KateM Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -5, D:1) a +0 hunting sling (8, 5, D:1) a +0 short sword (11, -20, D:1) 16 stones (18, -10, D:1) a +0 dagger a +0 club (41, 16, D:1) a +0 short sword a stone (44, 5, D:1) a +0 club (45, 5, D:1) a +0 dagger (45, 23, D:1) a +0 robe (50, -1, D:1) 6 stones (56, -10, D:1) a +0 whip (60, 17, D:1) a +0 leather armour (65, -2, D:1) 17 stones Level 2 of the Dungeon (1, -28, D:2) a +0 falchion (2, 5, D:2) a +0 whip (23, -18, D:2) a +0 leather armour (23, -14, D:2) a +0 short sword (32, -31, D:2) a ball python corpse (skeletalised by now) (37, -22, D:2) a frilled lizard corpse (skeletalised by now) (37, -4, D:2) the +9 rapier "Maysedue" {chaos, rPois rF+ Dex-2} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (-2). rF: It protects you from fire. rPois: It protects you from poison. (38, -22, D:2) a +0 dagger 3 stones a +0 leather armour a +0 kite shield a kobold corpse (skeletalised by now) (43, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -18, D:2) an adder corpse (skeletalised by now) (52, 15, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 9 stones (3, -34, D:3) 7 gold pieces (4, -32, D:3) a potion of might (5, -3, D:3) 21 stones (8, -31, D:3) a +0 club (still there?) an orc corpse (still there?) (16, -8, D:3) a +0 dagger