Kashira Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 7, D:1) a bread ration (14, 20, D:1) 22 stones (5, 28, D:1) a +0 dagger (20, 31, D:1) a +0 dagger (-4, 34, D:1) a +0 ring mail (-13, 35, D:1) a +0 mace 4 fruits (-14, 38, D:1) a +0 short sword (5, 38, D:1) 4 poisoned needles (15, 45, D:1) 17 stones (-8, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 bolts (27, 6, D:2) a +0 hand axe (31, 9, D:2) a +0 club (18, 17, D:2) a +0 club (22, 18, D:2) a +0 mace (-5, 25, D:2) 14 stones (19, 28, D:2) a +0 leather armour (39, 30, D:2) 20 bolts Level 3 of the Dungeon (20, 0, D:3) 14 sling bullets (23, 0, D:3) a +0 flail a +0 leather armour (3, 9, D:3) a +0 short sword a +0 ring mail (3, 10, D:3) 23 stones (34, 13, D:3) a +0 mace a +0 mace a +0 leather armour (32, 15, D:3) a +0 flail a +0 leather armour (47, 17, D:3) a cursed +0 dagger a +0 robe 2 tomahawks (48, 17, D:3) 2 tomahawks (48, 18, D:3) a tomahawk (27, 21, D:3) a +0 dagger a +0 hunting sling 11 stones (30, 22, D:3) a stone (33, 22, D:3) a stone (33, 23, D:3) a stone (32, 32, D:3) 14 stones (1, 34, D:3) a +0 dagger (20, 35, D:3) 13 poisoned arrows (6, 38, D:3) a +0 club (13, 40, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) a poisoned needle (8, 1, D:4) 6 javelins of penetration (-33, 4, D:4) a kobold corpse (skeletalised by now) (-9, 4, D:4) 25 bolts (-2, 5, D:4) a +0 blowgun a +0 dagger 17 poisoned needles (-35, 9, D:4) 26 bolts (-32, 9, D:4) a bread ration (10, 14, D:4) a +1 dagger of electrocution a +0 chain mail (3, 15, D:4) an adder corpse (-32, 21, D:4) a fruit (-23, 23, D:4) a +0 club (5, 23, D:4) a +0 club (-26, 29, D:4) a stone (-16, 31, D:4) a +0 hand axe (-33, 32, D:4) a bread ration (-39, 33, D:4) the cursed -1 pair of gloves of the Louse {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It has a curse placed upon it. (-22, 34, D:4) 28 stones (-21, 35, D:4) 18 stones a +0 club a +0 hunting sling (-35, 48, D:4) the +8 short sword of Strinisonk {freeze, rF++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It makes you more stealthy. (-41, 50, D:4) a +0 whip (-36, 56, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 tomahawks of returning (2, 4, D:5) a +0 short sword a +0 leather armour the Ecumenical Temple