Kashira Level 1 of the Dungeon (-16, 3, D:1) a +0 robe (-30, 11, D:1) 2 stones (-29, 11, D:1) a stone (-37, 12, D:1) 5 needles of paralysis (-27, 12, D:1) a stone (-26, 12, D:1) a +0 dagger (-28, 14, D:1) a stone (-50, 15, D:1) a +1 dagger of venom (-44, 17, D:1) a +1 dagger of protection (-12, 18, D:1) a +0 club (-7, 19, D:1) a stone (-13, 21, D:1) a +0 club (-25, 25, D:1) a +0 dagger (-26, 26, D:1) a stone (-25, 26, D:1) a stone (-30, 28, D:1) a stone (-37, 31, D:1) a +0 ring mail (-6, 34, D:1) 3 stones (-20, 35, D:1) a +0 ring mail (-6, 35, D:1) a stone (-7, 37, D:1) a +0 short sword (-32, 39, D:1) a stone (-54, 40, D:1) 18 stones (-32, 40, D:1) a stone (-33, 41, D:1) a stone (-50, 43, D:1) a +0 robe Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:2) a +0 whip of electrocution (-5, 10, D:2) a +0 scale mail (2, 10, D:2) 8 stones (-4, 18, D:2) a +0 club (-6, 20, D:2) a +0 club (-22, 36, D:2) a +0 whip (-13, 38, D:2) 21 sling bullets (-22, 43, D:2) a +0 dagger