Kashira Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (-5, 15, D:1) 11 stones (-30, 20, D:1) a +0 leather armour (-20, 34, D:1) a +0 short sword (-15, 44, D:1) a +0 short sword (-30, 56, D:1) a +0 robe (2, 58, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-19, 11, D:2) a +0 club a +0 hunting sling 15 stones (-16, 11, D:2) a stone (-1, 15, D:2) a +0 club (9, 15, D:2) a +0 ring mail (-22, 26, D:2) 27 arrows (22, 30, D:2) a +0 leather armour (8, 31, D:2) 11 gold pieces (0, 34, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a stone (36, 0, D:3) a +0 club (0, 1, D:3) a stone (19, 2, D:3) a +0 leather armour (18, 8, D:3) a +0 short sword (48, 8, D:3) a +0 falchion (50, 8, D:3) a cursed -3 hand axe (47, 10, D:3) a +0 leather armour (48, 10, D:3) a +0 mace (50, 10, D:3) a +0 spear (-1, 14, D:3) a +0 dagger (-4, 18, D:3) 2 stones (33, 18, D:3) a +0 great sword (-4, 20, D:3) a stone (-5, 21, D:3) a stone (-6, 22, D:3) a stone (14, 24, D:3) a +0 leather armour (37, 27, D:3) a +0 animal skin a +0 hammer of crushing a +0 cloak a +2 quarterstaff of chaos (36, 28, D:3) 10 poisoned needles (-1, 29, D:3) a +0 robe (10, 30, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (-19, 1, D:4) 26 bolts (-22, 29, D:4) a +0 chain mail (-30, 31, D:4) a +0 hand axe (-25, 31, D:4) 17 stones (-9, 39, D:4) a +0 falchion (-39, 45, D:4) 10 poisoned needles (-27, 45, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (-7, 3, D:5) a +0 club a +0 hand axe a +0 whip a +0 dagger a +0 robe (-6, 3, D:5) a +0 club (13, 7, D:5) 19 stones (-23, 9, D:5) a +0 robe (6, 11, D:5) a +0 club (-22, 13, D:5) a +0 spear a +0 whip of holy wrath a +0 flail (8, 28, D:5) a +0 shield (14, 28, D:5) a +0 club a +0 dagger a +0 leather armour (14, 29, D:5) a +0 flail a +0 hand axe a +0 chain mail (-22, 30, D:5) a +0 shield (14, 30, D:5) a +0 dagger (4, 33, D:5) a +0 flail (8, 37, D:5) a +0 robe (-28, 38, D:5) a +0 flail (5, 40, D:5) a +0 dire flail a +0 ring mail (11, 45, D:5) a +0 robe (-18, 47, D:5) a +0 club (6, 47, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a stone (1, 0, D:6) a stone (-1, 1, D:6) a +0 club (43, 1, D:6) a cursed -1 dagger (29, 4, D:6) a +0 hand axe (51, 10, D:6) a +0 trident (50, 11, D:6) a +0 great mace (52, 11, D:6) a +0 robe a +0 leather armour a +0 mace a +0 plate armour a +0 falchion a +0 dagger a +0 flail (53, 11, D:6) a +0 robe a +0 dagger (2, 13, D:6) 16 bolts (48, 13, D:6) a +0 hand axe (-5, 15, D:6) a +0 whip (31, 18, D:6) a +0 dagger (37, 26, D:6) a cursed +0 giant club (60, 27, D:6) a +0 halberd a +0 chain mail (61, 27, D:6) a +0 whip (59, 28, D:6) a +0 falchion (26, 31, D:6) a +0 ring mail (17, 33, D:6) 16 arrows (46, 43, D:6) a +0 giant club (12, 45, D:6) a +0 club (12, 50, D:6) a tomahawk (57, 50, D:6) a cursed -2 dagger (14, 51, D:6) a tomahawk a +0 club (16, 53, D:6) a +0 flail (17, 56, D:6) a +0 trident (15, 57, D:6) 4 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (-15, 6, D:7) a +0 leather armour (-18, 8, D:7) 23 stones (-19, 10, D:7) a +0 giant club (-19, 11, D:7) an arrow (-21, 12, D:7) a +0 shortbow 10 arrows (11, 13, D:7) a +0 ring mail (-21, 14, D:7) 15 stones (-16, 20, D:7) a +0 robe (-12, 21, D:7) 2 large rocks (-28, 26, D:7) a +0 dagger (0, 26, D:7) 14 bolts of flame Level 8 of the Dungeon [Shop] Stan's Armour Emporium a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 chain mail of fire resistance (126 gold) a +1 hat (121 gold) a +0 ring mail (44 gold) a +4 scale mail of poison resistance (308 gold) a +0 chain mail (49 gold) the +8 fire dragon armour of the Guild-Master {rF++ rC- MR+} (1196 gold) It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the +2 leather armour "Verek" {rC+ Int+2} (332 gold) It affects your intelligence (+2). It protects you from cold. (0, 0, D:8) 25 stones (-6, 1, D:8) a scroll of random uselessness (-15, 4, D:8) a +0 dagger (-4, 4, D:8) a +0 scale mail (5, 6, D:8) a cursed +0 hand axe a +0 robe (6, 6, D:8) a +2 dagger a +0 robe (6, 7, D:8) a +0 battleaxe a +0 robe (-1, 9, D:8) a +3 flail a +0 robe a +1 short sword of electrocution a +0 robe (-38, 11, D:8) a +0 club (-18, 12, D:8) a +0 shortbow 13 arrows (13, 12, D:8) a +0 club a +0 dagger a cursed +0 robe (-18, 13, D:8) an arrow (-18, 14, D:8) an arrow (12, 14, D:8) a +0 dagger a +0 robe (-32, 15, D:8) 11 bolts (-8, 16, D:8) 17 stones (-36, 21, D:8) a +0 club (-9, 22, D:8) 29 stones (-7, 24, D:8) a +0 short sword (-6, 24, D:8) a +0 flail (-7, 26, D:8) a +0 war axe (-6, 27, D:8) a potion of heal wounds (-1, 32, D:8) 26 stones (-11, 34, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (-20, 14, D:9) a +0 arbalest (-27, 16, D:9) a +0 ring mail (-15, 22, D:9) a +0 robe (-45, 23, D:9) a +4 flail (-45, 24, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (-1, 24, D:9) a +2 flail a +0 robe a cursed -1 battleaxe a +0 robe (-43, 26, D:9) a +0 dagger (-43, 27, D:9) a +0 dagger (-44, 28, D:9) a +2 halberd of venom a -1 great mace (-31, 31, D:9) a scroll of noise a wand of magic darts (25) a scroll of identify (6, 31, D:9) a +2 short sword a +2 robe of cold resistance (7, 31, D:9) a +1 great sword a +0 robe (-42, 32, D:9) a cursed -3 whip (5, 32, D:9) a +0 trident a +0 robe (-21, 43, D:9) a wand of slowing (17) (-32, 49, D:9) an uncursed staff of death (-10, 49, D:9) a potion of heal wounds (-26, 50, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (-26, 51, D:9) a +0 mace a +0 plate armour (-8, 51, D:9) a scroll of immolation (-26, 52, D:9) a +0 dagger a +0 robe (-15, 52, D:9) a +0 cutlass (5, 56, D:9) a +0 greatsling Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (-9, 1, D:10) a +0 shortbow 14 arrows of flame (-20, 13, D:10) 3 tomahawks of returning (-45, 15, D:10) the cursed +2 scimitar of Korhuh {vamp, Dex-1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-1). It has a curse placed upon it. (-10, 20, D:10) a +0 club (-39, 21, D:10) 32 stones (-18, 24, D:10) a +0 giant club (-11, 24, D:10) a +6 giant club a cursed +0 robe (-4, 28, D:10) a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 30, D:10) a cursed -3 club a +0 falchion a +0 antimagic falchion (9, 31, D:10) a +0 ring mail (14, 31, D:10) a +0 mace a +0 scale mail (15, 31, D:10) a +0 flail a +0 leather armour (-9, 33, D:10) a +0 mace a +0 leather armour (-8, 33, D:10) a +0 dagger (-7, 33, D:10) a +0 ring mail (-9, 34, D:10) a +0 mace a +0 plate armour (-7, 35, D:10) a +0 halberd a +0 plate armour (-17, 38, D:10) a +0 dagger a +0 robe (-18, 39, D:10) a +0 dagger a +0 robe (2, 39, D:10) 22 stones (-48, 41, D:10) a cursed -2 dagger a +0 robe (-46, 42, D:10) an uncursed ring of wizardry a wand of paralysis (18) (14, 49, D:10) a +0 giant spiked club (-48, 50, D:10) a +0 giant club (-31, 56, D:10) a potion of heal wounds (-29, 56, D:10) a +0 great mace a +0 giant club (-8, 58, D:10) a +2 ring of intelligence Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 0, D:11) a +0 trident a +0 chain mail (2, 0, D:11) a +0 flail (1, 1, D:11) a +1 broad axe of chopping (2, 1, D:11) a +0 club a +0 leather armour (0, 2, D:11) a +0 dagger (-29, 4, D:11) a potion of degeneration (-44, 5, D:11) a +0 giant club (-19, 12, D:11) 14 arrows (4, 14, D:11) a +1 hat (8, 16, D:11) a +0 dagger 36 stones (-16, 17, D:11) a +0 short sword a +0 chain mail (-15, 17, D:11) a +0 dagger a +0 robe a +0 mace (-14, 17, D:11) a +0 giant spiked club a +0 giant spiked club (9, 17, D:11) a stone (10, 17, D:11) 3 stones (-14, 22, D:11) a +0 giant club (-36, 25, D:11) a stone (-5, 32, D:11) 14 stones (-36, 33, D:11) a +0 war axe 24 stones a +0 plate armour (-35, 33, D:11) a +0 whip a +0 dagger (19, 34, D:11) a +0 giant club (7, 38, D:11) 2 potions of degeneration (-43, 41, D:11) a +0 dagger a +0 robe (-42, 41, D:11) a stone (-41, 41, D:11) a stone (11, 41, D:11) a +0 club (-44, 42, D:11) a +2 ring of intelligence a +0 flail 25 stones a +0 ring mail (-43, 42, D:11) a +0 broad axe (5, 46, D:11) a +0 whip a stone (3, 47, D:11) a +0 dagger a +0 whip (5, 47, D:11) a +0 whip a stone (4, 48, D:11) 2 stones (-44, 52, D:11) a +0 short sword (-30, 52, D:11) a +0 dagger a +0 robe (-30, 53, D:11) a +0 dagger a +0 leather armour a +0 club a +0 chain mail (-2, 53, D:11) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of frost (27) a wand of frost (24) a scroll of identify (2, 3, Lair:1) 10 poisoned needles (20, 5, Lair:1) 25 stones (30, 13, Lair:1) a +0 cutlass (44, 19, Lair:1) 3 silver tomahawks (36, 36, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 silver bolts (25, 0, Lair:2) an uncursed ring of ice (22, 3, Lair:2) 23 bolts (16, 6, Lair:2) a wand of magic darts (25) a wand of draining (0) a wand of fireball (0) a wand of slowing (39) 2 potions of invisibility a book of Unlife a book of Flames 2 potions of heal wounds a scroll of recharging 4 meat rations a royal jelly 2 potions of lignification a potion of berserk rage a plain deck of changes {drawn: 1} a scroll of enchant weapon a manual of Poison Magic a book of Ice a cursed +0 scale mail of poison resistance a +2 battleaxe of electrocution a +4 scythe of protection (20, 8, Lair:2) a +0 flail (39, 13, Lair:2) a +0 pair of boots (-22, 14, Lair:2) 8 bolts (30, 27, Lair:2) a cursed -1 whip (18, 41, Lair:2) 18 stones (16, 45, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) a hound corpse (-11, 2, Lair:3) 13 gold pieces (-6, 47, Lair:3) a +0 war axe