Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 15040668503619884011 0 KeeperOfCailyx the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Oct 21, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (50 turns). KeeperOfCailyx the Vexing (Deep Elf Hexslinger) Turns: 50, Time: 00:00:17 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} Skills: - Level 0.7 Fighting * Level 2.6 Ranged Weapons - Level 2.4 Dodging + Level 1.5 Spellcasting + Level 4.0 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Apportation Tloc 2% N/A 21% 1 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 12 gold pieces. There is a fountain of clear blue water here. You pick up a book of Party Tricks and begin reading... You add the spells Apportation and Alistair's Intoxication to your library. There is a dry fountain here. There is a shaft here. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. No target in view! No target in view! No target in view! A quokka is nearby! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. x2 A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is heavily wounded. The quokka closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * A quokka is nearby! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You die... ######### . #####.......###.. #r@.....⌠........ .......$##..⌠...⌠..# ...#..#####.......# ##. ##..⌠..## . ##...## .# ####...#### .#######..^.<....###### ..#..................... #..⌠....⌠.....⌠....⌠.. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KeeperOfCailyx the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 50 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, dreamdust_ecumenical_altar_grove Action || total ---------------------------++------- Fire: Sling || 7 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 39 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 39 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts