Dungeon Crawl Stone Soup version 0.16.0-6-gad6103a (webtiles) character file. 444986 Kassandra the Tortoise (level 24, 0/157 HPs) Began as a Gargoyle Fighter on Mar 14, 2015. Was the Champion of Ru. Slain by a quicksilver dragon (5 damage) ... on level 5 of the Vaults on Mar 15, 2015. The game lasted 08:59:22 (53840 turns). Kassandra the Tortoise (Gargoyle Fighter) Turns: 53840, Time: 08:59:22 Health: 0/157 AC: 55 Str: 29 XL: 24 Next: 18% Magic: 24/28 EV: 7 Int: 17 God: Ru [******] Gold: 3399 SH: 24 Dex: 19 Spells: 2 memorised, 16 levels left rFire + + . SeeInvis . N - +10 mace of Demonkind {freeze, +Blink rF+ Str+3} rCold . . . Clarity . c - +9 plate armour {rF+} rNeg + . . SustAb . J - +0 large shield rPois ∞ Gourm . z - +0 hat "Keng" {Slay+3} rElec + Spirit . L - +2 cloak {+Inv} rCorr . Warding . j - +3 pair of gauntlets of War {Slay+5} rMut . Stasis . C - +0 pair of boots of Vaximoh {Str+4} MR ++... (no amulet) Stlth .......... g - +3 ring of dexterity t - +3 ring of strength @: exhausted, no potions, constricted, drained, very resistant to hostile enchantments, extremely unstealthy A: able to fly continuously, big wings, clever 1, low mp 1, magic resistance 1, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, inability to drink while threatened, hated by all, inability to train dodging, no air magic, no translocations magic, no transmutations magic, unskilled 1, AC +17 a: Fly, Draw Out Power, Power Leap, Apocalypse, Renounce Religion, Evoke Blink, Evoke Invisibility }: 2/15 runes: barnacled, gossamer You were on level 5 of the Vaults. You worshipped Ru. Ru was exalted by your worship. You were full. You visited 12 branches of the dungeon, and saw 53 of its levels. You also visited: Labyrinth, Sewer and Ossuary. You collected 6186 gold pieces. You spent 2787 gold pieces at shops. Inventory: Hand weapons l - the +8 lajatang "Rebliddu" {slice, rPois Dex+3 Stlth+, unknown} (You found it on level 4 of the Vaults) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. H - the +15 heavy crossbow "Sniper" {velocity, SInv} (You found it on level 3 of the Elven Halls) Any bolt fired from it inflicts extra damage. It enhances your eyesight. N - the +10 mace of Demonkind (weapon) {freeze, +Blink rF+ Str+3} (You bought it in a shop on level 6 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. It lets you blink. Missiles a - 98 bolts s - 18 javelins of returning (quivered) Armour c - a +9 plate armour of fire resistance (worn) j - the +3 pair of gauntlets of War (worn) {Slay+5} (You bought it in a shop on level 4 of the Orcish Mines) It affects your accuracy and damage with ranged weapons and melee attacks (+5). z - the +0 hat "Keng" (worn) {Slay+3} (You found it on level 3 of the Shoals) It affects your accuracy and damage with ranged weapons and melee attacks (+3). C - the +0 pair of boots of Vaximoh (worn) {Str+4} (You found it on level 6 of the Lair of Beasts) It affects your strength (+4). J - a +0 large shield (worn) L - a +2 cloak of invisibility (worn) V - a +1 shield of fire resistance Jewellery b - an uncursed ring of protection from magic d - an uncursed amulet of clarity g - a +3 ring of dexterity (right hand) i - the ring "Phineo" {+Inv rN+ Stlth+} (You bought it in a shop on level 4 of the Vaults) [ring of positive energy] It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. t - a +3 ring of strength (left hand) x - an uncursed ring of ice E - an uncursed amulet of resist mutation F - the amulet of the Traitor {Stasis MR+ Str+6} (You took it off a deep elf high priest on level 3 of the Elven Halls) [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+6). It affects your resistance to hostile enchantments. K - an uncursed ring of protection from cold M - an uncursed ring of see invisible Z - an uncursed amulet of warding Magical devices y - a wand of teleportation (8) I - a wand of heal wounds (5) O - a wand of digging (7) T - a wand of fireball (1) Scrolls f - 5 scrolls of magic mapping h - 9 scrolls of blinking o - 2 scrolls of holy word p - 2 scrolls of enchant weapon r - 6 scrolls of identify w - a scroll of brand weapon B - 17 scrolls of teleportation Q - 7 scrolls of fear R - 7 scrolls of fog W - 2 scrolls of silence Potions e - 6 potions of might m - 17 potions of curing n - 3 potions of resistance q - 6 potions of ambrosia v - a potion of cure mutation A - a potion of restore abilities D - 4 potions of haste G - 5 potions of cancellation P - 2 potions of berserk rage S - 10 potions of agility U - 3 potions of invisibility X - a potion of brilliance Y - 7 potions of heal wounds Comestibles u - 9 meat rations Skills: - Level 18.0(17.3) Fighting - Level 17.0(16.3) Maces & Flails - Level 12.0(11.4) Crossbows + Level 19.3(18.6) Armour - Level 10.0(9.4) Stealth - Level 19.0(18.2) Shields - Level 5.5(5.0) Ice Magic - Level 8.0(7.4) Poison Magic - Level 8.0(7.4) Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ozocubu's Armour Chrm/Ice #....... 100% 3 ####... b - Olgreb's Toxic Radia Pois ####.... 97% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (8/8) D:8 Shoals (5/5) Lair:3 Spider (5/5) Lair:3 Slime (1/6) Lair:7 Orc (4/4) D:10 Elf (3/3) Orc:3 Vaults (5/5) D:14 Crypt (1/3) Vaults:3 Depths (4/5) D:15 Hell (1/1) Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 ( D:8 ?: D:11 ! Orc:1 * Orc:4 ==(*[ Shoals:1 * Vaults:2 ! Vaults:3 ? Vaults:4 * Depths:1 ( Depths:2 ( Depths:4 ! Portals: Hell: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:1 Depths:3 Annotations: Lair:2 exclusion: oklob plant Elf:2 3 runed doors Hell Geryon Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You can fly continuously. Your stone body is very resilient (AC +17). Your wings are large and strong. Your magical capacity is low (-10% MP). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. You cannot drink potions while threatened. You are hated by all. You cannot train Dodging skill. You cannot study or cast Air magic. You cannot study or cast Translocations magic. You cannot study or cast Transmutations magic. You are somewhat unskilled (-1 Apt). Your mind is acute. (Int +2) You are resistant to hostile enchantments. Message History * * * LOW HITPOINT WARNING * * * The quicksilver dragon bites you but does no damage. The quicksilver dragon claws you but does no damage. You block the ghostly vault guard's attack. You block the quicksilver dragon's attack. The quicksilver dragon claws you. * * * LOW HITPOINT WARNING * * * Use which ability? (? or * to list) Okay, then. You remove the amulet of the Traitor {Stasis MR+ Str+6}. You block the tentacled monstrosity's attack. x2 The tentacled monstrosity tentacle-slaps you but does no damage. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. The titan hits you but does no damage. The vault guard gibbers meaninglessly. The ettin wails, "Help!" The quicksilver dragon bites you but does no damage. The quicksilver dragon claws you. You die... ... #....# .. #....# ... #....# # ...###.e..#..## #..p.....#..(C #.....)....... ####....)pD)..#### .......eeC@X.)p)... .......)(CDW.C))).. ..%...)).