KazL Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 9, D:1) 21 bolts (4, 6, D:1) a +0 club (5, -19, D:1) a +0 club (10, 14, D:1) a +0 whip (14, 8, D:1) a +0 dagger (19, 10, D:1) a +0 dagger (27, -4, D:1) a +0 club (32, -10, D:1) a +0 club (34, -17, D:1) a +0 ring mail (55, -29, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 club (2, 17, D:2) a +0 ring mail (11, -11, D:2) 6 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, 11, D:3) a +0 trident (13, -3, D:3) a +0 club a +0 leather armour (15, -3, D:3) a +0 hand axe (17, -25, D:3) a +0 club a +0 club (26, -43, D:3) a +0 ring mail (26, -17, D:3) a +0 mace (27, -44, D:3) a +0 club a +0 dagger a +0 leather armour a +0 ring mail (27, -18, D:3) a +0 flail (35, -42, D:3) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 scale mail (46, -16, D:3) a +0 helmet (48, -7, D:3) a +0 flail a +0 ring mail (49, -37, D:3) a +0 dagger (59, -42, D:3) a cursed -1 short sword (60, -28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 robe (6, -40, D:4) a +0 club a +1 leather armour of fire resistance a +0 dagger a cursed -3 dagger a +0 robe (7, -20, D:4) a +0 dagger a +0 robe (7, -18, D:4) a +0 flail a +0 mace a +0 leather armour a +0 club a +0 chain mail (7, 8, D:4) a +0 dagger (30, -6, D:4) a +0 spear (35, 6, D:4) a +0 ring mail (45, -26, D:4) a +0 giant spiked club (46, -8, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Deugemn's Book Emporium a book of Beasts (605 gold) the Volume of the Virous Snowflakes (638 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Spider Form Transmutation/Poison 3 no d - Summon Ice Beast Ice/Summoning 4 no e - Bolt of Cold Conjuration/Ice 6 no a book of Summonings (770 gold) the Papyrus of Transformation and Companions (620 gold) Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Small Mammal Summoning 1 yes c - Beastly Appendage Transmutation 1 no d - Call Imp Summoning 2 yes e - Summon Ice Beast Ice/Summoning 4 no f - Summon Demon Summoning 5 no g - Shadow Creatures Summoning 6 no a book of Maledictions (275 gold) a book of Ice (715 gold) a book of Cantrips (220 gold) a book of Power (495 gold) (0, 0, D:5) a +0 flail (7, -23, D:5) a +0 war axe (8, -23, D:5) a +0 dagger a +0 robe (9, -22, D:5) a +0 mace a cursed -3 flail (9, -20, D:5) a +0 dagger a +0 robe (9, -9, D:5) 23 arrows (17, 1, D:5) a scroll of noise (32, 14, D:5) a +0 leather armour (41, -19, D:5) 24 bolts (41, 6, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ufouffauwn's Jewellery Shoppe an uncursed ring of protection from cold (275 gold) the ring "Woashom" {Ice Int+3 Dex+2} (467 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. an uncursed ring of fire (275 gold) an uncursed ring of stealth (192 gold) a +4 ring of intelligence (297 gold) an uncursed ring of positive energy (220 gold) a cursed -5 ring of strength (22 gold) (3, -10, D:6) a +0 glaive a +0 war axe (9, 12, D:6) a +0 giant club (20, 4, D:6) a +0 robe (20, 22, D:6) 14 gold pieces (27, -8, D:6) a +0 short sword a +0 chain mail (32, -9, D:6) 20 arrows (32, -4, D:6) a +0 robe a +0 mace (34, -1, D:6) a +0 robe a +0 flail (42, 1, D:6) a +0 whip a +0 leather armour a +0 club (42, 6, D:6) a +0 giant club (44, 6, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 22 arrows (3, -24, D:7) a +0 morningstar (3, -23, D:7) a +0 club (4, -24, D:7) a +0 flail a +0 ring mail (5, -25, D:7) a cursed +0 short sword a +0 leather armour (5, -24, D:7) a +0 dagger a cursed -1 chain mail (7, -11, D:7) 15 bolts (19, -11, D:7) a +0 ring mail (21, -25, D:7) a +0 hand axe (22, -25, D:7) a +0 robe a +0 dagger (23, -26, D:7) a +0 club (23, -25, D:7) a +0 robe a +0 dagger (24, -22, D:7) a +0 chain mail (28, -35, D:7) a +0 rapier (35, -25, D:7) a +0 hunting sling (37, -8, D:7) 15 bolts (39, -31, D:7) a +0 whip Level 8 of the Dungeon (3, -19, D:8) a +0 flail (4, -19, D:8) a +0 leather armour a +0 dagger a +0 leather armour (8, 8, D:8) a +0 giant spiked club a +0 giant club (11, 5, D:8) 24 arrows (19, -14, D:8) a +0 robe (19, -12, D:8) a +0 trident (23, -6, D:8) a +0 mace (24, -6, D:8) a +0 dagger a cursed +0 robe (27, -27, D:8) a scroll of noise (29, -33, D:8) a +0 short sword (31, 7, D:8) a +0 short sword (32, 15, D:8) a +3 short sword (33, 15, D:8) a +0 mace a +0 chain mail a +0 dagger (34, 9, D:8) 21 bolts (37, -17, D:8) a +0 flail (41, -18, D:8) a +3 leather armour (42, -15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 robe (3, 1, D:9) a +0 hand axe (4, 1, D:9) a cursed +3 morningstar a +0 robe (5, 16, D:9) a +0 pair of gloves an uncursed amulet of harm (6, 29, D:9) a +0 flail (7, 16, D:9) the +1 quarterstaff "Hydraslayer" {crush, rElec rPois MR+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe a +0 spear the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. 6 javelins 2 atropa-tipped darts 10 boomerangs a +0 whip (7, 22, D:9) 15 arrows (8, 2, D:9) a +2 mace a +0 robe (8, 3, D:9) a cursed +3 halberd a +0 robe (10, -15, D:9) a +0 scale mail (10, -11, D:9) a +0 robe (11, 3, D:9) a cursed +0 flail a +0 robe (17, 37, D:9) a large rock (19, -12, D:9) a +0 ring mail (19, 36, D:9) a large rock (21, 37, D:9) a large rock (27, 33, D:9) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (28, 5, D:9) a +0 ring mail (28, 32, D:9) a +0 dagger a +0 leather armour (28, 34, D:9) a +0 hand axe a +2 ring mail of cold resistance (38, 17, D:9) a cursed +0 dagger a +0 robe (39, 18, D:9) a cursed +0 battleaxe a +0 robe (54, 12, D:9) a +0 short sword (55, 12, D:9) a +0 whip a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe of electrocution a +0 giant club a +0 giant club (1, 1, D:10) a +0 dagger a +0 robe (2, 2, D:10) a +0 hand axe 3 boomerangs (5, -13, D:10) a +0 naga barding (6, 16, D:10) a +0 dagger of venom a +0 robe (7, -15, D:10) an arrow (8, -14, D:10) 2 arrows (8, -13, D:10) 16 arrows a +0 shortbow (10, -13, D:10) a +3 trident a +0 robe (10, -12, D:10) a +0 flail a +0 leather armour an arrow (38, -31, D:10) 23 arrows (48, -21, D:10) a +0 ring mail a +0 trident (48, -19, D:10) a +0 flail (48, -18, D:10) a cursed -3 halberd (48, -16, D:10) a +0 club (49, -22, D:10) a +0 flail (49, -20, D:10) a +0 club (49, -18, D:10) a +0 giant club a cursed +0 chain mail a +0 scimitar (49, -17, D:10) a +0 club a +0 club (49, -16, D:10) a +0 hand axe (50, -22, D:10) a +0 plate armour a +0 short sword (50, -20, D:10) a +0 ring mail a +0 club (50, -19, D:10) a +0 club (50, -18, D:10) a +0 ring mail a +0 spear (51, -20, D:10) a cursed +0 giant club (51, -19, D:10) a +0 whip (60, -42, D:10) a +0 club (60, 5, D:10) 6 poisoned darts (65, 15, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (7, 2, D:11) a +0 hand axe of electrocution (18, -20, D:11) a +0 giant club a +0 giant club (33, -2, D:11) a +0 ring mail 3 boomerangs a +0 club (38, -3, D:11) a +0 rapier (46, 8, D:11) a +0 chain mail (47, 8, D:11) a cursed -1 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Ossan's Distillery (Shop contents are unknown) (5, 19, Orc:2) 18 gold pieces (6, 23, Orc:2) 21 gold pieces (11, -24, Orc:2) 20 gold pieces (15, -26, Orc:2) 8 gold pieces (15, 15, Orc:2) 9 gold pieces (20, -23, Orc:2) 27 gold pieces (20, -21, Orc:2) 32 gold pieces (23, 20, Orc:2) 37 gold pieces (23, 21, Orc:2) 22 gold pieces (26, 13, Orc:2) 27 gold pieces (27, 15, Orc:2) 7 gold pieces