Kejsarherre Level 1 of the Dungeon (0, 0, D:1) a ration (2, -8, D:1) a +0 chain mail (5, 12, D:1) a potion of curing (10, -6, D:1) a +0 short sword (12, 1, D:1) a stone (13, -30, D:1) a +0 dagger (13, -23, D:1) a +0 dagger (13, -22, D:1) a +0 club a +0 club (13, -18, D:1) a +0 robe (14, 1, D:1) a +0 dagger (15, -23, D:1) 19 bolts (15, 12, D:1) a +0 leather armour a +0 shield (23, -24, D:1) a +0 club (36, 6, D:1) 21 bolts (40, 15, D:1) a potion of curing (41, -9, D:1) a +0 dagger (49, 11, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -24, D:2) a +0 hand axe (9, -21, D:2) a +0 dagger (23, -10, D:2) a +0 short sword (23, 25, D:2) a +0 club (25, -9, D:2) 2 stones (27, 25, D:2) a +0 dagger (28, -6, D:2) 17 stones (32, -9, D:2) a +0 dagger a stone (34, -25, D:2) a +0 robe (41, -3, D:2) 6 poisoned needles (44, -13, D:2) a potion of haste (61, -24, D:2) a ration (63, -22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (4, 1, D:3) a throwing net (9, -7, D:3) 19 sling bullets (18, -16, D:3) a ration (18, -15, D:3) 17 arrows (26, -6, D:3) 10 stones (27, 7, D:3) a cursed +0 chain mail a +0 mace Level 4 of the Dungeon (0, 0, D:4) 21 stones (0, 2, D:4) 9 poisoned needles (1, -2, D:4) a +0 spear (4, 3, D:4) a potion of curing (5, 13, D:4) 22 stones (7, 5, D:4) a +0 leather armour (11, -12, D:4) an uncursed staff of death (12, 16, D:4) a +0 ring mail a +0 dagger (17, 0, D:4) 22 arrows (17, 17, D:4) a potion of flight (23, -12, D:4) a +0 dagger (23, -8, D:4) a +0 ring mail (27, 17, D:4) a +0 ring mail a +0 whip a +0 robe (27, 35, D:4) 11 stones (28, 17, D:4) a +0 short sword (38, 6, D:4) 21 stones (44, 2, D:4) 19 stones (57, 25, D:4) a +0 club a +0 dagger (58, 25, D:4) a +0 club a +0 club a +0 club a stone (59, 23, D:4) 3 stones (61, 22, D:4) a stone (62, 21, D:4) 7 stones (63, 21, D:4) 2 stones (65, 20, D:4) a +3 hunting sling 2 stones (69, 19, D:4) a +2 spear of piercing Level 5 of the Dungeon [Shop] Pypahepe's Weapon Emporium 23 stones (32 gold) the +5 hand crossbow of Tension {velocity, +Blink rN+ Dex+2 Stlth-} (716 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+2). It protects you from negative energy. It lets you blink. It makes you less stealthy. a +0 dagger (28 gold) 17 stones (23 gold) 19 arrows (53 gold) a +0 hunting sling (21 gold) a +0 hunting sling (21 gold) a +0 double sword of freezing (406 gold) a +0 short sword (42 gold) 12 sling bullets (84 gold) a +1 scimitar of venom (165 gold) (0, 0, D:5) 18 stones (2, -1, D:5) 35 sling bullets (6, 18, D:5) a +0 mace (7, 16, D:5) a +3 quarterstaff of chaos a +2 mace of protection the gnoll corpse of Crazy Yiuf (skeletalised by now) (7, 17, D:5) a +0 mace (8, 6, D:5) 5 javelins (8, 17, D:5) a +0 mace (8, 18, D:5) a +0 mace (9, 0, D:5) a potion of haste (10, 17, D:5) a +0 mace (11, 16, D:5) a cursed -2 mace (12, 16, D:5) the cursed +0 mace of Sudden Death {freeze, rPois Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (18, -15, D:5) a ration (20, -11, D:5) a +0 pair of boots a +0 robe (23, 2, D:5) a ration (24, 6, D:5) an uncursed amulet of inaccuracy a +0 dagger a +0 robe (24, 9, D:5) a scroll of random uselessness (29, 16, D:5) 25 bolts (34, -1, D:5) a tomahawk (41, -5, D:5) 25 stones (47, 16, D:5) a potion of heal wounds (52, 9, D:5) a ration (54, -2, D:5) a +0 club (55, 17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a jackal corpse (skeletalised by now) (1, -22, D:6) a +0 leather armour (1, -21, D:6) 24 stones (2, -21, D:6) 14 gold pieces (4, -3, D:6) a +0 giant spiked club (7, -25, D:6) a +0 dagger (unseen) (11, -25, D:6) an arrow (14, -20, D:6) an arrow (14, -7, D:6) a +0 giant club (14, 2, D:6) a +0 ring mail (15, -25, D:6) an arrow