Kashira Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 3, D:1) 16 arrows (6, 13, D:1) 25 bolts (36, 20, D:1) 5 stones (21, 32, D:1) a +0 ring mail (27, 36, D:1) a +0 dagger (34, 38, D:1) 4 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 whip (26, 8, D:2) a +0 club (2, 10, D:2) a +0 leather armour (20, 12, D:2) a +0 spear (16, 13, D:2) a +0 spear (17, 15, D:2) a +0 whip (29, 16, D:2) a +0 ring mail (23, 20, D:2) a +0 flail (36, 29, D:2) 23 stones (26, 30, D:2) 25 stones (35, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 6, D:3) a bread ration (-1, 12, D:3) 25 stones (-26, 20, D:3) a +0 dagger a +0 robe (-24, 23, D:3) a +0 robe (-22, 24, D:3) a +1 hand axe of electrocution a +0 leather armour an orc corpse (rotten by now) (-26, 25, D:3) a +0 short sword a kobold corpse (rotten by now) (-1, 26, D:3) a cursed +0 robe (12, 26, D:3) a +0 short sword (-26, 29, D:3) a +0 leather armour (6, 29, D:3) a bat corpse (skeletalised by now) (11, 29, D:3) a throwing net (17, 31, D:3) a +0 club (-29, 35, D:3) a +0 mace an orc corpse (-27, 37, D:3) a rotting giant newt corpse (-1, 45, D:3) a +0 leather armour (10, 45, D:3) 16 stones (0, 49, D:3) an adder skeleton (-7, 57, D:3) a bat corpse (rotten by now) (-5, 58, D:3) a +0 club