Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17066816476623714527 0 Kattur the Chopper (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Nov 17, 2024. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Kattur the Chopper (Gargoyle Wanderer) Turns: 1, Time: 00:00:11 Health: 12/12 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 3 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 hand axe rCold . . . b - +0 buckler rNeg + . . d - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of might Skills: + Level 1.1 Fighting + Level 4.5 Axes + Level 1.1 Shields + Level 1.0 Spellcasting + Level 2.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Kattur the Gargoyle Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 buckler, a potion of might, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Stone Arrow. You have escaped! ##### ####...#### ###.........### #......@......+ ###.........### ####...#### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kattur the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Kattur set off with the following items: a +2 hand axe, a | +0 buckler, a potion of might, a +0 robe; and the following | spell memorised: Shock; and the following spells available | to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic