Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12957649125443272012 0 Kattur the Chiller (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Feb 13, 2025. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Kattur the Chiller (Gargoyle Wanderer) Turns: 1, Time: 00:00:04 Health: 10/10 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of lignification Skills: + Level 1.1 Armour + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 2.6 Hexes + Level 4.0 Ice Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 4% 1 Slow Hex 32% N/A 9% 1 Tukima's Dance Hex 8% N/A 24% 3 Hailstorm Conj/Ice 6% 3d5 32% 3 Cause Fear Hex 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Kattur the Gargoyle Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 robe, a +0 cloak; and the following spells available to memorise: Freeze, Slow, Tukima's Dance, Hailstorm, Cause Fear. You have escaped! ######### P≈≈≈≈P.@# ≈~≈~..### ≈~~~~ ≈≈≈≈ ≈≈≈ ≈~ ≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kattur the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Kattur set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a +0 cloak; and the | following spells available to memorise: Freeze, Slow, | Tukima's Dance, Hailstorm, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_misc_feat_diagonals