Kashira Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 0, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (20, 8, D:1) a +0 club (-34, 9, D:1) a bread ration (-6, 9, D:1) a +0 club (-4, 9, D:1) a +0 club (-19, 16, D:1) a fruit (-17, 18, D:1) a fruit (-20, 20, D:1) a +0 whip (-15, 21, D:1) a bread ration (-18, 34, D:1) a potion of brilliance (-17, 37, D:1) 16 arrows (0, 39, D:1) a +0 robe (-32, 42, D:1) a +0 club (-7, 44, D:1) 16 arrows (-31, 46, D:1) a potion of curing (-7, 53, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of might (-3, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (-9, 6, D:2) 2 potions of resistance (3, 9, D:2) 2 potions of decay (-13, 15, D:2) a +0 dagger (-14, 16, D:2) a stone (-2, 16, D:2) a giant newt corpse (1, 16, D:2) 22 bolts (10, 16, D:2) 14 poisoned needles (-13, 17, D:2) a rotting giant newt corpse (-11, 27, D:2) 15 stones (-17, 31, D:2) 2 potions of invisibility (-8, 35, D:2) 17 bolts (-9, 36, D:2) an adder corpse (rotten by now) (-3, 36, D:2) a bread ration (-6, 38, D:2) a potion of curing (-5, 41, D:2) a +0 scale mail