KateM Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 0, D:1) a +0 club (9, -21, D:1) a +0 dagger (23, -13, D:1) a +0 club (28, 10, D:1) 3 poisoned darts (30, 2, D:1) a +2 helmet (31, -24, D:1) a +0 leather armour (38, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, -41, D:2) a +0 dagger (46, 3, D:2) 21 stones (47, -18, D:2) a +3 hand axe (47, 8, D:2) a +0 leather armour (51, 12, D:2) a +0 mace (58, -38, D:2) a +0 spear (60, -5, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -5, D:3) a +0 flail a stone (2, 1, D:3) a +0 dagger (2, 2, D:3) a +0 dagger a +0 club (6, 0, D:3) a +0 club a +0 dagger (6, 1, D:3) a +0 club a +0 club (9, 16, D:3) a +0 club a +0 dagger (9, 17, D:3) a +0 dagger (13, 26, D:3) a +0 club (14, 25, D:3) a +0 short sword (18, 3, D:3) a +0 club 6 curare-tipped darts (18, 28, D:3) a +0 trident (18, 29, D:3) a +0 hand axe a +0 ring mail a +0 buckler (19, 3, D:3) a +0 dagger of speed 2 poisoned darts (19, 4, D:3) a +0 club (21, -8, D:3) the +1 spear of Dishonour {flame, *Rage rCorr Int+8 SInv} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+8). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (21, 11, D:3) a +0 whip (still there?) 4 poisoned darts (still there?) (21, 16, D:3) a +0 short sword (23, -2, D:3) a +0 flail a +0 whip a +0 ring mail (23, 25, D:3) a +0 club (24, -2, D:3) a +0 dagger a +0 whip (24, 1, D:3) a staff of cold (24, 2, D:3) 15 stones (25, 1, D:3) a +0 scale mail (25, 2, D:3) 26 stones (34, -6, D:3) a +0 falchion a +0 ring mail (37, 40, D:3) a +0 helmet (40, 18, D:3) a +0 short sword a +0 dagger a +0 robe a +0 short sword (40, 19, D:3) a +0 dagger a +0 leather armour (40, 20, D:3) a +0 scythe a +0 robe (40, 21, D:3) a +0 trident a +0 leather armour (40, 23, D:3) a +0 dagger (42, 11, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Vauchadd's Magic Scroll Shop a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of magic mapping (35 gold) a scroll of torment (75 gold) a scroll of fear (35 gold) a scroll of brand weapon (200 gold) a scroll of summoning (95 gold) (0, 0, D:4) a +0 short sword (1, 0, D:4) a +0 dagger a +0 club a +0 ring mail a +0 short sword (2, 0, D:4) a +0 whip (10, 19, D:4) a +0 dagger (11, 4, D:4) a +0 chain mail (13, -3, D:4) a +0 falchion (15, 10, D:4) a +0 short sword (31, 31, D:4) a +0 dagger 4 stones (46, 32, D:4) a +0 dagger a +0 robe (47, 33, D:4) a +0 short sword a +0 leather armour (49, 29, D:4) a +0 dagger (51, 2, D:4) a +0 pair of boots (57, 3, D:4) a +0 robe (57, 29, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +1 robe of the Vestibule of Hell {rPois Regen+} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (8, -13, D:5) a +0 club (still there?) a +0 leather armour (still there?) a wand of flame (18) (still there?) (22, -4, D:5) a +0 giant club (29, 1, D:5) 4 large rocks (37, -32, D:5) a +0 flail a gnoll corpse (skeletalised by now) (37, -31, D:5) an adder corpse (38, -32, D:5) a +0 whip a howler monkey corpse a gnoll corpse (skeletalised by now) (39, -32, D:5) a +0 whip (39, 9, D:5) a +0 whip (44, -39, D:5) a +0 dagger (51, -12, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (51, -11, D:5) a black bear corpse (skeletalised by now) (52, -20, D:5) a +0 leather armour (55, -6, D:5) a water moccasin skeleton Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (6, 4, D:7) a scroll of torment (6, 8, D:7) a +0 hunting sling (8, 7, D:7) a killer bee corpse (10, 3, D:7) 21 stones the Ecumenical Temple