Kashira Level 1 of the Dungeon (-17, 3, D:1) a +0 club 4 stones (-33, 19, D:1) 17 bolts of flame (19, 19, D:1) 13 arrows (-7, 22, D:1) a +0 short sword (19, 23, D:1) a +0 ring mail (-2, 25, D:1) 23 stones (19, 26, D:1) a +0 short sword (19, 28, D:1) a +0 whip (-34, 29, D:1) a +0 club (7, 32, D:1) 13 bolts (-23, 36, D:1) a +0 robe (-13, 38, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (-30, 4, D:2) a jackal corpse (skeletalised by now) (-22, 8, D:2) 14 stones (-28, 10, D:2) a jackal corpse (skeletalised by now) (-26, 11, D:2) a +0 leather armour (-36, 14, D:2) 5 javelins (-38, 17, D:2) a giant gecko corpse (skeletalised by now) (1, 28, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-6, 30, D:2) a +0 leather armour (-30, 35, D:2) 12 stones (-15, 36, D:2) a +0 club (-2, 42, D:2) a +0 club a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (-7, 1, D:3) a +0 flail (-5, 1, D:3) a +0 dagger (-16, 6, D:3) a +0 club (2, 6, D:3) a quokka corpse (2, 14, D:3) a wand of disintegration (15) (5, 17, D:3) a +0 club (unseen) (1, 23, D:3) a giant gecko corpse