KeeperOfCailyx

Level 1 of the Dungeon
(0, 0, D:1)
  a frilled lizard corpse (skeletalised by now)
(7, -11, D:1)
  a +0 short sword
(12, 11, D:1)
  a ball python corpse (skeletalised by now)
(13, -4, D:1)
  a quokka corpse (skeletalised by now)
(13, -2, D:1)
  a quokka corpse (skeletalised by now)
(13, 4, D:1)
  a jackal corpse (skeletalised by now)
(16, -1, D:1)
  a +0 club
(20, 2, D:1)
  a +0 club
  a bat skeleton
(20, 3, D:1)
  a ball python skeleton
(21, 31, D:1)
  a staff of alchemy
(23, -7, D:1)
  a +0 club
  a kobold corpse (skeletalised by now)
(27, -23, D:1)
  a bat corpse (skeletalised by now)
(32, 5, D:1)
  a hobgoblin skeleton
(35, 5, D:1)
  a bat skeleton
(36, 18, D:1)
  a rat corpse (skeletalised by now)
(38, -12, D:1)
  a frilled lizard corpse (skeletalised by now)
(45, 7, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 club
(1, 0, D:2)
  a +0 flail
(1, 2, D:2)
  a +0 whip
(4, 3, D:2)
  a +0 dagger
  3 stones
  a +0 scale mail
  a kobold corpse (skeletalised by now)
(9, 0, D:2)
  a hobgoblin skeleton
(10, 21, D:2)
  a +0 club
(17, 3, D:2)
  a +0 dagger
  2 stones
  a kobold skeleton
(24, 9, D:2)
  a +0 falchion
(27, 1, D:2)
  a ball python corpse (skeletalised by now)
(29, 8, D:2)
  a +0 dagger
(33, 28, D:2)
  an adder corpse (skeletalised by now)
(34, 26, D:2)
  a bat corpse (skeletalised by now)
(40, 22, D:2)
  a +0 club
  2 stones
(41, 18, D:2)
  a flux talisman
(42, 22, D:2)
  a ball python skeleton
(43, -4, D:2)
  3 stones
(44, 21, D:2)
  a +0 hand axe
(46, 24, D:2)
  a +0 spear
(49, -8, D:2)
  a +0 leather armour
(51, 11, D:2)
  a +0 ring mail
(52, 40, D:2)
  a +0 club

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 spear
(4, 15, D:3)
  a +0 mace
(8, -18, D:3)
  a +0 robe
(8, 19, D:3)
  a +0 leather armour
(12, -17, D:3)
  a +0 falchion
(12, -11, D:3)
  a +0 mace
(14, 6, D:3)
  a +0 robe
(20, 5, D:3)
  a staff of air
(40, 6, D:3)
  a +0 mace
  a +0 scale mail
  a quokka skeleton
(40, 7, D:3)
  a +0 short sword
  a +0 scale mail
  an orc skeleton
(41, 6, D:3)
  a +0 mace
  a +0 chain mail
(43, 6, D:3)
  a +0 cloak
(51, -2, D:3)
  a +0 club
  a gnoll corpse (skeletalised by now)
(52, -3, D:3)
  a +0 dagger

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 club
(1, -3, D:4)
  a +2 spear
  a +0 robe
(1, -2, D:4)
  a +0 club
  a +0 ring mail
(8, 3, D:4)
  a +0 short sword
  5 stones
(9, 3, D:4)
  a +0 dagger
  a +0 robe
(13, 4, D:4)
  a +0 leather armour
(27, 20, D:4)
  a +2 robe of willpower
(32, 46, D:4)
  a +0 robe
(36, 47, D:4)
  a +0 spear
(41, 53, D:4)
  a +0 short sword
  a stone
(50, 29, D:4)
  a +0 dagger
(57, 39, D:4)
  a +0 club
(60, 9, D:4)
  a +0 dagger of electrocution

Level 5 of the Dungeon
[Shop] Gyokobui's Jewellery Shoppe
  a ring of magical power (200 gold)
  an amulet of the acrobat (300 gold)
  a ring of ice (250 gold)
  the ring "Vaekhiqu" {Fly rElec rF- rCorr Dex+6} (507 gold)
    [ring of dexterity]
    
    Dex+6:      It affects your dexterity (+6).
    rF-:        It makes you vulnerable to fire.
    rElec:      It insulates you from electricity.
    Fly:        It grants you flight.
    rCorr:      It protects you from acid and corrosion.
  a +6 ring of intelligence (360 gold)
  a granite talisman (600 gold)
  a ring of willpower (250 gold)
  a dragon-blood talisman (600 gold)
(0, 0, D:5)
  6 stones
(8, 3, D:5)
  a +0 mace
(8, 40, D:5)
  a +0 flail
(9, 3, D:5)
  a +0 hand axe
  a +0 leather armour
  a +0 dagger
  a +0 whip
  a +0 club
  a +0 leather armour
(32, 53, D:5)
  a +0 short sword
  a +0 scale mail
(53, 34, D:5)
  a +0 robe
(65, 28, D:5)
  a +0 dagger
  a +0 leather armour
(72, 15, D:5)
  a +0 barding

Level 6 of the Dungeon
(0, 0, D:6)
  6 stones
(7, -23, D:6)
  a +0 dagger
(7, -19, D:6)
  a +0 leather armour
(8, -43, D:6)
  a +0 quarterstaff
(9, -30, D:6)
  a +0 long sword
(19, -15, D:6)
  2 stones
(24, -6, D:6)
  a +0 scale mail
(25, -9, D:6)
  a +0 shortbow
(32, -30, D:6)
  a +0 giant club
(32, -18, D:6)
  4 stones
(35, -23, D:6)
  a +0 leather armour
(39, -27, D:6)
  a +0 club

Level 7 of the Dungeon
(0, 0, D:7)
  a +0 chain mail
(5, 1, D:7)
  a +0 rapier
(6, 2, D:7)
  a +0 flail
(7, -7, D:7)
  a +5 great sword
  a +0 robe
  a +0 battleaxe
  a +0 robe
(7, 8, D:7)
  a +0 long sword
  a +0 ring mail
  a human skeleton
(8, -7, D:7)
  a +0 great sword of distortion
  a +0 robe
  a +0 shortbow
(8, 6, D:7)
  a +0 long sword
  a +0 ring mail
(11, -6, D:7)
  a +4 battleaxe
  a +0 robe
(11, -2, D:7)
  6 stones
(15, -8, D:7)
  a +3 halberd
  a +0 robe
(22, 0, D:7)
  a +0 short sword
(30, 26, D:7)
  9 stones
(32, 28, D:7)
  a +0 flail
  a +0 chain mail
(35, 40, D:7)
  7 stones
(37, -4, D:7)
  7 stones
(37, 6, D:7)
  a +0 rapier
(39, 0, D:7)
  a +0 shortbow
(43, 24, D:7)
  a +0 ring mail
(45, -10, D:7)
  a +0 hand axe
(45, -8, D:7)
  a +0 dagger
  a +0 robe
(45, -6, D:7)
  a +0 dagger
  a +0 robe
(54, 32, D:7)
  a +0 dagger
  a +0 robe
(54, 33, D:7)
  a +0 club
  3 boomerangs
  a +0 scale mail
(55, 31, D:7)
  a +0 club
  an orc skeleton
(56, 31, D:7)
  a +0 giant club
(60, 41, D:7)
  a +0 leather armour

Level 8 of the Dungeon
(0, 0, D:8)
  a +0 trident
(4, -1, D:8)
  an orb of mayhem
  a +0 robe
  a +4 trident of draining
  the barachi skeleton of Jeremiah
(9, -6, D:8)
  a +0 mace
(9, 1, D:8)
  a goblin skeleton
(10, -4, D:8)
  a +0 mace
  an orc skeleton
(11, -4, D:8)
  a +0 hand axe
  a +2 dagger of venom
(12, -5, D:8)
  a +0 short sword
(12, -4, D:8)
  a +0 robe
  a +2 dagger of freezing
(12, -3, D:8)
  a +0 ring mail
  a +0 dagger
  a +0 chain mail
  a +0 scimitar
  a +0 orcbow
(20, 16, D:8)
  a +0 robe
(21, 19, D:8)
  a +0 dagger
  a +0 cloak
(24, 15, D:8)
  a +0 long sword
(33, 7, D:8)
  a +0 short sword
  a +0 scale mail
(34, 13, D:8)
  a +0 robe
  a +0 dagger
(36, 13, D:8)
  a +0 hand axe
  a +0 club

Level 9 of the Dungeon
(10, 4, D:9)
  a +0 shortbow
(13, 11, D:9)
  a +0 orcbow
(16, 2, D:9)
  6 stones
(19, 13, D:9)
  5 stones
  a +0 short sword
(19, 14, D:9)
  a +0 dagger
(20, 15, D:9)
  a +0 giant spiked club
  a +0 giant club
  a +2 vampiric short sword
(21, 13, D:9)
  a +0 short sword
(21, 14, D:9)
  a +0 dagger
(22, 23, D:9)
  a +0 whip
(23, 38, D:9)
  a +0 shortbow
(23, 39, D:9)
  a +0 dagger
(26, 11, D:9)
  a +0 whip
  a kobold skeleton
(26, 12, D:9)
  a +0 short sword
  a kobold skeleton
(27, 24, D:9)
  5 scrolls of noise
(30, 14, D:9)
  a +0 shortbow
(32, 0, D:9)
  a +0 flail
  +0 steam dragon scales
(32, 43, D:9)
  a +0 giant club
  a +0 giant club
  a two-headed ogre corpse (skeletalised by now)
(36, 43, D:9)
  a +0 orcbow
(38, 43, D:9)
  a +0 giant spiked club
  a +0 giant club
(41, 21, D:9)
  a +0 orcbow
(44, 12, D:9)
  a +0 spear
(46, 14, D:9)
  4 stones
(47, 16, D:9)
  4 stones
(49, 11, D:9)
  5 stones
(54, 47, D:9)
  a +0 orcbow

Level 10 of the Dungeon
(0, 0, D:10)
  a +3 flail of draining
  a +0 robe
(0, 2, D:10)
  a +4 scimitar
  a +0 robe
(5, 2, D:10)
  a +0 long sword
  a +0 robe
(8, 32, D:10)
  a +4 long sword
  8 stones
  a +0 robe
(8, 37, D:10)
  a +0 giant spiked club
(10, 0, D:10)
  a +0 flail
(15, -3, D:10)
  a +0 long sword
(17, 26, D:10)
  a +0 scale mail
(26, 19, D:10)
  a +0 leather armour
(27, 33, D:10)
  8 stones
(30, 23, D:10)
  a +0 robe
  a +0 giant club
(30, 24, D:10)
  a +0 robe of willpower
  a +0 dagger
  an orc skeleton
(31, 20, D:10)
  a +0 robe
(31, 23, D:10)
  a +0 leather armour
  a +0 club
(32, 23, D:10)
  a +0 hand axe
(43, 12, D:10)
  a +0 robe
(55, 13, D:10)
  a staff of fire

Level 11 of the Dungeon
(0, 0, D:11)
  2 stones
(16, 17, D:11)
  a wand of flame (38)
(17, 9, D:11)
  8 stones
(17, 20, D:11)
  a +0 scale mail
(26, 20, D:11)
  a +0 dire flail
  a +0 giant club
(31, 5, D:11)
  a +0 mace
(31, 10, D:11)
  a +0 flail
(32, 10, D:11)
  a +0 halberd
  a +2 antimagic halberd
(33, 10, D:11)
  a +0 scimitar
(34, 6, D:11)
  a +0 orcbow
(34, 21, D:11)
  a +0 whip
(44, -8, D:11)
  a +0 leather armour
(52, 3, D:11)
  a +0 robe
  a +0 dagger
  an orc skeleton
(57, 0, D:11)
  a +0 robe
  a +0 dagger
(57, 1, D:11)
  a +0 hand axe
(64, 12, D:11)
  a +0 giant spiked club
  a +0 giant spiked club

Level 12 of the Dungeon
[Shop] Timub's Self-Published Books
  the Incunable of Thorough Poisoning (1184 gold)
    Spells                            Type                      Level
     a - Sting                         Conjuration/Alchemy           1
     b - Mercury Vapours               Alchemy/Air                   2
     c - Mephitic Cloud                Conjuration/Alchemy/Air       3
     d - Olgreb's Toxic Radiance       Alchemy                       4
     e - Ignite Poison                 Fire/Alchemy                  4
     f - Cigotuvi's Putrefaction       Necromancy/Air                4
     g - Alistair's Intoxication       Alchemy                       5
     h - Eringya's Noxious Bog         Alchemy                       6
  the Encyclopedia of Modern Magic, Vol. 30 (864 gold)
    Spells                            Type                      Level
     a - Kiss of Death                 Conjuration/Necromancy        1
     b - Momentum Strike               Conjuration/Translocation     2
     c - Volatile Blastmotes           Fire/Translocation            3
     d - Vhi's Electric Charge         Translocation/Air             4
     e - Arcjolt                       Conjuration/Air               5
     f - Plasma Beam                   Fire/Air                      6
  Sif Muna's Almanac of Perplexing Participles (544 gold)
    Spells                            Type                      Level
     a - Searing Ray                   Conjuration                   2
     b - Confusing Touch               Hexes                         3
     c - Dazzling Flash                Hexes/Fire                    3
     d - Freezing Cloud                Conjuration/Ice/Air           5
  the Compendium of the Vowels (1120 gold)
    Spells                            Type                      Level
     a - Summon Ice Beast              Ice/Summoning                 3
     b - Summon Blazeheart Golem       Fire/Summoning                4
     c - Animate Armour                Summoning/Earth               4
     d - Summon Mana Viper             Hexes/Summoning               5
     e - Conjure Ball Lightning        Conjuration/Air               6
     f - Monstrous Menagerie           Summoning                     7
  Zin's Tome of Uncleanliness (448 gold)
    Spells                            Type                      Level
     a - Cigotuvi's Putrefaction       Necromancy/Air                4
     b - Infestation                   Necromancy                    8
  the Incunabulum of the Genitive (416 gold)
    Spells                            Type                      Level
     a - Kiss of Death                 Conjuration/Necromancy        1
     b - Sublimation of Blood          Necromancy                    2
     c - Orb of Destruction            Conjuration                   7
  the Compilation of Legendary Spells, Part XIV (1248 gold)
    Spells                            Type                      Level
     a - Tukima's Dance                Hexes                         3
     b - Ozocubu's Armour              Ice                           3
     c - Brom's Barrelling Boulder     Conjuration/Earth             4
     d - Passage of Golubria           Translocation                 4
     e - Alistair's Intoxication       Alchemy                       5
     f - Borgnjor's Vile Clutch        Necromancy/Earth              5
     g - Maxwell's Capacitive Coupling Air                           8
  Moros's Omnibus of the Lead Coin (1056 gold)
    Spells                            Type                      Level
     a - Soul Splinter                 Necromancy                    1
     b - Passwall                      Earth                         3
     c - Leda's Liquefaction           Alchemy/Earth                 4
     d - Sculpt Simulacrum             Ice/Alchemy                   6
     e - Death Channel                 Necromancy                    6
     f - Haunt                         Necromancy/Summoning          7
  the Tome of Prestidigitation (1376 gold)
    Spells                            Type                      Level
     a - Apportation                   Translocation                 1
     b - Ensorcelled Hibernation       Hexes/Ice                     2
     c - Alistair's Intoxication       Alchemy                       5
     d - Metabolic Englaciation        Hexes/Ice                     5
     e - Ozocubu's Refrigeration       Ice                           7
     f - Borgnjor's Revivification     Necromancy                    8
     g - Infestation                   Necromancy                    8
  the Elucidation of Getting Closer Than Before (448 gold)
    Spells                            Type                      Level
     a - Confusing Touch               Hexes                         3
     b - Sticky Flame                  Fire/Alchemy                  4
     c - Dispel Undead                 Necromancy                    4
  the Incunabulum of Optical Phenomena (544 gold)
    Spells                            Type                      Level
     a - Searing Ray                   Conjuration                   2
     b - Dazzling Flash                Hexes/Fire                    3
     c - Olgreb's Toxic Radiance       Alchemy                       4
     d - Fulminant Prism               Conjuration/Alchemy           4
  Sif Muna's Elucidation of Modern Magic, Vol. 27 (1024 gold)
    Spells                            Type                      Level
     a - Animate Armour                Summoning/Earth               4
     b - Manifold Assault              Translocation                 7
     c - Maxwell's Capacitive Coupling Air                           8
     d - Polar Vortex                  Ice                           9
(2, 13, D:12)
  a +0 trident
(5, 21, D:12)
  5 stones
(13, 1, D:12)
  a +0 pair of boots
(17, 36, D:12)
  4 large rocks
(19, 23, D:12)
  a +2 scimitar of draining
  a +0 chain mail
(26, 21, D:12)
  a +0 dagger
(27, 27, D:12)
  a +0 spear
(31, 4, D:12)
  the +1 scale mail "Minnil" {Str+4 SInv}
    Str+4:      It affects your strength (+4).
    SInv:       It lets you see invisible.
(38, 7, D:12)
  a ring of ice
  a +0 buckler
(43, 22, D:12)
  a +0 halberd
(43, 23, D:12)
  a +0 flail
  7 stones
(43, 24, D:12)
  a +1 flail of holy wrath
(44, 33, D:12)
  a +0 club
(46, 24, D:12)
  a +0 trident
  a +0 scale mail
  a +0 kite shield
(49, 10, D:12)
  a +0 flail
(54, 14, D:12)
  a +0 dagger
(55, 25, D:12)
  a +0 club
  a +0 leather armour
  a +0 dagger
(55, 26, D:12)
  a +0 short sword
(55, 27, D:12)
  a +0 short sword
  a +0 ring mail
(56, 34, D:12)
  a +0 giant club
  a +0 giant club

Level 13 of the Dungeon
[Shop] Ofika's Book Shop
  a book of Chaos (600 gold)
  a book of Decay (360 gold)
  a book of Beasts (432 gold)
  a book of Power (504 gold)
  a book of Spontaneous Combustion (456 gold)
  Great Wizards, Vol. II (456 gold)
(0, 43, D:13)
  a +0 leather armour
(4, -5, D:13)
  a wand of mindburst (6)
(6, 35, D:13)
  a +0 shortbow
(6, 36, D:13)
  a +0 orcbow
(6, 37, D:13)
  a +0 shortbow
(6, 38, D:13)
  a +0 shortbow
(12, 13, D:13)
  a +0 great sword
  a +0 robe
(12, 20, D:13)
  a +0 robe
(15, 29, D:13)
  a +0 long sword
(15, 30, D:13)
  the +10 short sword of the Axolotl {flame, Stlth+}
    Stlth+:     It makes you more stealthy.
(17, 14, D:13)
  a +1 heavy battleaxe
  a +0 scale mail
  a tengu skeleton
(18, 29, D:13)
  a +0 dagger
(21, 33, D:13)
  3 scrolls of noise
(21, 49, D:13)
  a scroll of torment
  a +0 kite shield
(24, 15, D:13)
  3 large rocks
(24, 18, D:13)
  a +0 chain mail
(25, 29, D:13)
  a +0 leather armour
(28, 16, D:13)
  a +0 leather armour
  a +0 hand axe
(28, 29, D:13)
  a +0 plate armour
(28, 30, D:13)
  a +0 sling
(30, 19, D:13)
  a +2 great sword of flaming
(30, 38, D:13)
  a +0 flail
(31, 39, D:13)
  a +0 halberd
  a +0 spear
  a +0 scale mail
(33, 40, D:13)
  a +0 halberd
(34, 29, D:13)
  3 stones
(40, 6, D:13)
  a +0 leather armour
(41, 42, D:13)
  a +0 dagger
(45, 13, D:13)
  a +0 leather armour
  a +0 short sword
(51, 12, D:13)
  a +2 scimitar of flaming
  a +0 ring mail
  a +0 morningstar
(51, 13, D:13)
  a +0 antimagic shortbow
(52, 13, D:13)
  a +0 giant club
  a +0 giant club
(53, 18, D:13)
  a +0 scale mail
(55, 13, D:13)
  3 large rocks
(59, 3, D:13)
  a +0 dagger
(60, 1, D:13)
  3 scrolls of noise

Level 14 of the Dungeon
(0, 0, D:14)
  4 stones
(4, -37, D:14)
  8 stones
(8, 8, D:14)
  5 large rocks
(8, 14, D:14)
  a +0 orcbow
(12, 0, D:14)
  the +7 spear of the Gloaming {vamp, rPois rF- rC+ Dex+3}
    Dex+3:      It affects your dexterity (+3).
    rF-:        It makes you vulnerable to fire.
    rC+:        It protects you from cold.
    rPois:      It protects you from poison.
  a +0 scale mail of willpower
(12, 2, D:14)
  a +0 spear
(21, 1, D:14)
  a +0 orcbow
(22, 1, D:14)
  a +0 long sword
  a +0 leather armour
  a +1 kite shield of protection
(23, 3, D:14)
  a +0 buckler
(33, -9, D:14)
  a +0 hand axe
(34, -9, D:14)
  a +0 flail
  a +0 hand axe
  a +0 mace
  a +0 halberd
(39, -30, D:14)
  5 stones
(44, 7, D:14)
  4 large rocks
(44, 8, D:14)
  a +0 giant club
  a +0 giant spiked club
  a +0 dire flail
  a +0 dire flail
  a +3 leather armour
(45, -23, D:14)
  a +0 orcbow
(45, 7, D:14)
  a +0 giant club
(45, 8, D:14)
  a +0 giant spiked club
  a +0 giant club
  a +0 giant spiked club
(45, 9, D:14)
  a +0 giant club
(45, 10, D:14)
  a +4 scimitar of flaming
(46, 9, D:14)
  a +0 giant club

Level 15 of the Dungeon
(13, 4, D:15)
  a +0 mace
(14, 17, D:15)
  a wand of polymorph (13)
  a wand of paralysis (27)
(18, 29, D:15)
  a +0 long sword
(19, 1, D:15)
  a +0 orcbow
(26, 4, D:15)
  a +0 robe
(36, 32, D:15)
  a +0 flail

Level 1 of the Orcish Mines
(0, 0, Orc:1)
  a +0 robe
  a +0 dagger
(1, 0, Orc:1)
  a +0 leather armour
  a +0 hand axe
(2, -1, Orc:1)
  a +0 war axe
(3, -1, Orc:1)
  a +0 chain mail
  a +0 trident
(5, -1, Orc:1)
  a +0 leather armour
  a +0 whip
(6, -1, Orc:1)
  a +0 robe
  a +0 dagger
(7, -1, Orc:1)
  a +0 chain mail
  a +0 glaive
(8, -1, Orc:1)
  a +0 chain mail
  a +0 hand axe
  a +0 short sword
(15, -4, Orc:1)
  a +0 giant club
(27, -47, Orc:1)
  a +0 halberd
  a +0 plate armour
(27, -46, Orc:1)
  a +0 dagger
  a +0 robe
(28, -47, Orc:1)
  a +0 trident
  a +0 leather armour
(29, -50, Orc:1)
  a +0 short sword of electrocution
(29, -47, Orc:1)
  a +1 heavy hand axe
  a +2 leather armour of cold resistance
  a +0 short sword
(29, -46, Orc:1)
  a +0 leather armour
  a +0 flail
  a +0 short sword
(30, -51, Orc:1)
  a +0 robe
  a +3 dagger
  an orc skeleton
(30, -47, Orc:1)
  a +0 leather armour
  a +0 flail
  a +0 hand axe
  a +0 leather armour
  a +0 hand axe
(30, -45, Orc:1)
  a +0 dagger
  a +0 robe
  a +0 dire flail
  a +0 orcbow
  a +0 plate armour
(31, -47, Orc:1)
  a +0 club
  a +0 robe
  a +0 dagger
(31, -46, Orc:1)
  a +0 club
(31, -45, Orc:1)
  a +0 glaive
  a +0 plate armour
(32, -48, Orc:1)
  a +2 flail of protection
(32, -47, Orc:1)
  a +0 flail

Level 2 of the Orcish Mines
[Shop] Xuwil's Assorted Antiques
  a +0 pair of gloves (130 gold)
  a scroll of vulnerability (116 gold)
  a +0 arbalest (130 gold)
  2 potions of heal wounds (290 gold)
  a +0 arbalest (130 gold)
  a scroll of immolation (116 gold)
  a potion of attraction (87 gold)
  a +0 battleaxe (188 gold)
[Shop] Lujauf's Antique Armour Boutique
  a +0 chain mail (121 gold)
  a +0 chain mail (121 gold)
  a +0 chain mail (121 gold)
  a +0 ring mail (108 gold)
  a +0 leather armour (54 gold)
  a +1 robe of willpower (342 gold)
  a +2 leather armour of cold resistance (513 gold)
[Shop] Ekeytt's Antique Weapon Shop
  a +0 flail of draining (157 gold)
  the +5 short sword "Vaivoap" {vamp, +Blink Stlth+} (965 gold)
    +Blink:     It lets you blink.
    Stlth+:     It makes you more stealthy.
  a +0 short sword (57 gold)
  a +0 hand axe (57 gold)
  a +0 mace (57 gold)
  the +2 quarterstaff of the Sun {holy, rN+ Will+ Dex-3} (526 gold)
    Dex-3:      It affects your dexterity (-3).
    rN+:        It protects you from negative energy.
    Will+:      It increases your willpower.
    
    Yredelemnul disapproves of the use of such an item.
  a +0 hand axe (57 gold)
  a +0 great sword (123 gold)
  a +0 spear (57 gold)
[Shop] Inien's Book Shoppe
  a book of the Hunter (312 gold)
  a book of Wicked Creation (528 gold)
  the Unrestrained Analects (528 gold)
  a book of Party Tricks (264 gold)
  a book of Lightning (432 gold)
  a book of Spontaneous Combustion (456 gold)
  a book of the Warp (744 gold)
(2, 5, Orc:2)
  a +0 plate armour
  a +0 long sword
(3, -7, Orc:2)
  a +0 club
(3, -6, Orc:2)
  a +0 plate armour (still there?)
  a +2 battleaxe of electrocution (still there?)
(3, 4, Orc:2)
  a +0 robe
  a +0 dagger
(4, -7, Orc:2)
  a +0 plate armour
  a +0 mace
(4, 4, Orc:2)
  a +0 hand axe
(5, -6, Orc:2)
  a +0 war axe
(5, -5, Orc:2)
  a +0 leather armour
  a +0 war axe
(11, 30, Orc:2)
  a +0 scimitar
  a +0 plate armour
(11, 36, Orc:2)
  a +0 morningstar
  a +0 halberd
  a +0 plate armour
(11, 37, Orc:2)
  a +0 trident
(12, 30, Orc:2)
  a +0 dagger
(12, 36, Orc:2)
  a +0 dagger
  a +0 robe
(13, 30, Orc:2)
  a +0 club
(13, 36, Orc:2)
  a +0 halberd
  a +0 chain mail
(14, 35, Orc:2)
  a +0 war axe
(15, 32, Orc:2)
  the scarf of Oily the Good {harm, rF+ rN+ Str-2 Dex+6}
    Str-2:      It affects your strength (-2).
    Dex+6:      It affects your dexterity (+6).
    rF+:        It protects you from fire.
    rN+:        It protects you from negative energy.
(20, 17, Orc:2)
  a +0 club
(21, -11, Orc:2)
  a +0 orcbow
(21, -6, Orc:2)
  a +0 whip of venom
(21, 20, Orc:2)
  a +0 dagger
  a +0 dagger
  a +0 scale mail
(21, 21, Orc:2)
  a +0 club
(22, -14, Orc:2)
  a +0 whip
(22, -6, Orc:2)
  a +0 arbalest
(22, 20, Orc:2)
  a +0 mace
(23, -8, Orc:2)
  a +0 chain mail
  a +0 broad axe
(24, -8, Orc:2)
  a +0 robe
  a +0 dagger
(24, -6, Orc:2)
  a +0 hand axe
(25, -6, Orc:2)
  a +0 dagger
(27, 23, Orc:2)
  a +1 whip of flaming
  the +6 chain mail of the King of the Hill {^Contam Str-5 Int+2 Dex+7}
    Str-5:      It affects your strength (-5).
    Int+2:      It affects your intelligence (+2).
    Dex+7:      It affects your dexterity (+7).
    ^Contam:    It causes magical contamination when unequipped.
(28, 11, Orc:2)
  a +0 leather armour
  a +0 hand axe
(28, 23, Orc:2)
  a +0 plate armour
  a +0 mace
(29, 11, Orc:2)
  a +0 leather armour
  a +0 flail
  a +0 whip
  a +0 leather armour
  a +0 whip
  a +0 plate armour
  a +0 flail of draining
(29, 17, Orc:2)
  a +0 mace
  a +0 chain mail
(30, 10, Orc:2)
  a +1 chain mail of poison resistance
  a +0 club
(30, 13, Orc:2)
  a +0 glaive
  a +0 chain mail
(30, 14, Orc:2)
  a +0 hand axe
  a +0 ring mail
(30, 15, Orc:2)
  a +0 battleaxe
  a +0 orcbow
  a +0 plate armour
(30, 16, Orc:2)
  a +0 robe
  a +0 dagger
(30, 18, Orc:2)
  a +0 mace
(31, 12, Orc:2)
  a +0 ring mail
  a +0 trident
(31, 13, Orc:2)
  a +0 battleaxe
  a +0 plate armour
(31, 15, Orc:2)
  a +0 scimitar
  a +0 plate armour
  a +0 dagger
  a +0 robe
(31, 16, Orc:2)
  a +0 orcbow
  a +2 halberd of pain
  a +0 chain mail
(31, 18, Orc:2)
  a +3 great mace of protection
  a +0 plate armour
  a +0 short sword
(31, 19, Orc:2)
  a +0 dagger
(32, 15, Orc:2)
  a +0 scimitar
  a +0 chain mail
(32, 19, Orc:2)
  a +0 dagger
  a +0 dagger
  a +0 flail
(32, 26, Orc:2)
  a +0 dagger
  a +0 robe
(33, -11, Orc:2)
  a +0 club
  a +0 club
  a +0 hand axe
(33, -9, Orc:2)
  a +0 falchion
  a +0 dagger
  a +0 leather armour
  a +0 mace
(33, -3, Orc:2)
  a +0 dagger
  a +0 leather armour
(34, -11, Orc:2)
  a +0 dire flail
  a +0 plate armour
(34, -9, Orc:2)
  a +0 hand axe
  a +0 chain mail
(34, 7, Orc:2)
  a +0 hand axe
(35, -10, Orc:2)
  a +0 trident
  a +0 leather armour
(35, 5, Orc:2)
  a +0 short sword
(35, 40, Orc:2)
  a +0 dagger
  a +0 robe
  a +1 heavy hand axe
(36, 40, Orc:2)
  a +0 dagger
  a +0 robe
(37, -1, Orc:2)
  a +0 club
  a +0 chain mail
(38, 0, Orc:2)
  a +0 short sword
(38, 1, Orc:2)
  a +0 falchion
(39, 0, Orc:2)
  a +0 mace
(39, 36, Orc:2)
  a +0 trident
  a +0 leather armour
(39, 37, Orc:2)
  a +0 mace
  a +0 plate armour
(40, -2, Orc:2)
  a +0 war axe
(40, -1, Orc:2)
  a +0 club
(40, 34, Orc:2)
  a +0 dagger
  a +0 robe
(47, -17, Orc:2)
  a +0 giant club
  a +0 flail
  a +0 plate armour
  a +0 short sword
  a +0 scale mail
  a +0 falchion
(47, -16, Orc:2)
  a +0 dagger
  a +0 robe
(51, 3, Orc:2)
  a +0 giant club
(52, 3, Orc:2)
  a +0 arbalest
(52, 4, Orc:2)
  a +0 arbalest

Level 1 of the Lair of Beasts
(0, 0, Lair:1)
  a +0 hand axe
(0, 12, Lair:1)
  a +0 robe
(21, -9, Lair:1)
  a +0 shortbow of draining
(23, -6, Lair:1)
  a +0 war axe
(27, 3, Lair:1)
  a +0 ring mail
(33, 13, Lair:1)
  4 stones
(35, 4, Lair:1)
  a +0 long sword
(42, 18, Lair:1)
  a maw talisman

Level 2 of the Lair of Beasts
(0, 0, Lair:2)
  a +0 flail
(1, -34, Lair:2)
  a +1 scale mail of poison resistance
  a +0 pair of gloves
(7, 16, Lair:2)
  a ring of poison resistance
(18, 9, Lair:2)
  a human skeleton
(18, 10, Lair:2)
  a +3 whip of freezing
(19, 8, Lair:2)
  the +1 hat "Xeki" {Harm}
    Harm:       It increases damage dealt and taken.
(21, -37, Lair:2)
  a +0 short sword
(29, -35, Lair:2)
  the +3 ring mail of Impatience {rF+ Str-5 Int+2}
    Str-5:      It affects your strength (-5).
    Int+2:      It affects your intelligence (+2).
    rF+:        It protects you from fire.
(29, 0, Lair:2)
  a +0 cloak
(32, 12, Lair:2)
  a +0 robe
(38, -35, Lair:2)
  4 atropa-tipped darts
(46, -31, Lair:2)
  a +3 great sword
(50, -34, Lair:2)
  a +0 rapier
(58, -17, Lair:2)
  a +0 scale mail

Level 3 of the Lair of Beasts
(0, 0, Lair:3)
  a +0 chain mail
(29, -2, Lair:3)
  a +1 robe of cold resistance
  a +0 quarterstaff
  a +0 robe
  a +0 spectral quarterstaff
(31, -25, Lair:3)
  a +0 scale mail
(33, -45, Lair:3)
  a +0 hand axe
(34, -9, Lair:3)
  3 potions of degeneration
(37, -19, Lair:3)
  3 stones

Level 4 of the Lair of Beasts
(0, 0, Lair:4)
  the +10 quarterstaff of Gufioxu {pain, rElec rC+}
    rC+:        It protects you from cold.
    rElec:      It insulates you from electricity.
(1, 20, Lair:4)
  a +2 buckler of protection
(3, 19, Lair:4)
  6 stones
(20, 33, Lair:4)
  a +0 pair of boots
(21, 30, Lair:4)
  a +0 robe
(25, 0, Lair:4)
  4 darts of dispersal
(25, 14, Lair:4)
  a +0 plate armour
(52, -22, Lair:4)
  a +0 leather armour
(63, -11, Lair:4)
  a +0 flail
(65, 9, Lair:4)
  3 stones
(69, 23, Lair:4)
  a +0 robe

Level 5 of the Lair of Beasts
(0, 0, Lair:5)
  a +1 mace of holy wrath
(9, -16, Lair:5)
  a +2 short sword of electrocution
(9, -15, Lair:5)
  a +0 shortbow
(11, -13, Lair:5)
  an amulet of guardian spirit
(12, -16, Lair:5)
  a +3 rapier of draining
(14, 9, Lair:5)
  a ring of wizardry
(21, 3, Lair:5)
  a +0 war axe
(28, -30, Lair:5)
  a +0 shortbow
(30, -37, Lair:5)
  a +0 hand axe
(33, -32, Lair:5)
  4 stones
(42, -38, Lair:5)
  a +1 battleaxe of electrocution
  a +0 scale mail
  a maw talisman
(45, -37, Lair:5)
  a +0 flail