Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9076977668430639353 455488 Kattur the Hoplite (level 24, -3/150 HPs) Began as a Gargoyle Fighter on Feb 14, 2025. Was the Champion of Okawaru. Shot with a bolt by a yaktaur captain (23 damage) ... while paralysed by a sphinx ... on level 5 of the Vaults. The game lasted 04:51:36 (48707 turns). Kattur the Hoplite (Gargoyle Fighter) Turns: 48707, Time: 04:51:36 Health: -3/150 AC: 49 Str: 28 XL: 24 Next: 38% Magic: 30/32 EV: 2 Int: 14 God: Okawaru [******] Gold: 1281 SH: 0 Dex: 15 Spells: 20/23 levels left rFire + + + n - +9 demon whip (flame) rCold + + + r - +0 tower shield rNeg + + + t - +0 ring mail of Noon {rC- rN++ Regen+ Stlth+} rPois ∞ m - +4 helmet "Ahym" {+Blink rF+ Int+3} rElec + Y - +1 cloak of Sunlight {rC+ Dex+4 SInv} rCorr + U - +2 pair of gloves of Farfalle {rF++ rC+} SInv + L - +0 pair of boots Will +.... a - amulet of Vitality {Regen++ RegenMP++} Stlth ++ Z - ring "Intixe" {^Drain rPois rC++ rCorr EV+5} HPRegen 2.85/turn f - ring of the Tortoise {AC+8} MPRegen 1.03/turn %: no passive effects @: paralysed, marked, flying A: sickness immunity, AC +18, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, cold resistance 1, fire resistance 1, MP-powered wands }: 2/15 runes: decaying, serpentine a: Renounce Religion, Evoke Blink, Heroism, Finesse, Duel You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Trove and Ice Cave. You collected 5280 gold pieces. You spent 3999 gold pieces at shops. Inventory: Hand Weapons n - a +9 demon whip of flaming (weapon) T - a +9 eveningstar of flaming X - the +8 mace "Xiwe Fau" {flame, +Blink rC+ rCorr} (You bought it in a shop on level 13 of the Dungeon) rC+: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Missiles b - 29 boomerangs s - 13 silver javelins F - 26 javelins (quivered) H - 6 curare-tipped darts O - 6 darts of dispersal Armour m - the +4 helmet "Ahym" (worn) {+Blink rF+ Int+3} (You found it on level 3 of the Elven Halls) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Blink: It lets you blink. r - a +0 tower shield (worn) t - the +0 ring mail of Noon (worn) {rC- rN++ Regen+ Stlth+} (You found it on level 4 of the Dungeon) rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. L - a +0 pair of boots (worn) U - the +2 pair of gloves of Farfalle (worn) {rF++ rC+} (Okawaru gifted it to you on level 2 of the Lair of Beasts) rF++: It greatly protects you from fire. rC+: It protects you from cold. Y - the +1 cloak of Sunlight (worn) {rC+ Dex+4 SInv} (You found it on level 3 of the Elven Halls) Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. SInv: It lets you see invisible. Jewellery a - the amulet of Vitality (around neck) {Regen++ RegenMP++} (You bought it in a shop on level 3 of the Snake Pit) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. f - the ring of the Tortoise (right hand) {AC+8} (You found it on level 4 of the Depths) [ring of protection] AC+8: It affects your AC (+8). h - the ring "Neecw" {+Blink rC+ Str+3 Dex+6} (You found it on level 2 of the Orcish Mines) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. +Blink: It lets you blink. Z - the ring "Intixe" (left hand) {^Drain rPois rC++ rCorr EV+5} (You found it on level 3 of the Elven Halls) [ring of evasion] EV+5: It affects your evasion (+5). rC++: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Wands j - a wand of mindburst (46) o - a wand of paralysis (31) w - a wand of warping (53) B - a wand of acid (23) P - a wand of polymorph (22) W - a wand of digging (11) Scrolls c - 10 scrolls of fog d - 5 scrolls of fear i - 2 scrolls of enchant weapon x - 5 scrolls of blinking y - 6 scrolls of revelation z - a scroll of silence E - 6 scrolls of immolation G - 3 scrolls of poison N - 16 scrolls of teleportation Potions e - 14 potions of curing g - 6 potions of might k - 3 potions of attraction l - 3 potions of cancellation p - 3 potions of invisibility q - 5 potions of mutation u - 2 potions of resistance C - 2 potions of berserk rage D - 6 potions of lignification I - 10 potions of heal wounds K - 5 potions of haste M - a potion of ambrosia Q - 5 potions of magic Skills: * Level 15.0 Fighting * Level 17.4 Maces & Flails * Level 14.0 Throwing * Level 18.6 Armour + Level 10.1 Dodging * Level 23.0 Shields + Level 10.1 Earth Magic + Level 12.7 Invocations + Level 15.0 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Erth 28% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 56% 2d13 1% 1 Stone Arrow Conj/Erth 28% 3d8 19% 3 Lee's Rapid Deconstruct Erth 14% 3d9* 21% 5 Apportation Tloc 0% N/A 43% 1 Foxfire Conj/Fire 0% 2x1d4 43% 1 Freeze Ice 0% 1d3 43% 1 Shock Conj/Air 0% 1d3 43% 1 Slow Hex 0% N/A 43% 1 Sting Conj/Alch 0% 1d3 43% 1 Brom's Barrelling Bould Conj/Erth 14% 2d5 52% 4 Leda's Liquefaction Alch/Erth 7% N/A 52% 4 Petrify Alch/Erth 14% N/A 52% 4 Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Scorch Fire 0% 2d5 56% 2 Confusing Touch Hex 0% N/A 80% 3 Frozen Ramparts Ice 0% 1d1 80% 3 Fugue of the Fallen Necr 0% N/A 80% 3 Hailstorm Conj/Ice 0% 3d5 80% 3 Inner Flame Hex/Fire 0% N/A 80% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 80% 3 Swiftness Air 0% N/A 80% 3 Vampiric Draining Necr 0% 2d6 80% 3 Airstrike Air 0% 2d(0-16) 99% 4 Anguish Hex/Necr 0% N/A 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Permafrost Eruption Ice/Erth 7% 2x4d3 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Hellfire Mortar Fire/Erth 7% 3d11 100% 7 Magnavolt Erth/Air 7% 4d10 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Death's Door Necr 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Animate Armour Summ/Erth Unusable N/A N/A 4 Sublimation of Blood Necr Unusable N/A N/A 2 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Animate Dead Necr Unusable N/A N/A 4 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Haunt Necr/Summ Unusable N/A N/A 7 Monstrous Menagerie Summ Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ! D:4 ( D:13 ( Orc:2 :*[=( Elf:2 ? Snake:1 : Snake:3 = Vaults:2 * Depths:3 :? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Depths:4 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:2 Annotations: Depths:2 2 transporters, exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +18) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Your flesh is cold resistant. (rC+) Your flesh is heat resistant. (rF+) You expend magic power (3 MP) to strengthen your wands. Message History The air twists around and strikes you!! An ettin comes into view. It is wielding two +0 dire flails. A hell knight comes into view. It is wielding a +5 bardiche of flaming (from an undying armoury). The fire giant casts a spell at you. The bolt of fire hits you. You resist. The vault guard hits you but does no damage. The two-headed ogre hits you but does no damage. x2 The yaktaur captain shoots a bolt. The bolt hits you!! The ice dragon changes into a death drake! The hell knight prays to Makhleb. The hell knight seems to speed up. The two-headed ogre hits you but does no damage. x2 The vault guard hits you but does no damage. A shadow dragon comes into view. The fire giant hits you with a +1 great sword of flaming. The two-headed ogre hits you but does no damage. x2 The yaktaur captain shoots a bolt. The bolt hits you!! The yaktaur captain shoots a bolt. The bolt hits you but does no damage. The ogre mage gestures at the two-headed ogre while chanting. The two-headed ogre seems to speed up. The war gargoyle hits you with a +3 great mace! * * * LOW HITPOINT WARNING * * * The necromancer mumbles some strange words. The necromancer binds the souls of nearby monsters. The vault guard hits you but does no damage. The hell knight mumbles some strange prayers to Makhleb. The hell knight seems to speed up. The deep elf annihilator mumbles some strange words. The deep elf annihilator blinks! The fire giant hits you with a +1 great sword of flaming! * * * LOW HITPOINT WARNING * * * A shadow dragon comes into view. The sphinx hits you! * * * LOW HITPOINT WARNING * * * The sphinx hits you but does no damage. x2 The war gargoyle launches metal splinters at you. The spray of metal splinters hits you but does no damage. The two-headed ogre hits you but does no damage. x2 The yaktaur captain shoots a bolt. The bolt hits you!! You die... #....# #....# #....# p#####..c.#'# pk...#.C..#.### .p.v.§(.......+ ####.pO(....### .....cC@H...... .....D9O.<.e... .....OOO