Kazma Level 1 of the Dungeon (0, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 17, D:2) a +0 club (15, 3, D:2) a whip (22, -3, D:2) a +0 helmet (26, -2, D:2) a +0 ring mail (34, 24, D:2) a +0 leather armour (38, -12, D:2) a +0 mace (44, 11, D:2) a robe (45, 0, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -2, D:3) a +0 club (3, -10, D:3) a +0 leather armour (11, -1, D:3) a +0 club (12, 17, D:3) a +0 whip (14, 16, D:3) a +0 dagger a +0 dagger a +0 dagger (19, 7, D:3) a +0 dagger (23, 35, D:3) a +0 dagger (39, 15, D:3) a +0 giant club (42, 22, D:3) a short sword (44, 12, D:3) a +0 robe (45, 14, D:3) 17 gold pieces (45, 17, D:3) a thin runed staff (unseen) (45, 20, D:3) a scroll labelled OLEODDO ZOOHUN (45, 24, D:3) a scroll labelled GEMEKU NUIN (46, 14, D:3) a scroll labelled XOYCACWU UTAIL (51, 21, D:3) a scroll of teleportation (53, 19, D:3) a robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 chain mail a +0 whip (0, 1, D:4) a +0 mace (still there?) a +0 leather armour (still there?) a wand of paralysis (9) (still there?) 3 gold pieces (still there?) a +1 leather armour of fire resistance (still there?) a +0 flail (still there?) a +0 hand axe (still there?) (5, 9, D:4) a +0 club (13, 43, D:4) a +0 robe (14, 5, D:4) a mace (24, 41, D:4) a +0 dagger (27, 28, D:4) a +0 war axe (29, 11, D:4) a +0 dagger (30, 30, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 robe a +0 dagger (1, -2, D:5) a +0 short sword (18, 18, D:5) a robe (32, -3, D:5) a mace (38, 12, D:5) a ring mail (39, 23, D:5) a ring mail (43, -7, D:5) a +0 chain mail a +0 battleaxe a +0 sling a +0 dagger a +0 hand axe a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 club a +0 short sword (1, 0, D:6) a +0 short sword (3, -2, D:6) a +0 short sword (23, -3, D:6) 10 gold pieces (23, -2, D:6) a smouldering hand axe (unseen) (25, -16, D:6) a leather armour (27, -8, D:6) a +0 hand axe a +0 ring mail (33, -21, D:6) a sling (44, 15, D:6) a +0 club a +0 ring mail (45, 11, D:6) a ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, -27, D:7) a +0 whip (7, -27, D:7) a +0 robe a +0 dagger (8, -28, D:7) a +0 trident (10, -14, D:7) a robe (21, -25, D:7) a quarterstaff (25, -13, D:7) a +0 scale mail a +0 mace a +0 robe (28, -34, D:7) a leather armour (28, -16, D:7) a +0 club (28, -15, D:7) a +0 ring mail a +0 hand axe a +0 club (36, -41, D:7) a +0 chain mail (37, -39, D:7) a +0 short sword (37, -36, D:7) a +0 falchion a +0 scimitar a +0 shortbow a +0 mace a +0 flail (37, -33, D:7) a sling (38, -36, D:7) a +0 short sword (44, -30, D:7) a scale mail (46, -27, D:7) 14 gold pieces (55, -30, D:7) a great sword Level 8 of the Dungeon [Shop] Ceirobbocwal's Sacrilege Store a +1 arbalest of draining (196 gold) a +2 trident of draining (237 gold) a book of Death (572 gold) a +1 demon whip of draining (442 gold) a book of Unlife (468 gold) a scroll of torment (unknown) (123 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (824 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a book of Necromancy (312 gold) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (1233 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (0, 0, D:8) a +3 leather armour a +0 quarterstaff a +0 sling (3, 4, D:8) a +1 hat (16, 26, D:8) a +0 halberd a +0 plate armour a +0 mace a +0 leather armour (16, 34, D:8) a +0 scale mail a +0 dagger (17, 35, D:8) a +0 robe (18, 27, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (18, 35, D:8) a -1 spear a +0 animal skin a +0 robe (21, 35, D:8) a +0 spear a +0 robe (26, 21, D:8) a +0 shortbow (27, 6, D:8) a +2 vampiric scythe (31, 32, D:8) a +0 flail (34, 6, D:8) an orb of mayhem (37, 21, D:8) a +0 short sword (40, 20, D:8) a +1 trident of pain (43, -5, D:8) a +2 dagger of speed a +3 short sword (44, -15, D:8) a +0 shortbow (46, 5, D:8) a +0 sling a staff of poison Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar a +0 chain mail (1, 1, D:9) a +0 dagger a +0 robe (1, 9, D:9) a +0 dagger a +0 robe (1, 13, D:9) a +0 war axe a +0 chain mail a +0 chain mail (1, 19, D:9) a +0 short sword a +0 ring mail (14, -3, D:9) a dagger (18, 22, D:9) a +0 giant spiked club (27, 22, D:9) a +0 dagger a +0 robe (29, 22, D:9) +0 steam dragon scales a +0 dagger of venom (31, 21, D:9) a +0 robe a +4 scimitar a +0 robe a +0 long sword (31, 22, D:9) a +0 robe (32, 3, D:9) a +3 halberd 39 stones a +0 long sword (32, 19, D:9) a +0 scale mail (32, 22, D:9) a +0 shortbow a +0 robe a +2 mace (37, -6, D:9) 2 atropa-tipped darts (37, -3, D:9) a +0 dagger (37, 22, D:9) a +0 shortbow (38, -3, D:9) a +0 hand axe (38, 0, D:9) a +0 club the +8 sling of Blood-Lust {flame, Fragile +Blink rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (38, 1, D:9) a +0 mace (39, -2, D:9) a +0 rapier a +0 robe (42, 21, D:9) a +0 robe (45, -4, D:9) a chain mail Level 10 of the Dungeon (0, 0, D:10) 3 stones (12, 22, D:10) 3 stones (23, 44, D:10) a +0 robe a +0 dagger (24, 44, D:10) a +0 spear (27, 3, D:10) a +0 shortbow (35, -4, D:10) 6 stones (38, 0, D:10) 2 poisoned darts 2 potions of degeneration (39, 19, D:10) a +0 trident of venom (41, 17, D:10) 9 stones (43, 46, D:10) a +0 dagger a warg corpse (skeletalised by now) (47, 46, D:10) a +0 battleaxe a +0 plate armour an orc skeleton (49, 18, D:10) a leather armour (49, 46, D:10) a +0 club a +0 ring mail an orc corpse the Ecumenical Temple