KateM Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -8, D:1) a +0 club (14, -19, D:1) a +0 club (24, -37, D:1) a +0 club (25, -45, D:1) a +0 helmet (28, -43, D:1) a +0 club (30, -35, D:1) a +0 robe (38, -44, D:1) a staff of fire (44, -27, D:1) a +0 dagger (48, -34, D:1) a +0 club (49, -18, D:1) 5 poisoned darts (53, -17, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, -24, D:2) 5 poisoned darts (14, -3, D:2) a +0 whip (16, -1, D:2) a staff of poison (22, -25, D:2) 3 poisoned darts (26, -19, D:2) a +0 short sword (27, -22, D:2) 16 stones (34, 1, D:2) a +0 chain mail (39, -2, D:2) a +0 whip 2 stones (45, -41, D:2) a +0 trident Level 3 of the Dungeon (0, 3, D:3) a +0 dagger (0, 31, D:3) a +0 dagger (1, 15, D:3) a +0 club (5, -9, D:3) a +0 ring mail (32, 38, D:3) a +0 mace a +0 ring mail (34, 43, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (34, 44, D:3) a human corpse (skeletalised by now) (35, 33, D:3) a +0 morningstar (35, 34, D:3) a +0 dagger a +0 scale mail (37, 31, D:3) a +0 trident a +0 leather armour (37, 32, D:3) a +0 falchion (39, 34, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club (still there?) a +0 hunting sling (still there?) a goblin corpse (still there?) (2, 1, D:4) 14 gold pieces (3, 0, D:4) a +0 giant spiked club (6, 0, D:4) a scroll of fear (7, 1, D:4) a +0 club a kobold corpse (10, 14, D:4) 23 stones (20, 13, D:4) 9 stones (26, 1, D:4) the +1 leather armour "Sirivoir" {rPois} rPois: It protects you from poison.