Dungeon Crawl Stone Soup version 0.14-a0-882-gdff4d47 (console) character file. 10 Kellhus the Magician (level 1, 8/9 HPs) Began as an Octopode Wizard on Nov 17, 2013. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:12 (73 turns). Kellhus the Magician (Octopode Wizard) Turns: 73, Time: 00:00:12 HP 8/9 AC 1 Str 6 XL: 1 Next: 20% MP 0/5 EV 12 Int 20 God: Gold 9 SH 0 Dex 10 Spells: 1 memorised, 5 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . b - +0 wizard hat Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour b - a +0 wizard hat (worn) Comestibles d - a bread ration Scrolls a - a scroll of amnesia {unknown} e - a scroll of fog {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Aim: a giant newt (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin glows momentarily. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant newt Aim: a giant newt (resting) The magic dart hits the giant newt. The giant newt is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A giant newt is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A giant newt is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.. #.# ..# # ##.# #. ##... # .l ######.... .....#.#########......... #....@........####.... #...########### ##... #.. #..# #. ####.## # #...... #...... #...... ......... ###...... You could see a giant newt. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kellhus, the Octopode Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 73 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 6