Dungeon Crawl Stone Soup version 0.31-a0-1606-g60c5cc7444 (webtiles) character file. Game seed: 9071639122270428883 0 Keeyek the Slasher (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Jan 8, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (45 turns). Keeyek the Slasher (Gargoyle Gladiator) Turns: 45, Time: 00:00:34 Health: 0/12 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg + . . b - +0 leather armour rPois ∞ c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin f - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 2.6 Long Blades + Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found 5 poisoned darts. You see here 5 poisoned darts. You see here 5 poisoned darts. f - 5 poisoned darts Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You can't see that place. Okay, then. A frilled lizard comes into view. The frilled lizard hisses angrily. Found an escape hatch in the floor. A gnoll comes into view. It is wielding a +0 spear. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (29% to hit) You throw a throwing net. The throwing net hits the frilled lizard. The frilled lizard is caught in the net! The gnoll shouts! The frilled lizard struggles against the net. The frilled lizard struggles against the net. The frilled lizard struggles against the net. The frilled lizard struggles against the net. The gnoll barely misses you. You hit the frilled lizard. The frilled lizard is moderately wounded. The frilled lizard struggles against the net. The net rips apart, and the frilled lizard comes free! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard is moderately wounded. The gnoll hits you from afar with a +0 spear. You die... #.... #...# #...# #...# #...# >g. #l# #@# #.# #####.# ###♣### #.....# .~~~. #.##### ~~~♣ ###.# ♣~P### #...# .##~##.###.### ...~'..#...# You could see a gnoll and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keeyek the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 45 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Action || total ---------------------------++------- Melee: Long sword || 2 Throw: Throwing net || 1 Armour: Leather armour || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts