Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 3205283306974691066 2 Kattetigerjr the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on May 7, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (89 turns). Kattetigerjr the Magician (Djinni Conjurer) Turns: 89, Time: 00:01:27 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 23 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of haste {unknown} d - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. You miss the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat hits you. The bat misses you. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat barely misses you. The bat hits you. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. A quokka comes into view. You hit the quokka but do no damage. Your off-hand punch misses the quokka. The quokka bites you. The bat hits you. You barely miss the quokka. The bat hits you. The quokka misses you. You closely miss the quokka. The bat barely misses you. The quokka bites you but does no damage. The bat hits you but does no damage. You closely miss the quokka. The bat completely misses you. The quokka barely misses you. The bat misses you. The quokka bites you but does no damage. You barely miss the quokka. The bat closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is moderately wounded. The bat barely misses you. The quokka misses you. The bat closely misses you. You hit the quokka. The quokka is severely wounded. The bat misses you. The quokka closely misses you. You miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ...... ......### . ......#.. .. ......... .. ......... #.### .....P.. ... #.... #r#### #...< #.@b.# ###.... ####.## #...P.. #..#######...... ##.....##....... #####........... #.†.†.####...... #....##### #...... #.### #...... .. #...... You could see a quokka and a bat. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kattetigerjr the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Kattetigerjr set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, hellmonk_ecumenical_altar_dog_temple, hex_medium Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 4 Armour: Robe || 24 Dodge: Dodged || 27