Kashira Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (13, 0, D:1) a +0 ring mail (21, 2, D:1) a +0 short sword (3, 3, D:1) a cursed +0 dagger (41, 7, D:1) a +0 dagger (16, 15, D:1) 27 stones (34, 16, D:1) a +0 robe (1, 22, D:1) a +0 club (0, 24, D:1) a +0 club a cursed +0 club (-2, 27, D:1) a stone (19, 30, D:1) a +0 dagger (21, 37, D:1) 11 bolts of penetration Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (9, 0, D:2) a +0 club (-3, 4, D:2) a +0 war axe (24, 10, D:2) a +0 ring mail of cold resistance (14, 12, D:2) a human corpse (skeletalised by now) (22, 13, D:2) a rat corpse (skeletalised by now) (-14, 15, D:2) a +0 short sword (40, 15, D:2) a rat corpse (skeletalised by now) (-16, 16, D:2) a +0 short sword (35, 18, D:2) a bat corpse (skeletalised by now) (5, 25, D:2) 18 stones (-12, 30, D:2) a +0 hand axe (-13, 33, D:2) a +0 whip 2 stones (29, 35, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 6, D:3) 20 sling bullets (-1, 12, D:3) a +0 whip (37, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 26, D:3) 2 potions of heal wounds (22, 27, D:3) a +0 spear