53, 1, D:3) a +2 hand axe of flaming (56, -5, D:3) a +0 dagger (56, 2, D:3) a +0 short sword (71, 23, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -1, D:4) 27 stones (5, 22, D:4) a +0 scale mail (13, 29, D:4) 23 bolts (22, -17, D:4) a +0 leather armour (25, -1, D:4) a +0 dagger (27, -6, D:4) 17 stones Level 5 of the Dungeon [Shop] Ineoxtyg's Antique Weapon Shop a +1 falchion of electrocution (362 gold) a +0 falchion (75 gold) a +0 glaive (162 gold) the +7 rapier "Neiguvoss" {spect, rN+ rCorr Str-3 Int+4} (1597 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Int: It affects your intelligence (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +2 hand crossbow of flaming (457 gold) a +0 great mace (162 gold) a +0 trident (87 gold) a +0 spear (75 gold) a +1 quarterstaff of speed (475 gold) a +0 quarterstaff (100 gold) the +3 scythe "Walacvop" {antimagic, Str+3} (932 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). (0, 0, D:5) a necrophage corpse (skeletalised by now) (1, -4, D:5) a +0 scale mail (20, 10, D:5) a +0 giant spiked club an ogre corpse (35, -8, D:5) a scroll of magic mapping (36, -6, D:5) 12 poisoned darts (38, 4, D:5) a +0 hand axe (42, -6, D:5) 13 gold pieces (44, -14, D:5) a +0 leather armour a +0 dagger an orc corpse (45, -11, D:5) a +0 dagger (still there?) a +0 robe (still there?) (46, -13, D:5) a +0 club an orc corpse (46, -11, D:5) a +0 war axe (53, -1, D:5) 14 arrows (56, 2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, -8, D:6) a scroll of identify (still there?) 22 stones (still there?) (7, 11, D:6) 7 gold pieces (12, -2, D:6) a +0 long sword