Dungeon Crawl Stone Soup version 0.16-a0-360-g33738f0 (webtiles) character file. 7 Kashira the Charmwright (level 1, -6/16 HPs) Began as a Mummy Skald on Sept 11, 2014. Mangled by a gnoll ... wielding a +0 halberd (7 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:32 (425 turns). Kashira the Charmwright (Mummy Skald) Turns: 425, Time: 00:01:33 HP -6/16 AC 3 Str 15 XL: 1 Next: 83% MP 3/3 EV 10 Int 11 God: Gold 7 SH 0 Dex 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . d - -3 whip (curse) rCold + . . Clarity . b - +0 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand weapons a - a +0 mace d - a cursed -3 whip (weapon) e - a +2 hand axe of chopping Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: + Level 2.0 Fighting + Level 1.6 Maces & Flails + Level 0.7 Armour + Level 0.8 Dodging + Level 2.1 Spellcasting + Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the bat. You are no longer magically infusing your attacks. The bat misses you. The bat barely misses you. The bat barely misses you. x2 You hit the bat but do no damage. The bat barely misses you. The bat barely misses you. x2 You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The gnoll barely misses you. The bat misses you. The bat hits you but does no damage. The gnoll closely misses you. You closely miss the gnoll. The bat hits you but does no damage. The gnoll hits you with a halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The bat hits you but does no damage. The bat closely misses you. You closely miss the gnoll. The bat barely misses you. The gnoll hits you with a halberd! You die... ..# #.......# ..# #.......# ..### #.......# ....# ######.##### .#..###.##.........# .#......##....%....# ....!#####.>.......# ..##..## #......g..# #..#...# #......@b.# ##..)..# #######.### ###...### #..# #.....# ####.#### #.....#####.......# #.......##.........# ........#............# ##......####.........# ##...... #.........# You could see a gnoll and a bat. Vanquished Creatures 3 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kashira, the Mummy Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 425 | D:1 | Mangled by a gnoll Action || total -------------------------++------- Melee: Whip || 24 Mace || 4 Cast: Infusion || 5 Use: Scroll || 1